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[PERSONAL] ??????????????...
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the mortis work log
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[SPECIES DEVELOPMENT] BEATFOX |
Posted by: skinstealer - 07-01-2019, 08:20 AM - Forum: [SPECIES DEVELOPMENT]
- No Replies
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BEATFOX
[CW: very simple/brief mentions of reproduction (literally just a mention cmon now it's a SFW thread)]
ORIGIN
- Originated in West Luxson
- Created by XXI in ????
- First morph: fluffy
- ????
CULTURE
- Artisan-leaning due to West Luxson origins
- Chosen family-centric (see life cycle)
- Loose religious ties, seeing as XXI doesn't really do the whole worship thing
- High number of Fallow worshipers
- Low, low number of Stope worshipers
- Other deities factor in based on location
- Many Luxson beatfoxes after a certain age have prosthetics, physical disabilities, mutation, or heavy scarring as a result of the Luxson Horror Plague.
- Large amounts of disability accommodation
- Modular goods
- Sleep in beds! Real beds!
- Instruments, crafts, and artisan goods are highly valued
- Children are sent off to go study trades under mentors, with apprenticeship starting around age 12-13.
- Apprenticeships are typically geared towards what a beatfox pup has expressed the most interest/aptitude in, though many end up in jobs that don't quite fit.
- Ideal housing is more spacious, giving a beatfox enough room to move around and get excess energy out
- Often have music playing, as they feel understimulated easily in silence.
- In general, beatfox are stimulation seekers.
- Use their teeth (and claws, if they have them) in combat- though they're generally ill suited for it, and prefer to use weapons over hand to hand combat if necessary.
- good god they love dancing
- and also movies/cinema/theater
- entertainment in general
- ????
APPEARANCE
- Simple, consistent shapes
- Darker markings on limbs and ears, lighter on tail, face, and torso- for natural markings, anyway.
- Voices typically consist of musical/instrumental samples
- Paw pads on hands and feet
- Tails vary in style/length by morph (though there are always exceptions)
- Can have hair, typically follows shapes of the morph
- Range from 4'6-6'6 for "normal" adult height range.
- Digitigrade legs
- ????
BIOLOGY
- Typically have skeletons, muscles, nerves, organs, and blood.
- Typically have sharp teeth, though the shape varies
- Omnivorous, skews (slightly) towards meat
- High energy compared to other species, often seen doing things with their hands
- Tails are used in communication, wagging when excited and tucking between the legs when nervous.
- Ears have no visible insides, but can hear all the same.
- Eyes have a cartoon-ish blink effect
- Sparkles/shapes can appear in beatfox eyes, often due to emotions (or whether a scene calls for it visually)
- More canine in behavior than vulpine- they're basically just big domesticated dogs
- Lifespan of 100 years, reach maturity at 18-20
- ????
LIFE CYCLE/FAMILY STRUCTURE
- Beatfox reproduce sexually, and have small amounts of sexual dimorphism. However, as with all Morbit species, no traits correspond to a specific gender, and people identify as they wish.
- Beatfox have live births, and typically have 1-2 pups after 9 months.
- Beatfox pups are adventurous and hard to wrangle, often getting into trouble and making messes wherever they go.
- Beatfox family structure is traditionally made up of individuals that choose to be with each other, regardless of species or blood ties.
- Families can get quite large as a result, sometimes spread over large areas.
- Beatfox culture promotes freedom to have both casual and more committed relationships, with no preference in either direction.
- Children are allowed to leave their families in their young teenage years in pursuit of their own chosen family, though not all decisions to do so end well.
- ????
GENETICS
- Beatfox morphs are inspired by shapes, styles, and/or types of music.
- Beatfoxes with mixed morph parents often have hybridized shapes- think rounded spikes for a wirehair/fluffy morph, or slimy "fluff" for a longhair/slime morph
- Fluffy beatfoxes were the first beatfox morph, created in XXI's image.
- Hybrids often retain the shape/style look of their parents, leading to things like geometric karacel/beatfoxes, or fluffy pockitt/beatfoxes.
- Typically inspired by domestic canines, though not always true
- Common horror mutations: shape overgrowth, sharper/bigger teeth, jack-o-lantern mouths, claws/claw growth, hunger increase, mood instability, restlessness, auditory + visual hallucinations, paranoia, slime conversion, overall growth
- ????
MORPHS
FLUFFY "???? description
- First beatfox morph, created by XXI
- Round shapes
- Electronic/Dance music affiliated
- are their teeth square i don't want to find out
- Big swishy tails
SHORTHAIR "????" description
- Short, tiny fluff shapes
- Stubby/docked tails
- Pop/shit you'd find on a radio music affiliated
LONGHAIR "????" ????
- Fluffy shapes
- Sharp claws
- Big teeth
- Fallow's Island origin, built to hunt
- Very, very fast
- Indie/folk music affiliated
WIREHAIR "????" ????
- Sharp, pointy shapes
- Multi-tail/kitsune mutations are fairly common among horror mutated communities
- Bristly to the touch
- Nasty bite
- Rock/Metal music affiliated
SLIME/SOUP "????" ????
- morph resulting from Luxson underground communities being mass mutated during/after the Horror Plague
- ironically enough, they dissolve a bit in water
- "soups" are a slang term that stuck, completely interchangeable with slime for a morph name
- Solid slime. you can stick your hand in em (but please don't)
- Soup pups are called "puddles", and have to be carried around in buckets or other containers due to being unable to hold themselves together.
- Electroswing/Experimental music affiliated
???? "????" ????
- inspired by vintage manga/cartoons
- somewhat cat-like vs canine/vulpine
- cat patternings/markings
- Hearth origin
RULES
This is a species development thread! Here you can have discussion on the species presented, and offer suggestions/ideas for developing them- thus directly contributing to the species! Anything is fair game so long as it follows the restrictions (if any are listed). This main post will be updated as we go, allowing for people to always have an up to date resource on the species.
Restrictions/No-go's
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Mindless’s Spraypainted Apparel (You suggest it, I'll paint it!) |
Posted by: King-Clod - 06-29-2019, 10:53 AM - Forum: [OTHER ART + WRITING]
- Replies (3)
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Mindless’s Spraypainted Apparel (You suggest it, I’ll paint it!)
Masterpost link: https://homebrewdeviants.com/forum/thread-111.html -------------------------------------------------------------------------------------------------------------------------------- Rules: Choose a template, be it a t-shirt, hat, or tote bag, say what you’d like on it, and Mindless will do their best! ...Not that their best is all too good, mind you. It’s one article of clothing per person at the moment (person, not character, unfortunately), but that might change later on in the week. I’m sort of getting a feel for how long these things will take me right now. -------------------------------------------------------------------------------------------------------------------------------- Poker Chip System:
2 chips: Another article of clothing will be sprayed for you.
3 chips: A more complicated piece of clothing can be done for you, such as a suit or a hoodie. You might need to provide an anti-aliased template if you choose something really complicated, such as a ball gown. -------------------------------------------------------------------------------------------------------------------------------- AVAILABLE CLOTHING: T-shirt Baseball Hat Tote Bag Just. You. You get sprayed directly with the spray can. (Requires character ref, aliased)
DESIGN SUGGESTIONS (In all honesty, please nothing too complicated): Your Favorite Character Your Name Your favorite character next to your name, giving a thumbs up A polar bear in a snowstorm A rat -------------------------------------------------------------------------------------------------------------------------------- (RP Prompt, for those so inclined) This has to be the best booth you’ve seen at the festival, by far. It’s adequately put together, it’s actually painted, and well at that, and it just generally looks like something that belongs in a festival like this. A four type saunters up to the desk, a skull/memory/jelly/imperfection hybrid, with a color palette of greens, blues, and black in a pattern resembling that of a calico cat. Their skin is odd, too, it looks… translucent, almost. They’re wearing a grey hoodie and sweatpants, covered in paint. They notice you staring, and ask, “So...you want a shirt?”
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Scatter’s Face Painting (Anything you’d like!) |
Posted by: King-Clod - 06-29-2019, 10:51 AM - Forum: [OTHER ART + WRITING]
- Replies (7)
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Scatter’s Face Painting (Anything you’d like!)
Masterpost link: https://homebrewdeviants.com/forum/thread-111.html -------------------------------------------------------------------------------------------------------------------------------- Rules: Just put the face of the character you’d like to have painted on in chat, and choose an option (or suggest your own) and I’ll whip it up for you!
Please only aliased art! MSpaint gets real finicky about discolored pixels!
It’s only one full face paint and one mini face paint per person (person, not character, unfortunately), unless you turn in a chip. -------------------------------------------------------------------------------------------------------------------------------- Poker Chip System: 1 chip = You can get an extra mini face paint! 2 chips = You can get an extra full face paint! -------------------------------------------------------------------------------------------------------------------------------- FACE PAINT OPTIONS:
Full face: Wretch Tiger Facebank Face Dropdead Some weird electric rat? (Pikachu)
Mini face: Superhero Eyemask Cat mouth Card Suit (of your choosing) Freckles Butterfly Third Eye
(These are just the base options, feel free to offer up suggestions of your own!) -------------------------------------------------------------------------------------------------------------------------------- (RP prompt, for those so inclined) You see a pop-up festival tent, one of those tall, open ended things, with a folding table, a few folding chairs, and a light pink polka dotted face powder type in a golden suit and tie readying their paints. They wave to you and beckon for you to come in. There’s a sign next to the table - you can’t really read it from this distance, but it appears to have the different face-paint options available, as well as examples of how they look.
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Chomper’s CraAaAAaaAaaaAzy Cup and Ball Game! (YEEEEEAAAAH BOOOOOIIIIII!) |
Posted by: King-Clod - 06-29-2019, 10:49 AM - Forum: [FORUM GAMES]
- Replies (37)
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Chomper’s CraAaAAaaAaaaAzy Cup and Ball Game! (FUN FOR THE WHOLE FAMILY! FUN FOR THE WHOLE YOU! YEEEEEAAAAH BOOOOOIIIIII!)
Masterpost link: https://homebrewdeviants.com/forum/thread-111.html -------------------------------------------------------------------------------------------------------------------------------- Rules: A ball will be put under one of three cups. The cups will be shuffled around, and after Chomper is done shuffling them, you have to guess which cup the ball is under. The cup shuffling will be done by way of a written description, with the cups shifting being referred to as left, right, and middle, based on their past position. (See diagram below)
L stands for Left, M for Middle, and R for right. Were the circles to be shuffled again, the black circle would be referred to as the left circle.
Cups with caps mode has Chomper put caps on the cups - allowing her to do many more elaborate tricks (such as sticking an entire cup in her mouth) that make the game more fun the watch, but a bit trickier to follow. -------------------------------------------------------------------------------------------------------------------------------- Poker Chip Rewards:
Regular Cup Success = 1 chip
Capped Cups Success = 2 chips -------------------------------------------------------------------------------------------------------------------------------- (RP prompt, for those so inclined) You see a folding table, upon which are three red cups, a golden marble, and rather large hydra type sprawled among the cups, playing on their phone. On the table. She has a mouth on each head, a completely grey color palette, and a spiffy outfit, a red suit and tie with a... Rex t-shirt underneath. She perks up at your approach, and starts frantically waving in your direction. “Hey there, stranger! Come play my game!!! It’s the best game in this festival, that’s for sure!” She hops off the table and taps at her phone a bit, and a technopunk song starts blaring at full volume. “C’mon, my table has TUNES!”
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Bartholomew’s Shooting Booth (Cheating encouraged!) |
Posted by: King-Clod - 06-29-2019, 10:45 AM - Forum: [FORUM GAMES]
- Replies (22)
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Bartholomew's Shooting Booth (Cheating encouraged!)
Masterpost link: https://homebrewdeviants.com/forum/thread-111.html -------------------------------------------------------------------------------------------------------------------------------- Rules: This is a very simple game, all things considered. I’ll tell you what three ducks lie before you, you choose which one to aim for, and I’ll roll a d20. You’ll usually need a 20 to succeed, or a 31 if you go for the three-pointer, but you can add die to your roll by creating an advantage… or cheating. This can be anything you can think of - within reason. Don’t be afraid to use your character’s abilities, either! The more clever or useful the advantage, the higher the die added. The more “advantages” you can think to give yourself (that don’t conflict), the more die added. -------------------------------------------------------------------------------------------------------------------------------- Poker Chip System:
Regular Ducks = 1 chip
Orange Ducks = 3 Points -------------------------------------------------------------------------------------------------------------------------------- (RP, for those so inclined) It’s shabby looking booth, with a pale teal typeless TCP with a locket around his neck inside, a crank on the side, and what appears to be a metal pole with paper ducks tied to it with string at the back of the booth, behind the rather miserable looking TCP running the booth. He introduces himself as Bartholomew, and with a quick crawl over the counter, he’s at the crank. “Just a few ground rules… I don’t give a flying frick what you do, as long as I don’t get hurt, and as long as you stay right there. You can throw the gun, break the crank, freeze time, whatever, as long as you leave me be. Got it?” He glances at the Plush Pond, a longing look is his eyes, but quickly shakes his head, and turns to face you again. “Just tell me when to start.”
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Mystery Trade Box [TCP TRADE] |
Posted by: King-Clod - 06-29-2019, 10:42 AM - Forum: [TRADING POST]
- Replies (5)
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Mystery Trade Box (TCP Trade!)
Masterpost link: https://homebrewdeviants.com/forum/thread-111.html
Rules: Simply DM whatever TCP you want to put in the box, be it one you’ve drawn, one you’ve recolored, one you were gifted, one you bought, or even one you only have a backstory and description for, and you’ll get whatever TCP(s) that’s in the box! You won’t get your TCP back, so be sure to only put in ones you’d be up for trading!
Unfortunately the box is only accepting TCP designs/stories at the moment, rather than art trades or different types of characters, but after the festival it should open up to all sorts of trades!
If you submit multiple TCPs at once, you can choose for them to be traded out as a group, or one at a time. In the case of one at a time, one of the group will be added to each trade after. (So, if you put in five TCPs, and Person A puts one TCP in, they’d get one TCP. Person B, however, that comes after Person A, would get Person A’s TCP, as well as one of your five. It continues on like this until all of your TCPs have been distributed.) -------------------------------------------------------------------------------------------------------------------------------- Poker Chip System: If you have any poker chips from one of the festival’s games you can turn them in for little advantages for the box!
1 chip = You get to know how many TCPs you’d get from your trade
2 chips = You get a headshot, or a snippet of the story, of the TCP(s) currently in the box
3 chips = You get to peek inside the box. -------------------------------------------------------------------------------------------------------------------------------- (RP prompt for those so inclined) A black metal box sits alone on a table. There’s a chute on the top for any plushies/stories you might want to put in, and a sliding panel on the front with a golden question mark poorly painted on it’s surface. The panel appears to be locked. A small sign hanging from the table says, “Put in a TCP plush, get a TCP plush.”
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Bawdry's Plushie Pond [GIVEAWAY GAME] |
Posted by: King-Clod - 06-29-2019, 10:40 AM - Forum: [MARKET]
- Replies (37)
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Bawdry’s Plushie Pond (Free TCPs!)
Masterpost Link: https://homebrewdeviants.com/forum/thread-111.html
Rules: Pick any of the ducks and the pond, and you’ll receive a free TCP! There’s no possibility of not getting one, the game of chance here is seeing which one you’ll get! Simply comment which duck you’d like from the list (you can also roleplay as a character picking a duck if you’d like), and I’ll DM you the picture, name, and blurb for the TCP that goes with the duck. If you don’t like the TCP you get from the first duck you pick, or you just want to try your luck, you can choose to forfeit your first TCP and pick another duck -however, whatever TCP you get from the second duck you pick will be the TCP you get. Feel free to change, trade, or gift the TCPs you get (or even put one in the Mystery Trade Box, if you’d like to try your luck further), they’re completely and utterly yours.
TL;DR: I will DM you the tcp for each duck you pick. You get up to 2 tries, but only 1 TCP. (I will allow 2 TCPs for the same account in the case of system members, but unfortunately I don’t have enough TCPs to offer more than that, sorry!) -------------------------------------------------------------------------------------------------------------------------------- Poker Chip System: If you have any poker chips from one of the festival’s games you can turn them in for little advantages picking ducks!
1 chip will get you: The name and TCP type behind a duck of your choosing will be revealed to you, without using one of your two picks.
2 chips: A headshot and the theme of the TCP behind a duck of your choosing will be revealed to you, without using one of your two picks.
3 chips: The entire TCP picture and blurb of the TCP behind a duck of your choosing will be revealed to you, without using one of your two picks. -------------------------------------------------------------------------------------------------------------------------------- AVAILABLE DUCK: Red Heart -------------------------------------------------------------------------------------------------------------------------------- (RP prompt for those so inclined) You see a sock type (with a… red and black halo around her neck? Odd.) filing her mitts and leaning back in a folding chair, next to a black garbage bag full of...something, and a kiddie pool full of tiny rubber ducks. The ducks each have a different card suit on their forehead, and the pool itself has a sign that says “Bawdry’s Plushie Pond - Two duck picks per person, One plush per person.” You don’t think she’s noticed you yet.
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Mid-Summer Festival Masterpost! |
Posted by: King-Clod - 06-29-2019, 10:36 AM - Forum: [FORUM GAMES]
- No Replies
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MID-SUMMER FESTIVAL MASTERPOST
Welcome, one and all, to what I’ve been spending the last week working on! Thought everyone could really use a little positivity (and fun!) so I’ve decided to set up a little forum festival of sorts!
It’ll consist of a few different threads, 6 in total, 2 being games, 2 being little roleplay/art sort of events (though rp is never mandatory), and 2 as ways to get (or trade) TCPs! I’ll link them below once they get up and running.
Each thread should explain themselves and their rules, (and the in-game currency for the whole shebang) but feel free to take any initial questions you might have to this thread!
This will run from this Saturday to Saturday next week… but don’t be surprised if I’m a bit slow to reply, since next week my job is going to be much more hectic than usual. I’ll get to what I can after work,and I’ll try to keep this running as smoothly as possible!
(Oh and, important note - for those of you that might want to RP in this little festival, the TCPs being traded/won are plushies in-universe. Feel free to use the TCPs you get as TCPs, I just want to make it clear that this isn’t, y’know, trading people in-universe.)
LINKS:
Bawdry's Plushie Pond (Free TCPs!): https://homebrewdeviants.com/forum/thread-112.html
Mystery Trade Box (TCP Trade!): https://homebrewdeviants.com/forum/thread-113.html
Bartholomew's Shooting Booth (Cheating encouraged!): https://homebrewdeviants.com/forum/thread-114.html
Chomper’s CraAaAAaaAaaaAzy Cup and Ball Game! (FUN FOR THE WHOLE FAMILY! FUN FOR THE WHOLE YOU! YEEEEEAAAAH BOOOOOIIIIII!): https://homebrewdeviants.com/forum/thread-115.html
Scatter’s Face Painting (Anything you’d like!): https://homebrewdeviants.com/forum/thread-116.html
Mindless’s Spraypainted Apparel (You suggest it, I'll paint it!): https://homebrewdeviants.com/forum/thread-117.html
Oh! One more note! If anyone wants to set up a booth or game at the festival themselves, feel free! I’ll leave a little template in this post if you’d like to join in!
Activity Title (Short lil description, usually by the character running the booth)
Link to the main post -------------------------------------------------------------------------------------------------------------------------------- Rules: This is how you participate, and what you get! -------------------------------------------------------------------------------------------------------------------------------- Poker Chip Point System: Please be sure never to give out more than 3 chips for winning a game once, and make sure that nothing costs over 3 chips! -------------------------------------------------------------------------------------------------------------------------------- Make a little description of the booth and what character that’s running it (if someone is) so that those who are roleplaying their way through the festival can have something to work with!
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[CHARACTER DEVELOPMENT] CLAMOUR |
Posted by: skinstealer - 06-27-2019, 06:10 AM - Forum: [WORLDBUILDING]
- No Replies
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CLAMOUR [CW: brief mentions of drugs, sex]
BASICS
Full Name: Clamour Nicknames/Aliases:
Pronouns: She/They Species: Karacel Morph/Type: Shorthair Age: Late 20's Orientation(s):
- Not ace
- Not aro
- Polyamorous
- ????
Occupation:
- Unemployed on the record
- Teaches aftercare classes as a spare time thing
- Dedicated to providing tips/tricks for the community
- ????
Location (Current):
- Bellows, Consumption.
- Lives in Dragonfly's house
- ????
Location (Origin):
Online Handle: [DEVILS_PERFUME]
PERSONALITY
Personality Traits:
- Very spiritual
- Observant, guarded, paranoid (especially when off meds)
- Cult survivor, has PTSD as a result (not really a personality thing but whatever)
- Suffers from nightmares + chronic pain/illness as a result of organ harvesting rituals
- Notices little things in people
- Wants a relationship but her trauma gets in the way constantly
- Wants to live life well
- Little bit selfish
- Used to heartbreak
- ????
Likes:
- Long winded stories (both telling and hearing)
- Herbal/Natural Remedies
- ????
Dislikes:
- Hearing about Spit's cult (major trigger)
- ????
Goals:
Fears:
RELATIONSHIPS
Chief
- Roommates
- They get high together a lot
- Finds being near a god kind of cool
- Glad they're roommates, sees him as protection
- A little jealous of how close he and Spider are
- ????
Dragonfly
- Lives in their house
- Tries to appear neutral around them
- ????
- Casual sexual partners, no romantic aspects
- ????
Fun(?) Facts:
AESTHETICS
Appearance:
Fashion:
- Comfy clothes (helps with her chronic pain)
- ????
Aesthetic Likes:
- Natural/organic vibes
- ????
Aesthetic Dislikes:
Ideal Environment:
Possessions:
PLAYLIST
- Wriggle- Cosmo Sheldrake
- Devil's Lighthouse- The Correspondents
- Earthstones- Mr.Kitty
- Opr- Gessafelstein
GALLERY
RULES
This is a character development thread! Here you can have discussion on the character presented, and offer suggestions/ideas for developing them- thus directly contributing to the character! Anything is fair game so long as it follows the restrictions (if any are listed). This main post will be updated as we go, allowing for people to always have an up to date resource on the character. If you want to contribute fanart/fanworks to the character's gallery, you can do that as well!
This character is for a NSFW/18+ project, and thus his development thread is open for NSFW commentary/ideas- be respectful, and mind people's boundaries! Any gross shit can and will be deleted.
Restrictions/No-go's
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[CHARACTER DEVELOPMENT] TORQUIL |
Posted by: skinstealer - 06-27-2019, 04:01 AM - Forum: [WORLDBUILDING]
- No Replies
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TORQUIL [CW: simple/brief mentions of BDSM, sex, and drugs]
BASICS
Full Name: Torquil Nicknames/Aliases:
Pronouns: He/Him Species: Corvice Morph/Type: Bird Age: Mid-Late 20's Orientation(s):
- Not ace
- Possibly aro
- Polyamorous
- ????
Occupation:
- Fashion designer
- Runs a little store out of Bellows
- Does primarily custom orders
- Always looking for new designs
- Branching out into fetish gear
- Makes more money than you'd expect
- ????
Location (Current):
- Bellows, Consumption.
- Lives in a small apartment underneath his shop
- ????
Location (Origin):
Online Handle: [SOUND_DEBRIS]
PERSONALITY
Personality Traits:
- Punctual, matter of fact, precise
- Religious (not towards Spit, god unknown)
- Blunt about the realities of living in Consumption
- Can and will roast people who approach him with hostility
- Doesn't make friends easily, but keeps those he does have close
- ????
Likes:
- Reading
- Fashion, special interest
- Obscure music, often works to it in the background
- Learning about the kink scene and applying it to his relationships
- ????
Dislikes:
- Crowds
- Leaving his shop/apartment
- ????
Goals:
- Figure out his orientation stuff
- Learn to be an effective and caring dom
- ????
Fears:
- Fucking up in his kink-based relationships
- Failing in his job
- ????
RELATIONSHIPS
Chief
- Friends
- Talks to him primarily about Spider
- Enjoys having someone to bounce ideas off of
- ????
Dragonfly
- Employs them as protection
- Values their strength
- Keeps things professional
- ????
- Friends
- Met through Spider
- Helps make clothes ideal for covering up their scars
- ????
- Learning how to be a dom with her help
- Cautious, doesn't want to mess things up with her
- Grateful for her introducing him to the scene and being so patient with him
- ????
Fun Facts:
- Will step up to the plate for any of his partners, and values their relationships above most else
- ????
AESTHETICS
Appearance:
- See ref
- Mouth invisible unless speaking
- oh god he's so small
- spider could throw him across a football field
- ????
Fashion:
Aesthetic Likes:
Aesthetic Dislikes:
Ideal Environment:
Possessions:
PLAYLIST
- Take Me to Church- Hozier
- Debris- Lorn
- Safe and Sound- Justice
- Face (Jpegmafia Remix)- clipping.
- If U Seek Amy- Britney Spears
GALLERY
RULES
This is a character development thread! Here you can have discussion on the character presented, and offer suggestions/ideas for developing them- thus directly contributing to the character! Anything is fair game so long as it follows the restrictions (if any are listed). This main post will be updated as we go, allowing for people to always have an up to date resource on the character. If you want to contribute fanart/fanworks to the character's gallery, you can do that as well!
This character is for a NSFW/18+ project, and thus his development thread is open for NSFW commentary/ideas- be respectful, and mind people's boundaries! Any gross shit can and will be deleted.
Restrictions/No-go's
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