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worldbuilding:tiny_cat_people [2024/04/24 15:00] – formatting sarcovynworldbuilding:tiny_cat_people [2024/04/24 15:01] (current) – header level sarcovyn
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 If a TCP's relationship with their player worsens to a certain point, it is possible for them to go rogue, snapping all connections they have with the player. The player can no longer talk to a rogue TCP or see their surroundings, and they no longer count as one of the player's TCP for the purposes of victory. Rogue TCPs do not require a kill command in order to be slain; if they take enough damage, they die. If a TCP's relationship with their player worsens to a certain point, it is possible for them to go rogue, snapping all connections they have with the player. The player can no longer talk to a rogue TCP or see their surroundings, and they no longer count as one of the player's TCP for the purposes of victory. Rogue TCPs do not require a kill command in order to be slain; if they take enough damage, they die.
  
-====Origin====+=====Origin=====
 Tiny Cat People was created by the high god [[characters:wax|Wax]], in the aftermath following [[characters:wane|Wane]]'s death.  Tiny Cat People was created by the high god [[characters:wax|Wax]], in the aftermath following [[characters:wane|Wane]]'s death. 

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