| Welcome, Guest |
You have to register before you can post on our site.
|
| Forum Statistics |
» Members: 191
» Latest member: Ure
» Forum threads: 931
» Forum posts: 16,600
Full Statistics
|
| Online Users |
There are currently 261 online users. » 0 Member(s) | 259 Guest(s) Baidu, Google
|
| Latest Threads |
[PKMN] SPACE CASE!
Forum: [OFFICIAL PROJECTS]
Last Post: skinstealer
Yesterday, 08:59 PM
» Replies: 35
» Views: 2,656
|
[PKMN] The Well
Forum: [OFFICIAL PROJECTS]
Last Post: knux400
07-24-2026, 10:36 PM
» Replies: 4
» Views: 561
|
Weeb Fishing
Forum: [ADVENTURES + COMICS]
Last Post: aeshihowl
07-24-2026, 06:47 PM
» Replies: 1
» Views: 91
|
[PCA] UNIVERSAL CONSTANTS
Forum: [OFFICIAL PROJECTS]
Last Post: skinstealer
07-21-2026, 02:35 AM
» Replies: 66
» Views: 24,146
|
Let's Play Mewgenics: The...
Forum: [OTHER ART + WRITING]
Last Post: Shifter55
07-20-2026, 01:05 AM
» Replies: 12
» Views: 647
|
GET OUT
Forum: [ADVENTURES + COMICS]
Last Post: Guest
07-17-2026, 10:05 AM
» Replies: 80
» Views: 5,136
|
Please insert query [Brac...
Forum: [ADVENTURES + COMICS]
Last Post: Headful_of_Eyeballs
07-17-2026, 02:18 AM
» Replies: 10
» Views: 2,167
|
[PKMN] Fresh Face on the ...
Forum: [ADVENTURES + COMICS]
Last Post: Headful_of_Eyeballs
07-16-2026, 07:53 AM
» Replies: 7
» Views: 629
|
[IMAGIWORLD]
Forum: [ADVENTURES + COMICS]
Last Post: knux400
07-16-2026, 03:38 AM
» Replies: 6
» Views: 834
|
Stitch and Sew
Forum: [ADVENTURES + COMICS]
Last Post: Lucy
07-13-2026, 04:47 AM
» Replies: 11
» Views: 1,002
|
|
|
| [MAZE TRIALS] OC Test Subjects |
|
Posted by: skinstealer - 10-05-2022, 08:36 PM - Forum: [OFFICIAL PROJECTS]
- No Replies
|
 |
SPECIMEN NAME: Puzzled
TYPE: Botley
PRONOUNS: They/Them
OVERSEERS: [REDACTED], Professor Annex (writing), [REDACTED], [REDACTED],
MODIFICATIONS: None
TESTING NOTES: The standardized introduction led us to find a curious nature in this one…I have been assigned to their case as a result. Puzzled, as the name they chose for themself implies, loves puzzles and challenges. This is an excellent opportunity for us to study TCP problem solving and cooperation- especially in stressful situations. Puzzled is to be placed in trial chambers with mental teasers and well, puzzles, and to be given minimal predetermined rewards- I want to see what they choose on their own. After all, that is a puzzle in and of itself, is it not?
TRIAL CHAMBERS
[TRIAL 3]
In this chamber (the first I am presiding over) , Puzzled was given a puzzle cube to work through. Matching the colors on each side lead to a door opening, revealing a new switch. Once every switch was pressed, they earned an impression and were allowed to return back to their room!
They are a very diligent learner. I can see why they were assigned to me. [Written here is a little squiggle- possibly a smiley face?]
Rewards:
-Tangle Toy
Questions:
-What is a botley?
[TRIAL 4]
Puzzled was introduced to another TCP, Angelo, in this chamber. They were required to solve a two-person button puzzle together, and while Angelo struggled at first to understand the task at hand, Puzzled was able to lead him through it and succeeded. However, once their doors were opened and presumably allowed to go back into their rooms, a maze raised from the floor and the two were separated.
Puzzled seemed upset by this, but managed to escape the maze far sooner than Angelo. They were even more upset by the fact that they couldn’t seem to help him, and returned to their room with a horrible mood.
Rewards:
-Cell Phone
Questions:
-How do I find Angelo again?
[TRIAL 6]
Another maze trial chamber for Puzzled. Even with the negative associations post-Angelo, Puzzled is excellent at solving these tasks, and seems to get a great deal of satisfaction from them. They’ve already figured out to stick to one side of the maze in order to find their way out, and we’ll have to add more obstacles soon.
Perhaps some harsh noise generators to scramble the senses…
This maze was full of twists and turns, and we kept things interesting by sealing and unsealing exits every time they got close. It did not deter them, however- and they managed to rush out right as an exit began to reseal, having figured out the pattern in which we were controlling things.
They seemed rattled by this challenge’s intensity, and requested a comfort object. I hope they enjoy the one I selected for them. [another tiny smiley]
Rewards:
-Small Security Blanket
Questions:
-Can I have an easier one next? [Yes, yes you can.]
|
|
|
| [USER_PORFLIE] [CONTEMPLATE_THAT] |
|
Posted by: ofConcepts - 10-04-2022, 11:39 PM - Forum: [FELID_FACTOR]
- Replies (2)
|
 |
USENRAME: [CONTEMPLATE_THAT]
REGISTERED: 4-2-316
PRONOUNS: it/its
MOPD: VIBRATING EXCITEDLY
STAUTS: Online
ABOUT:
HI EVERYONE!!!! ^w^ I go by That online, but you can laso call me Con or Contemplate, or any nicknmae you can think up! I love nicknames!!
My favorite things are video gaes, the internnet, and knitting. I like music nd art and making plushies. Sometimes I take plushee cmmissions! ^A^ My favrite smell is lemon, and my favorite color is neon green.
No the other hand, I dislike petty arduments and hateful talk. I can't sntad sleeping, it makes me paranoid. x.x
I'm a typi typo TCP, but I try REALLY hard to slell things properly; if ou notice any typosin my text it's not me, it's my ability acting up >~< I can't control it well. I promise there's ZERO typose in this text as of posting!! It's ayyoning, because oftentimes on furoms like this one, it happens to whoever is talking to me too, so I'm VERY sorrry if my powers scamble your text ;w;
Thanks for reeding this far!! I'm escited to make friends with you qll!
|
|
|
| -cosmic background radiation noises- |
|
Posted by: A.VOID - 10-03-2022, 03:32 AM - Forum: [INTRODUCTIONS]
- No Replies
|
 |
It me. Ahes or Adi depending on when you got to know me (or whatever other names/nicknames I may Aquire in the future). I am very tired but I am here now.
I am some sort of Entity, though to be real I don't even really know what's up exactly. Identity not found. Do use they/them pronouns for me please.
Am a fool for goofy forum games n wanna make friends + be silly and just chill out. Will try not to hermit or lurk too much but my social energy varies a fair bit. Don't be afraid to say hi to me!
|
|
|
| [IC-ISH] The Notes App |
|
Posted by: sarcovyn - 10-02-2022, 11:55 PM - Forum: [FELID_FACTOR]
- Replies (1)
|
 |
this is a thread for what your character(s) have in their notebooks/notes app/equivalent
think of it like private blogging (and also, possibly OOC note-taking)
|
|
|
| [USER PROFILE] [ABYSSAL_LANTERN] |
|
Posted by: Ignispark - 10-02-2022, 11:10 PM - Forum: [USER_PROFILES]
- No Replies
|
 |
USERNAME: [ABYSSAL_LANTERN]
REGISTERED: X-X-316
PRONOUNS: It/Its, Xe/Xer
MOOD: Pacing in Circles
STATUS: Online
ABOUT: Hello there! I'm, somewhere. And I'm doing things, probably. I've got my claws on 'internet access' and I'm going to use it to its fullest. Especially when I'm not really, sure how to go anywhere else too far safely. Nice that I can at least see things far away. Don't really know what else to say but, yeah. Hi.
|
|
|
| [GROUP IM: FRIENDZOO BETA TESTING] |
|
Posted by: skinstealer - 09-27-2022, 10:48 PM - Forum: [FELID_FACTOR]
- Replies (164)
|
 |
These messages are private between you and [3D] and [PASSWORD_JOURNAL] and [CRITTER_CATCHER].
MessiRoom Staff will NEVER ask for your login details or personal information!
[DIGITAL_HORROR]: okay, got this set up.
[DIGITAL_HORROR]: i'll invite people as they come in...
[DIGITAL_HORROR]: i hope we get a good sampling of people!
[CRITTER_CATCHER]: not too many, i hope. i don't know how i'd do with a spotlight
|
|
|
| Funny FriendZoo Quotes! |
|
Posted by: skinstealer - 09-27-2022, 10:22 PM - Forum: [FRIENDZOO]
- Replies (6)
|
 |
[PASSWORD_JOURNAL]:
post some of the silly things your friends have said! here's some from mine:
Show Content
Spoiler
CRUSH: hi lovey!
love letter: hi!!! :)
CRUSH: how are you doing today?
love letter: miss u
CRUSH: i know, i know, i was only away for a day or two, but it's a lot...
love letter: wanna chocolate :)
CRUSH: you know that too much chocolate is bad for little slugs!
love letter: pls
CRUSH: well...
love letter: pls :O
CRUSH: ok ok! you can have some :)
love letter: :)
[DIGITAL_HORROR]:
i'll toss a wiggles quote into the ring!
Show Content
Spoiler
RAGS: what are you up to, wiggles?
WIGGLES: heheheh
RAGS: teaching you how to laugh was a mistake
RAGS: it just means you're in a bastard mood
WIGGLES: up to fresh crimes
RAGS: what defines a...fresh crime?
WIGGLES: >:)
RAGS: ...i regret letting crush tell me to teach you smileys too
(its favorite word is "fresh", it was one of the first things i taught it and it's never stopped using it)
|
|
|
| FriendZoo Beta Testing Info |
|
Posted by: skinstealer - 09-27-2022, 10:10 PM - Forum: [FRIENDZOO]
- No Replies
|
 |
[DIGITAL_HORROR]:
okay, for those interested in the beta test...here's a quick reference of our goals.
number one: figuring out whether these friends are alive or not. we need to get as much data on their emotional development and communication as possible! so talk to your friends a lot, and feel free to post any interesting excerpts either here or in the group DM- either works, though i guess it depends on how public you want your conversations to be.
number two: how fun is it? this applies both for you, the tester, and the friends themselves- are they having fun? are they enjoying themselves? do they feel safe and content in their environments? if they are alive, we want to make sure the game has a solid enough framework to support them.
number three: general bug testing, keep an eye out for weirdness, etc. this game is taped together with magic bullshit i don't even begin to understand and i want people to give me as much feedback as they can on what this game's up to. i can't guarantee it won't interact with your abilities as well, so be careful and please report in if anything happens!
i may as more as time goes on, but that's a start.
|
|
|
| Datamining Thread |
|
Posted by: sarcovyn - 09-27-2022, 09:39 PM - Forum: [FRIENDZOO]
- Replies (11)
|
 |
[3D]:
This one's for the more technically inclined FriendZoo players. Here's the thread for things found via digging through the code.
Keep in mind this game is really obscure, so there's not a lot of datamining tools available for the game yet. I'd love to hear from anyone else who feels up to the task
|
|
|
|