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Corpse Type


“The corpse type is an interesting case when it comes to its ability. One would assume that its ability is to murder, but it is in fact no different from most other body type abilities- it is simply turning the living tissue to dead, and in doing so, the target perishes.”

ID: 0007
Type: Corpse
Category: Body
Height: 8 inches
Max Health: PERFECT (8)
Ability: CORPSE CREATE

Corpse types can sacrifice health to kill a portion of a living being, or kill the entire being for an additional health cost. Dead limbs are subject to total loss of sensation and movement, as well as extreme pain wherever it connects to the rest of the body. This ability does nothing if used on a nonliving object, or a being composed of inorganic materials such as metal or fabric.
Physical Appearance: Corpse types have greatly elongated necks, and digitigrade legs. They have dot eyespots, sideways earnubs, and a large marking that goes from the bottom of the face to the belly and legs. There is a large cut going down the middle of their body, giving their face an odd appearance and allowing fluid to flow steadily.
Voice: Gurgling and dripping.
Skin: Wrinkly flesh
Fluid: Standard fluid
Special Attributes: None
Other Notes: Corpse types can live in any environment, but do best in areas unexposed to direct sunlight, and preferably out of the way of any extreme temperatures. Corpse types do not particularly enjoy physical activity due to their ever-leaking fluid wounds, and often prefer a sedentary, calm life. Due to their lack of wandering, corpse types are often only as social as their environment and peers permit. Corpse types often prefer food type material that has decayed or rotted, though some prefer things that have simply gone stale or are just a little crumbly around the edges. Despite what some may believe, corpse types themselves are not made of rotted flesh (only slightly wrinkly, and skin-like), and if given surgery to close their wounds, will heal like any other type.

Official Documentation

Documented Cases

Unconfirmed Sightings

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