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Fallow's Constructs

Name: Fallow's Constructs
Creator: Centinels and Fallow
Home Zone: Fallow's Island
Project Appearances: TBA
Species Development Thread: Species Development: Fallow's Constructs

This article contains mentions of mass death as a consequence of plague.

Fallow's constructs are a species of constructs formed from natural materials that originate on Fallow's Island..


Fallow's constructs were crafted by centinels under the direction of the high god Fallow. The two species have a symbiotic relationship. It is unknown which variety or morph of Fallow's Construct was created first by the centinel crafters.


Very few Fallow’s Constructs remain post-Luxson Horror Plague, and most were destroyed or mutated during the plague itself. Those that remain either stay in the existing Fallow’s Island settlements or scatter themselves around Luxson, with very few remaining in Monte or other regions.

Those who live outside of Fallow’s Island tend to create gardens where they can grow their own materials, often making gardens where they can both heal their own bodies if injured and provide supplies to centinels and other species that need them.

Fallow’s Constructs are heavily associated with Fallow despite not being directly created by it and are considered a holy species with heavy religious imagery and impact.

Fallow’s Constructs primarily worship Fallow or no god at all, with some worshiping XXI. Very few worship Stope, Anne, or gods outside of the Luxson Cluster pantheon.

Fallow’s Constructs are susceptible to diseases that affect the materials they can be composed of, as well as any conditions or symptoms that can affect the wellbeing of scraps (rare, but possible). Aside from this, they are not prone to physical illness and were often seen as protectors and caretakers for the other Fallow’s Island species. Fallow’s Constructs are just as susceptible to psychological conditions as any other species, however, and after the Luxson Horror Plague, many show signs of traumatic symptoms.

Fallow’s Constructs older than 20 years old tend to show battle damage from the Luxson Horror Plague and have sometimes had parts of their bodies replaced or repaired since.

Mutated Fallow’s Constructs are particularly rare due to their resistance to horror mutation but are particularly psychologically devastated by it due to its potential effects on their ability to create their primary materials. Any material within their bodies aside from bone and stone are susceptible to individual horror mutation, and if the primary material is mutated, any of the material they create will be mutated as well, often making any supplies or tools they create for others useless, if not outright dangerous. This is culturally seen as something to grieve, and many affected in this way post-plague find themselves self-isolating.

Having soil from Fallow’s Island available is crucial for Fallow’s Constructs, because without it, they are unable to create the materials that compose their bodies, and thus are unable to repair themselves or help other species make tools and supplies.

Having samples of their materials on their person is very common for Fallow’s Constructs, and they are able to keep even the most fragile plants alive without sustenance or water simply by proximity alone.

Many particularly religious Fallow’s Constructs also carry some form of bones on their person due to the motif connection to Fallow, though these are often fashioned into jewelry, accessories, or scrap-mounted tools.

Jewelry is very common for more traditional Fallow’s Constructs, though cut gemstones are less frequent than things like creatures preserved in amber, tiny bones/teeth, preserved flowers, simple polished stones/gemstones, etc. Traditional Fallow’s Construct fashion involves flowy cloth and sashes, with transparent fabrics being especially valued. Allowing the skeleton or body to show through their clothing was not considered indecent in traditional culture, though with modern times, they’re at least expected to cover up a bit.

Fallow’s Constructs prefer sleeping next to other partners and enjoy the security of having companions at night. These do not inherently need to be the same species, and traditionally, these constructs would rest alongside the centinels that created and cared for them.

Fallow’s Constructs typically got their education through traditional Fallow’s Island community classes or direct teaching from Fallow itself, and are often uncomfortable in formal, learning settings.

While Fallow’s Constructs are perfectly suited for living outside, they do enjoy living inside with other species, so long as adequate soil is provided in containers for them to create their materials. They are fairly adaptable aside from this and can adjust to more urban life off of the island, albeit a bit awkwardly, so long as a significantly sized planter with soil from Fallow’s Island is provided and allowed.

Fallow’s Constructs find great joy in whistling and singing and find that it comforts them in times of stress. Many songs have been lost with the majority of their population lost, and many of those that still live try to preserve what’s left.

Fallow’s Constructs are surprisingly good in combat, especially when able to use their abilities to create their materials inside/around an opponent- as long as they have Fallow’s Island soil at their disposal, they can convert it into the main material they are made of, no matter where said soil is placed. Their bodies are deceptively strong and easy to repair as long as they have access to soil, and many chose to stay and fight the horrors and terrors during the Luxson Horror Plague instead of evacuating.

Fallow’s Constructs enjoyed natural sculpture, often helping work flora and stone into the architecture of the island.


Fallow’s Constructs come in all kinds of shapes and sizes and have very little in the way of consistent shapes outside of their specific morphs.

Their markings depend entirely on their primary materials.

Their voices resemble instruments and vary based on their scrap cores.

Their heights range from 6’0-8’0 at “normal” adult height.


Fallow’s Constructs tend to have skeletons (outside of some fungi and stone morphs), but lack muscles, nerves, organs, and blood.

They have blunt teeth/molars and ar primarily herbivorous.

They have average energy levels, though these spike during the new/full moon cycles.

Fallow’s Construct body language can be hard to read by other species due to their tendencies to stay stiller than most, sometimes camouflaging them in more natural environments. When expressing physically, they do tend to use their whole body and tend to change their entire pose in fluid motions.

They don't often have ears but they tend to be pointed if prominent.

Their eyes are simple, black, and dot-like.

Their features heavily depend on their morph and how the individual was crafted.

Fallow’s Constructs enjoy spending time in both direct sun and moonlight.

Life Cycle/Family Structure

Fallow’s Constructs are made skeleton-first and then animated via scrap cores constructed by witches trained with Fallow’s teachings. These cores consist of scraps taken via tools created with the intent of taking particularly strong scraps.

Fallow’s Constructs typically do not view the people who created them as parental figures, though some do view them as familial- it depends on an individualized basis, and others find themselves in deep relationships, romantic, platonic, or otherwise, with their creators due to the innate bond one has with sharing a part of their soul with someone, for better or for worse.

Fallow’s Constructs do not particularly view casual relationships as any better or worse than committed relationships but do traditionally tend to gravitate towards having multiple at once.


Morphs are inspired by and directly composed of different kinds of natural material.

Hybrids do not exist, though it is possible to craft one with an appearance inspired by an existing species.

Common mutations fallow's constructs experience include; size increase, overgrowth, hunger increase, carnivorous/omnivorous diets, horrification of plant matter, extra eyes, claw growth, teeth sharpening, scrap corruption.



The fungi morph is created by primarily incorporating specific kinds of fungi that grow on Fallow's Island and scrap cores. Their appearances vary wildly but they often have mushroom cap shaped heads. Their bodies and heads are typically made of mushroom material, while their arms and legs can be made of any kind of skeleton and held together with vines/foliage. Though, as with all Fallow’s Constructs, this varies, and some are made entirely of mushroom material. There is no uniform configuration for their appearance, as all kinds of fungi on Fallow's Island is viable as a portion of their body. They are capable of growing fungus similar to those matching their composition.


The stone morph is created primarily using specific kinds of stone found on Fallow’s Island and scrap cores. They are seemingly held together through magical forces, and very rarely have vines or other elements connecting their limbs, torso, and head. They are sometimes covered in moss, lichen, algae, or foliage, their slow-moving nature allowing plants to grow on their surface. They are capable of creating rocks similar to those matching their composition.


The foliage morph is created primarily using specific kinds of plants found on Fallow’s Island and scrap cores.They are one of the most varied forms of Fallow’s Construct, primarily made out of any kind of foliage found on the island. Their composition typically consists of bushes, ferns, or vines, sometimes on a stone, bone, or wooden skeleton, though not always. They are capable of growing foliage similar to those matching their composition.


The wood morph is created primarily using specific kinds of wood found on Fallow’s Island and scrap cores. They are primarily made out of wood, though moss, floral, and foliage accents are common in their composition. They tend to resemble living trees and can blend in well in forests. They are surprisingly fast, with quick motions due to their light bodies. They are capable of growing trees and saplings similar to those matching their composition.


The floral morph is created primarily using specific kinds of flowers found on Fallow’s Island and scrap cores. They have a bone, wood, or stone skeleton covered in flowers to the point where they’re often assumed to be made entirely out of them, though some have their skeleton exposed. They are the fastest and most agile of the constructs. They typically have very sharp teeth. They are capable of growing flowers similar to those matching their composition.


The harvest morph is created primarily using specific kinds of dried grasses, grains, hay, and burlap found and produced on Fallow's Island and scrap cores. They have a bone or wood skeleton covered in stitched together burlap sacks which are then stuffed with dried grasses and hay found and produced on the island. They are characterized by their janky and irregular gaits. They are capable of growing grasses and grains similar to those matching their composition.

"Normal" Fallow's Constructs

Mutated/Modified Fallow's Constructs

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