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Horror Type (Creature)


“Horrors got their name for a reason. They're highly dangerous, volatile creatures. While horror type TCPs aren't nearly as bad-tempered, the radiation emanating from them should still be avoided at all costs.”

ID: 0108
Type: Horror
Category: Creature
Height: 9 inches
Max Health: PERFECT (8)
Ability: HAZARD AREA

Horror types emit horror radiation, mutating anyone nearby. Although the potency is similar to the radiation from a horror of the same size, the radiation from a horror type does not linger, instead maintaining the same radius around the TCP that most passive auras do. Unlike passive auras, however, the radiation is a real, measurable effect and can be affected by external circumstances.
Physical Appearance: Horror types are vantablack TCPs with claws on their hands and feet. They have six round eyespots and pointed earnubs.
Voice: Horrorlike growling and roaring.
Skin: Slightly gooey and viscous.
Fluid: Standard fluid. It emits low levels of horror radiation.
Special Attributes: Data pending.
Other Notes: Horror types are technically capable of adjusting to any environment, but may grow either anxious or calmed by enclosed, underground spaces, depending on the individual. They experience hunger more than the average TCP (which is typically to say, at all), and seek out food type products more regularly. They are a solitary TCP type, especially when made aware of their ability- many avoid people in order to keep them safe. Horror types are not picky when it comes to food type products, but especially enjoy the rare scrap and shred food types. Gear made to protect people from horror types is common in places where a concentration of them can be found, as well as medication to help control the side effects of horror mutation for the TCPs themselves (such as issues with emotional regulation, hunger, etc).

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