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tcpdex:creature:zombie [2020/09/25 23:13] victorianfloristtcpdex:creature:zombie [2022/06/21 13:45] (current) pichi2214
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 ===== Zombie Type ===== ===== Zombie Type =====
-|<WRAP 300px centeralign>{{gallery>tcpdex:creature:zombie.png?250x250&lightbox}}</WRAP> \\ <WRAP 300px centeralign> //"Data pending."// </WRAP>| **ID:** 0098|+|<WRAP 300px centeralign>{{gallery>tcpdex:creature:zombie.png?250x250&lightbox}}</WRAP> \\ <WRAP 300px centeralign> //"It's not an uncommon tactic for a zombie type to accumulate a group of corpses for use as protection. Since the zombies must remain close to the zombie type without attacking them, they are ideal for preventing any living being from getting close."// </WRAP>| **ID:** 0098|
 | :::                 |**Type:** Zombie| | :::                 |**Type:** Zombie|
 | :::                 |**Category:** Creature| | :::                 |**Category:** Creature|
-| :::                 |**Height:** Data pending. +| :::                 |**Height:** 7 inches | 
-| :::                 |**Ability:** Zombie types reanimate any dead bodies they pass by, but they have to stay close to stay undead.| +| :::                 |**Max Health:** GOOD (5) 
-| :::                 |**Physical Appearance:** Data pending. | +| :::                 |**Ability:** RISE AGAIN \\ \\ Zombie types reanimate any dead bodies they pass by, but they have to stay close to the zombie type in order to remain reanimated. Freshly deceased corpses will retain a level of intelligence and personality close to what they had in life, but older corpses will be more animalistic and prone to traditional zombie-like behavior- shambling around, eating flesh, et cetera. No matter what level of intelligence the zombie has, it will always be aware that it needs the zombie type TCP to live, and will remain close by them without attacking.| 
-| :::                 |**Voice:** Data pending. | +| :::                 |**Physical Appearance:** Zombie types have several different colors of skin held together by rough stitches. They have mismatched dot eyespots and wide earnubs.| 
-| :::                 |**Skin:** Data pending. | +| :::                 |**Voice:** Low, eerie groaning. | 
-| :::                 |**Fluid:** Data pending. | +| :::                 |**Skin:** Standard skin, albeit dried and a bit rotten. | 
-| :::                 |**Special Attributes:** Data pending. | +| :::                 |**Fluid:** Standard fluid. | 
-| :::                 |**Other Notes:** Data pending. |+| :::                 |**Special Attributes:** None. | 
 +| :::                 |**Other Notes:** None. |
  
 **Official Documentation** **Official Documentation**
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 //Designed by Ringor Mortis. ©2016// //Designed by Ringor Mortis. ©2016//
  
-<-tcpdex:creature:witch|Witch Type^tcpdex:creature|More Creature TCPs^tcpdex:storage:hospital|Hospital Type->+<WRAP group> 
 +<WRAP centeralign>{{gallery>{{:tcpdex:creature:zombie_mini.png?lightbox}}</WRAP> 
 +</WRAP> 
 + 
 +<-tcpdex:creature:witch|Witch Type (Earth)^tcpdex:creature|More Creature TCPs^tcpdex:abstract:apocalypse|Apocalypse Type->
  

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