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Name: Corvice
Creator: Anne
Home Zone: East Luxson
Project Appearances: TBA
Species Development Thread: Species Development: Corvice

This article contains brief + simple mentions of reproduction, but is SFW.

The corvice are a diverse species that are now endangered in the modern era of Morbit. The nature of their susceptibility to horror radiation has caused vast numbers of the corvice population to undergo a metamorphosis into the OBJ. The majority of these mutated corvice resided in East and West Luxson and underwent their transformation during the Luxson Horror Plague.


The corvice were created by the god Anne in East Luxson. The first morph, bird, being based on avian animals.


Corvice are rarely found on Morbit post-Luxson horror plague, the small populations outside of East Luxson settled there long before the cataclysm that was the plague and avoided its effects. Many corvice choose not to remain in the Luxson Cluster if they remain unmutated due to superstition and the psychological effect of mistrust that the failure of Anne's council caused. Corvice families are scattered and data is scarce due to said families often being separated due to the plague and immigration Modern corvice families are often chosen and community-based in an effort to regroup their small numbers.

Corvice are associated with Anne, though that seems to have declined with Anne’s disappearance and assumed death.

Not many corvice align their religious affiliation with Anne anymore, due to the degradation of trust in her and her council. Many corvice now follow XXI and Fallow, and small numbers follow Stope. Worship outside the cluster follows local deities.

Most corvice disabilities relate to the health of their internal slime, and societies without accommodations for their anatomy do not often see corvice communities form. Doctors with the ability to treat corvice conditions can be rare outside of the Cluster if in areas without slime-based species, leading to higher death and injury rates.

Corvice tend to prefer nests or enclosed sleeping arrangements. Hammocks, blanket forts, canopy beds, and enclosed bunks all work well. Bedding material is highly valued, and many corvice enjoy gathering/collecting it.

Corvice can have a hard time getting jobs outside of the Cluster due to their arm/wing configurations, though many can find specialty jobs that fit their niche.

Ponchos are a typical clothing item, valued due to its ease of putting on/taking off, and the range of motion it provides.

Native corvice traditionally took part in Anne’s education to career pipeline system, but after her disappearance, now find themselves scattered to whatever systems they can take part in. Some corvice maintain similar systems to the ones their culture upheld, though these schooling systems are scarce compared to the cultural monoliths they used to be.

Corvice enjoy collecting, getting great satisfaction from amassing a choice pile of clutter.

Corvice are deceptively good at fighting so long as they aren't punctured- getting hit with a wing can be compared to getting hit with a sack of wet cement.

Corvice and TCPs see each other as peers for the most part, with some added curiosity due to their similar anatomy. They do not see each other as anything especially out of the ordinary aside from that, though traditional corvice culture did have some focus on how to study TCP utility in the workforce.


Corvice are generally heavier set on average than most species, thinner body types are rare and can sometimes be a sign of poor health.

Corvice rarely have markings, but those that do typically possess sets of horizontal rings. These rings commonly circle the torso/legs entirely, but partial rings do exist.

Corvice voices consist of awful slimy/sloshy sounds. Many other species will describe these voices as gross.

Corvice mouths are typically invisible unless opened, blending seamlessly with the skin, and can take many different shapes.

Corvice eyes are actually thick membranes, sometimes transparent (and revealing the color of slime inside) and sometimes colored. Crying causes slime to temporarily escape the membrane.

Corvice with hair are exceedingly rare, and it is typically a body mod.

“Typical” corvice height range is 4'0-6'0, though there are always outliers.

Corvice possess digitigrade legs and large arms/wings/fins.


Corvice are slime inside an organic shell. Corvice slime is extremely sensitive, with puncture wounds causing the most pain. No brain or organ systems- the corvice consciousness is spread throughout the slime itself. Limbs that are severed/amputated can be reattached if done quickly enough, so long as the slime within the limb is able to reconnect with the main body's. Their consciousness works similarly to a TCP's- detached parts of the body contain a degree of consciousness that fades given time and distance. Corvice who lose limbs or parts of their body experience intense distress due to this consciousness loss, and the amputation can also come with memory loss, loss of coordination, and emotional changes.

Corvice slime varies in thickness and texture from individual to individual, and tends to reflect the health of the person in question- with more flexible, stretchy slime indicating good health and drippier, thin, wet slime indicating poor health. Corvice slime can end up holding scraps if left outside of the body for long enough, just like any other Morbitian body part. Slime donation in large quantities between corvices for medical purposes is feasible, but the risk of rejection is run if the two slimes vary too much in consistency and quality- their health would have to be similar. With that said, a corvice's health can be slightly improved by siphoning just slightly healthier corvice slime into their body over time.

Transferring their slime internals to a construct body is possible for corvice, but it is incredibly dangerous and can be a painful process that takes weeks if not months to recover from.

Completely mixing one corvice's internal slime with another's leads to a plural consciousness effect, similar to that of a multiple system- both corvice will be able to influence moving the slime in question and communicate with each other. This is extremely difficult to pull off and requires a large, artificially made shell at the ready to house the multiple slime internals, but it is not impossible.

Corvice have average energy levels, though they grow more sluggish in the cold.

Punctured corvice tend to avoid water, as getting waterlogged is both extremely dangerous, painful, and unpleasant.

Corvice typically lack eyebrows and rely on their eye shape and head motions to convey facial expression.

Corvice sense their surroundings through awareness vs direct sensory input, but can still detect things like color.

Corvice love stimming on things. They love it.

Excess slime production leads to “sludge drool”, vomiting, and headaches. Can be helped with medication, but it isn't cheap. Inadequate slime production leads to difficulty moving, overall sickness, and full body weakness.

Corvice are omnivorous.

Corvice have a lifespan of 90 years and reach maturity at 18-20.

Life Cycle/Family Structure

Corvice reproduce sexually and are a unisex species. As with the vast majority of Morbit species, corvice identify as whatever fits best for them- however, they pronouns are most common.

Corvice give live birth, and typically only have one child at a time. Baby corvice can be fragile and often require medical care in order to ensure their health remains stable. Baby corvice can have thin skin and are often wrapped up in thick blankets and clothing to keep them safe.

Young corvice are less adventurous than most due to their fragile nature, and many keep to the indoors until it's safe for them to venture out into an unfamiliar environment.

Corvice children are rare due to their species being rare on Morbit post-plague, and often find themselves raised by larger communities to ensure their survival and safekeeping…or by orphanages, in the case of their parents being unknown or absent.

Traditionally, corvice were more frequently seen in committed relationships organized by practical reasoning, but this has fallen out of favor with Anne’s disappearance, and casual relationships have come more into vogue


Corvice morphs only require they be based on an animal, regardless of what kind.

Mixed morph corvice typically resemble hybrid animals, with those having heavily mixed parents resembling creatures no one has ever seen.

First morph: Bird

Corvice hybrids tend to have slime based anatomy, organic shells, pupil-less eye membranes, large wings/hands, jagged mouths, etc.

Common mutations that corvice experience when affected by horror radiation include hunger increase, mood instability, size increase, development of claws, extra eyes, tail development, slime modifiers, and extra limbs. Though this threshold is smaller than other species, and corvice exposed to enough horror radiation will transform into OBJ.

It is not possible for two OBJ to have a corvice child, due to the genetic influence of mutation



The first corvice morph created and thusly the most plentiful. Bird corvice are characterized by their feather plumage and beaked heads. Their wings are essentially large sacks of slime and are very dense. They are closely associated with East Luxson and Anne.



The bat corvice morph is characterized by thick fur, short heads with a muzzle, and their tall ear-like structures. They developed due to underground communities in Luxson. They have very flexible bat wings with claw hands and very strong membranes. They are associated with Monte and Stope.


The bug corvice morph is characterized by large, scaled insect wings, thick, sometimes furred, carapace, and occasionally antenna. They are based on various insects. They are associated with Fallow and its island.


The mammal corvice morph is characterized by thick fur that reflects their animal species. They often possess large claws. Their diet can change wildly based on what sort of animal they are based upon. They are also associated with Fallow and its island.


The aquatic corvice morph is amphibious with very strong skin. Their arms are fins and flippers and their diets are usually rich in sugar. They are associated with the seas of the Luxson Cluster.

"Normal" Corvice

Mutated/Modified Corvice

Corvice Hybrids

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