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Giftshop Type


“The goods within a giftshop type appear to vary based on the TCP in question's interests, and thus can change stock from day to day…some particularly avid customers check back regularly to see what new goods they can get.”

ID: 0416
Type: Giftshop
Category: Storage
Height: 7 inches
Max Health: GREAT(6)
Ability: NOT-CHEAP NOVELTIES

Giftshop types have a pocket dimension within them in which a variety of novelty goods are sold. Products may only be removed from the gift shop if proper payment is given. Proper payment is determined by the giftshop type in question and can range wildly in form.
Physical Appearance: Giftshop types are rectangular prism-shaped TCPs. They have two arms and two legs, which extend from their side faces and bottom face respectively. Their front face consists of a storefront with a scalloped awning, front door, and shop window. Atop their awning is a large ribbon bow. Giftshop type curled eyespots sit in their window and their earnubs are small and upturned, extending from the top corners of their awning.
Voice: Bell ringing and generic, quiet, inoffensive music.
Skin: Painted concrete walls.
Fluid: None.
Special Attributes: None.
Other Notes: Gift shop types vastly prefer well developed environments to more natural ones, most at home in towns and cities. While interests can vary across the board, many seem to enjoy collecting objects, and have their hoards paralleled in their shop's stock. Gift shop types are a fairly social typing, and especially seem to get stimulation from interacting with people looking to purchase their wares. Their food type preferences of choice appear to be processed snacks, especially those with a focus on novelty. The cashier NPC inside a gift shop type often looks different from individual to individual, sometimes resembling different types of TCP aside from cashier types.

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