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REFURBISHED [Morbitia Ren...
Forum: [OFFICIAL PROJECTS]
Last Post: ThreadLurkingComorant
Yesterday, 09:01 PM
» Replies: 11
» Views: 1,160
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⛌ bluff ⛌
Forum: [OFFICIAL PROJECTS]
Last Post: ಠ_ಠ
11-21-2024, 04:02 AM
» Replies: 50
» Views: 1,336
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INFERNO - A Intermission ...
Forum: [OFFICIAL PROJECTS]
Last Post: ThreadLurkingComorant
11-20-2024, 11:33 PM
» Replies: 9
» Views: 654
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[PERSONAL] ??????????????...
Forum: [OFFICIAL PROJECTS]
Last Post: skinstealer
11-18-2024, 01:39 AM
» Replies: 1
» Views: 83
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Vino Tinto/Blanco: Projec...
Forum: [OFFICIAL PROJECTS]
Last Post: ThreadLurkingComorant
11-17-2024, 08:08 PM
» Replies: 0
» Views: 70
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[SPECIES / TCPDEX UPDATES...
Forum: [UPDATES]
Last Post: sarcovyn
11-13-2024, 02:22 AM
» Replies: 1
» Views: 99
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THE TCP TYPE PREFERENCE S...
Forum: [GENERAL CHAT]
Last Post: skinstealer
11-11-2024, 10:31 PM
» Replies: 5
» Views: 132
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ConnectiveThreads [A 202...
Forum: [OFFICIAL PROJECTS]
Last Post: ThreadLurkingComorant
11-07-2024, 05:30 PM
» Replies: 2
» Views: 258
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Masa con Papas: Proxy's M...
Forum: [OFFICIAL PROJECTS]
Last Post: ThreadLurkingComorant
11-05-2024, 06:37 PM
» Replies: 119
» Views: 14,414
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the mortis work log
Forum: [GENERAL CHAT]
Last Post: skinstealer
11-04-2024, 10:05 PM
» Replies: 159
» Views: 20,407
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MID-SUMMER FESTIVAL 2019 POKER CHIP PRIZES |
Posted by: King-Clod - 07-09-2019, 04:08 AM - Forum: [TRADING POST]
- Replies (2)
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MID-SUMMER FESTIVAL 2019 POKER CHIP PRIZES -------------------------------------------------------------------------------------------------------------------------------------------------------- Since the Festival is coming to a close, and I think it's about time I finally roll out...
The prizes!!
While you were able to get little free TCPs from the pools and trading boxes during the week, now you can get a custom TCP (designed by me) for any of your leftover poker chips! If you don't have enough chips for the TCP custom you'd like, feel free to go play some games and come back again later! The games will be up for the rest of the day, so you'll have until about 10:30 EDT (Wednesday) to get anything you'd like to get done at this festival (beyond rp and the mystery trading box) done! --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- But that's enough dilly dallying! Without further ado, the custom TCP poker chip costs!
Regular TCP recolor from a base of your choosing (must have a grey marking outlines, such as this --> https://homebrewdeviants.com/static/discord_mirrors/595073897557262372_beetle.png)= 1 chip Make it Designer = +1 chip Add a Modifier (usually major unless specified) = +2 chips Add a Condition = +3 chips Hybridize it with another base = +4 chips --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- I cannot promise quality on hybrids, or any of this really, but I'll do my best!
As for stories/design elements, you can give me suggestions, tell me exactly what you want, just give me a name and backstory, or even give me a moodboard!
Thank you, everyone, for your participation throughout this event! I really had a blast, and I hope you did too!
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[INFO] Stamp Frames |
Posted by: skinstealer - 07-08-2019, 10:52 PM - Forum: [HOARDING PILES]
- Replies (6)
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introducing a new fun thing for our forums: character stamps! they're pretty straightforward- here's some frames that you can pop a character image in, allowing for cute and graphics for your hoards (or anything else you want to mess with)! we'll be releasing new frames over time, and you're welcome to make and share your own for others to use. if you do want to post others for people to use, put them in this thread and we'll add it to the masterpost here. enjoy!
STAMP FRAMES base image
TCP Type Set- knux400 Coins- knux400, commissioned by Ace Paint- knux400, commissioned by Ace Flowers- knux400, commissioned by Ace Breaking News- knux400, commissioned by Ace Holidays- knux400, commissioned by Ace Constellations- knux400, commissioned by Ace
Snow- knux400, commissioned by Ace coming soon: zone frames by ringor mortis!
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Ferris's Backyard Barbeque (All are welcome!) |
Posted by: King-Clod - 07-05-2019, 12:54 AM - Forum: [ROLEPLAYING]
- Replies (17)
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Ferris's Backyard Barbeque (All are welcome!)
Masterpost link: https://homebrewdeviants.com/forum/thread-111.html -------------------------------------------------------------------------------------------------------------------------------- Rules: It's just an rp, so just talk with each other's characters about whatever you'd like! ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- You see a colossal wheel-type with overalls and a grease stained t-shirt standing at a grill, flipping food type hotdogs and regular burgers alike. He waves when he sees you approaching, and points you to an area set up with picnic blankets, a few yard games, and picnic tables, sized for complexes and TCPs alike. "Oh, hello there! I'm Ferris, it's a pleasure to meet you! Just thought everyone could take a break and relax a little bit, please, take a seat!"
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anonymous positivity★ |
Posted by: seppawku - 07-04-2019, 07:31 PM - Forum: [FORUM GAMES]
- Replies (11)
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this feels a litl silly, but, i was considering making this as a forum game since it's a fairly small community and we all seem to be around and talking more anyways, and then i thought that people might get embarrassed or think of some compliments or genuine thoughts as biased w/ names attached? lol. so-- u can dm me, or if you'd like it properly anon, i have a curiouscat that's hooked up to my twt so i'll see it quickly tho not post it to twt here(link). i'll post anything as i get it unless it gets active temp, in which case i'll do a batch post. have a good day and hmu!!
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Sailor Claw machine |
Posted by: Clockwork Citrus - 07-04-2019, 01:58 PM - Forum: [MARKET]
- Replies (10)
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Sailor’s claw machine! Master post: https://homebrewdeviants.com/forum/thread-111.html
You roll a D10 and a D8 and then add the numbers together and tell me what you got this is a play to win claw machine so everyone gets a tcp!!
—————— 1 chip- you get a discription of 2 tcps that you could get 2 chips- you get to see a headshot of two tcps to pick from 3 chips- you get to see a full body and discriptionpf 4 tcps and pick from it ———————————
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Rp starter
A cerberus type sits in a lawn chair next to a claw machine with tcp stuffies Inside the sign above says “SAILOR’S CLAW MACHINE! PLAY TILL YOU WIN!” He spot so you and his tail wags “hello!!! You want to try to get a stuffie?!”
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[MORBITIAN] ADJOBJS FRIEND PILE |
Posted by: adjobj - 07-04-2019, 01:27 PM - Forum: [HOARDING PILES]
- Replies (3)
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hoo boy
so this is a big big big wip ! this is p much where im gonna plop all my morbit dudes, most of wht ive got rn are tcp but ill b including some other ocs as i make em / rework em !!
comments r fine i dont rly care i just wanna put everyone in one thread bcs hyperempathy demands i have everyone Together
AND SO:
TCP:
- SIDESHOW - dissociation type
- ALICE - rabbit type
- LYSS - panic disorder type
- EDDIE - engine type
- POCKET - merchant type
- BASS BOOST - leviathan type
- TANGO + TWIST - twin type
- CRIMSON (KING) - popup book type
OTHER MORBITIAN PALS:
- PINEABBLE - beatfox, fluffy
- MAYE BELL - obj, insect
- WIPEOUT (?) - major wip fangod oh god
these all will b edited to be clickable later, like i said, big wip !
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[WORLDBUILDING] SCRAPS |
Posted by: skinstealer - 07-03-2019, 09:13 AM - Forum: [WORLDBUILDING]
- Replies (8)
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TABLE OF CONTENTS
This is a worldbuilding thread! Here you can have discussion on the worldbuilding elements presented, and offer suggestions/ideas for developing them- thus directly contributing to the world of Morbit! Anything is fair game so long as it follows the restrictions (if any are listed). This main posts will be updated as we go, allowing for people to always have an up to date resource on this element. Restrictions/No-go's
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[TCP] TYPE CATEGORY CHECK |
Posted by: skinstealer - 07-03-2019, 04:37 AM - Forum: [DISCUSSION]
- Replies (9)
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do you have a TCP type or ten that you don't know a category for??? post it here and we'll get to it when we can. feel free to post as many as you like!
(also, discussion is more than welcome!)
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[SPECIES DEVELOPMENT] OBJ |
Posted by: skinstealer - 07-03-2019, 03:00 AM - Forum: [SPECIES DEVELOPMENT]
- Replies (2)
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OBJ
[CW: very simple/brief mentions of reproduction (literally just a mention cmon now it's a SFW thread)]
ORIGIN
- Originated in Luxson
- Created by mass mutation of Luxson Cluster-based corvice during/after the Luxson Horror Plague
- No real first morph due to the way they were created
- ????
CULTURE
- OBJs outside of the Cluster are rarer, whereas corvice are more common.
- When exposed to horror mutation at all however, becoming an OBJ is very likely regardless of zone.
- Casings have to be imported or made custom for those outside the Cluster.
- OBJ are often highly social, though many older OBJ have reservations due to traditional corvice culture.
- Older OBJ either completely reject corvice culture or remain deeply rooted in it.
- Some younger OBJ (especially those born as OBJ), lean more towards West Luxson's culture/aesthetics, not unlike beatfoxes.
- Horror plague was in 296 RE, modern day is 316 RE- OBJ around 20 years or younger were born OBJ and are more likely to take part in more beatfox-esque cultural shit
- OBJ older than 20 years old were, at some point, corvice, and went through the mutation process.
- Many OBJ remain loyal to Anne's religion, though they are overtaken numbers-wise by those who reject it and embrace their newfound freedom
- Low amount of Stope worshipers.
- Average amount of Fallow worshipers.
- Religion outside of the Cluster varies.
- Mutated species, resulted from mass mutation.
- Many corvice died in the process of becoming OBJ, and procedures have been put in place to help minimize risk for those mutating.
- Said procedures are not as readily available outside of the zone though, making travel to the Cluster for surgeries more desirable.
- High rate of disability due to the level of horror mutation, both physical and mental.
- Disability accommodations are everywhere as a result, though those outside the Cluster may struggle more.
- Goods often take inspiration from a mix of East and West Luxson styles, with some OBJ remixing the East Luxson aesthetic as a form of rejecting their old culture.
- OBJ, like corvice, tend to prefer nest-like or enclosed sleeping arrangements. Hammocks, blanket forts, canopy beds, and enclosed bunks all work well.
- OBJ can have a hard time getting jobs outside of the Cluster due to their arm/wing configurations, though many can find specialty jobs that fit their niche.
- Bedding material is highly valued, and many OBJ enjoy gathering/collecting it.
- Ponchos are a typical clothing item, valued due to its ease of putting on/taking off, and the range of motion it provides.
- OBJ, now residing primarily under XXI's guidance, take part in the apprenticeship system. Some traditional corvice style schooling systems exist, but they are rare and often expensive.
- Getting work is far easier for OBJ in the Cluster, as corvice-based jobs can be filled with ease.
- OBJ enjoy collecting in general, getting great satisfaction from amassing a choice pile of clutter.
- OBJ are deceptively good at fighting so long as they aren't punctured- getting hit with a wing can be compared to getting hit with a sack of wet cement.
- OBJ jaw strength varies based on the head casing, but particularly durable ones can break skin or even bite down to the bone.
- Head casings often reflect both status and personal taste, with quality showing how much money an OBJ (or their family) is willing to invest.
- ????
APPEARANCE
- OBJ are generally heavier set on average than most species, with thinner OBJ being far less frequent.
- OBJ markings are rare, but typically consist of horizontal rings- usually circling the torso/legs entirely, but partial rings do exist.
- Voice consists of awful slimy/sloshy sounds. They're gross.
- OBJ have head casings, containers (usually with a mouth mechanism built in) that replace their lost heads.
- OBJ casings are typically based off of objects.
- OBJ without casings are extremely rare (and in the eyes of many, foolish) due to the sensitivity of OBJ slime.
- OBJ with hair are rare, having it built into their casings.
- "Typical" OBJ height range is 4'0-6'0, though there are always outliers.
- Digitigrade legs
- ????
BIOLOGY
- All slime inside an organic shell.
- OBJ slime is extremely sensitive, with puncture wounds causing the most pain.
- No brain or organ systems- the OBJ consciousness is spread throughout the slime itself.
- Limbs that are severed/amputated can be reattached if done quickly enough, so long as the slime within the limb is able to reconnect with the main body's.
- Consciousness works similarly to a TCP's- detached parts of the body contain a degree of consciousness that fades given time and distance.
- Losing limbs or parts of the body is intensely distressing to an OBJ due to this consciousness loss, and can come with memory loss, loss of coordination, and emotional changes.
- OBJ that were formerly corvice have an additional trauma response to this, due to the traumatic experience of head bursting.
- OBJ head casings often have jack o' lantern teeth, though other shapes exist.
- OBJ have average energy levels, though they grow more sluggish in the cold.
- Punctured OBJ tend to avoid water, as getting waterlogged is both extremely dangerous, painful, and unpleasant.
- OBJ use their entire body to emote, partially due to no longer having much in the way of facial expressions. Shoulders in particular reflect an OBJ's mood, with hunched shoulders indicating tension.
- OBJ sense their surroundings through awareness vs direct sensory input, but can still detect things like color.
- OBJ love stimming on things. They love it.
- Excess slime production leads to "sludge drool", vomiting, and headaches. Can be helped with medication, but it isn't cheap.
- Inadequate slime production leads to difficulty moving, overall sickness, and full body weakness.
- Omnivorous
- Lifespan of 90 years, reach maturity at 18-20
- ????
LIFE CYCLE/FAMILY STRUCTURE
- OBJ reproduce sexually, and are a unisex species.
- As with the vast majority of Morbit species, OBJ identify as whatever fits best for them- however, they pronouns are most common.
- OBJ give live birth, and typically only have one child.
- Baby OBJ are extremely fragile and require medical care as soon as possible to ensure their health remains stable.
- Baby OBJ have very thin skin, and are often wrapped up in thick blankets and clothing to keep them safe.
- Young OBJ are less adventurous than most due to their fragile nature, and many keep to the indoors until it's safe for them to venture out into an unfamiliar environment.
- OBJ have adopted the chosen family structure for the most part due to corvice schools disbanding, and due to their children needing more direct care than before.
- As such, families can get pretty big.
- OBJ embrace both casual and committed relationships, though marriage is seen frequently.
- OBJ leave the family for apprenticeships once their bodies are solid enough, those leaving earlier put into way more danger.
- ????
GENETICS
- OBJ morphs only require they be based on an animal, regardless of what kind.
- Mixed morph OBJ typically resemble hybrid animals, with those having heavily mixed parents resembling creatures no one has ever seen.
- Head casings do not pass down, as they are artificial.
- OBJ have hit their maximum mutation threshold, and are at high risk of turning terror if further exposed.
- OBJ hybrids with other species are possible due to the OBJ's ability to crossbreed with pretty much anything that sexually reproduces, but said hybrids are often unstable and unhealthy due to the high amount of horror mutation and possible biological incompatibility.
- ????
MORPHS
BIRD "????” description
- First corvice morph, so most plentiful OBJ morph
- Wings are basically big slime sacks. They hurt to get hit with.
- Flightless
- Any avian goes, no matter how bizarre/silly.
- ????
BAT "????" description
- Fairly common morph, comes from bat corvice (developed as a result of underground communities + Monte)
- Bat wings
- Has claw hands, fairly flexible wings
- Membrane is very difficult to tear
- ????
BUG "????" ????
- Comes from bug corvice
- Affiliated with Fallow's Island
- Bug wings are often heavily patterned
- Claw hands
- Can be based on any insect/arachnid
- ????
MAMMAL "????" ????
- Comes from mammal corvice
- Can be literally any mammal
- Arms reflect animal species
- Typically have hands of some kind
- Diet changes to reflect the animal they're based on
- Affiliated with Fallow's Island
- ????
AQUATIC "????" ????
- Derives from aquatic corvice
- Amphibious
- Skin is incredibly hard to puncture, leading to waterlogging being far less of an issue
- Fins + flippers
- Affiliated with the seas around Luxson
- Sugar-based diets are preferred
- ????
RULES
This is a species development thread! Here you can have discussion on the species presented, and offer suggestions/ideas for developing them- thus directly contributing to the species! Anything is fair game so long as it follows the restrictions (if any are listed). This main post will be updated as we go, allowing for people to always have an up to date resource on the species.
Restrictions/No-go's
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