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[PCA] UNIVERSAL CONSTANTS
Forum: [OFFICIAL PROJECTS]
Last Post: skinstealer
02-02-2026, 04:43 PM
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the mortis work log
Forum: [GENERAL CHAT]
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[GAME] Create a TCP based...
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[GAME] Word Association
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[RW] My Rimworld Forever ...
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[GAME] Words
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[GAME] Word Chain
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whatcha watchin/playin
Forum: [GENERAL CHAT]
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Real Mulligan [Crownkille...
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01-27-2026, 06:32 PM
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THE WORLD that Hates You ...
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  Departures & Arrivals Thread
Posted by: sarcovyn - 02-18-2022, 04:32 PM - Forum: [GENERAL_CHATTER] - No Replies

[3D]:

Surprised a thread like this doesn't exist on FF. Almost every forum community I'm in has a thread like this. Though those kind of devolve into drama but from what I've seen this community is chill and has good mods

This is a thread for people to announce their leave/return to the forums. I joined less than three months ago and I don't intend to leave anytime soon so this thread isn't for me (yet) but anyone can use this thread if they like

This is NOT meant to replace introduction threads, this is mainly for established members of the community

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  [IM with TASTY_TREAT and karst]
Posted by: skinstealer - 02-16-2022, 11:22 AM - Forum: [MESSIROOM] - Replies (14)

These messages are private between you and [karst].
MessiRoom Staff will NEVER ask for your login details or personal information!

[TASTY_TREAT]: ok...hi!
[TASTY_TREAT]: thanks for accepting my DM request even though i'm new to all this paranormal stuff
[TASTY_TREAT]: something about your photos is really spooky, though...
[TASTY_TREAT]: so...i'm curious!

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  [USER PROFILE] [karst]
Posted by: SHIVERS - 02-16-2022, 11:12 AM - Forum: [USER_PROFILES] - No Replies

USERNAME: [karst]
REGISTERED: 10-5-316
PRONOUNS: xey/xem
MOOD: yes
STATUS: Online
ABOUT: 


[Image: aRBiMvl.png]
Call me Am or just karst is fine too it's okay.
So, I'm here to post pictures and detail things from when I go out spelunking or exploring.
Especially some recent really weird things I've found. But I might talk some too.

DISCLAIMER:  NONE OF MY PHOTOS ARE DOCTORED OR EDITED IN ANY WAY, I PROMISE. INSTEAD OF BEING RUDE PLEASE TRY TO BE KIND. WHEN I GET A VIDEO CAMERA I CAN AND WILL GET VIDEO EVIDENCE TOO BUT CAMCORDERS ARE EXPENSIVE SO PLEASE DON'T ASK ME OVER AND OVER TO GET VIDEOS. PEOPLE WILL SAY I EDIT THOSE, TOO AND IT'S JUST NOT TRUE. THANK YOU FOR LISTENING. 

Note: Matilda might use my account sometimes, too, so if you see her posting don't get freaked out I didn't get hacked.
I told her to tell people when it's her and not me and also to make her own account but she doesn't always, sorry.
You can probably tell it's her though when she's doing it.

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  [GAME THREAD] Pick And Mix Play By Post Adventure IC Thread
Posted by: Ignispark - 01-27-2022, 07:01 PM - Forum: [GAMING_DEN] - Replies (103)

[STATIONARY_FRICTION]:
(Hello there. This is the game thread for the Pick And Mix adventure! Please see the linked out of character thread if you would like to join or comment on the ongoing game! You can make a character at any point and stumbling upon the area or falling through space can be arranged as needed. I am your Captain of Gaming, [STATIONARY_FRICTION], and I am in charge of the setting and non-player characters and whatnot.

Anyhow, the starting area is a pretty standard forest. I don't have every single possible life-form for the forest plotted out, so if you're looking for something in particular feel free to let me know.

I'll be doing this introductory post, then let everyone do a response to that. And then I'll do one more reply that's meant to lead people towards the meeting area. Then you do one more, and then we transition to doing things as a group. So basically, you'll be doing around two posts before you meet everyone.)

The sky is overcast, but calm. It is about mid-day, though between the clouds and the dense foliage, this area is reminiscent of night. Luckily, the local wildlife help some with this problem. There are quite a few pieces of wildlife which supplement the light, from some of the fruits on shrubbery, to warning marks on some poisonous bugs, to some of the markings on birds. Hopefully though, any adventurers present haven't forgotten to bring a source of light. You could very well stub your toe on a root or trip on a vine if you're not careful.

Speaking of adventurers, we'll begin with Maxim, who has yet to enter the forest. They're accompanied by the wandering knight, Cliche, who wields around a glaive featuring a large gem. Their traveling companion, a small lizard creature nicknamed Shard, is a mischievous little creature. Cliche is surprisingly decent at navigation and has explored these woods a couple times. They're planning on departing from the nearby town of around seven Beacons (not counting visitors like Maxim or themself) as they believe it's time to continue their ever-meandering journey without end. Luckily, Cliche seems to be able to emit light from their helmet so even if Maxim forgot to bring a flashlight, there'll be enough to see by.

As far as interesting things about the forest of note that Maxim may have heard of...probably ingredients would stand out the most. There's quite a few,from the glowing bittersweet purple fruits on various shrubbery, to the array of small game available ranging from the non-poisonous bugs to some small gliding salamanders that feed on nectar and pollinate plants, there are many opportunities for ingredients. There are a few options for larger game, though they mostly avoid Beacons and would put up a fight. All in all, this should be a relatively safe trip.

Kara on the other hand, likely has no bearings on this situation, as it's yet another unknown exit from The Connection, leaving her once again in an unfamiliar part of Ascent. Notably, a large orange flower with glowing petals is atop a massive thorny shrub. It's light allows you to see a metal hatch, though you would have to find a way to wrest it free from the roots covering a roughly half of the hatch.

Do has likely stumbled out of the Connection at another point in the forest. There, a large, lavender deer-like creature watches carefully. It's roughly four times the size of the average beacon and it seems interested by the odd little creature that just popped into existence. It glows brightly enough that you can see the immediately surroundings decently well. The forest is calm and silent enough you could hear the shadow of a pin drop. No other animals are nearby.

Vembrace....has stumbled upon an interesting little clearing, where the light does actually reach in the forest. There are various small lizards traipsing about an array of oddly shaped flowers. There's also a small piece of metal sticking out of the ground. It seems to be the corner of something. It'd take a bit of work, but one could try to dislodge it. (If you had to make a guess, it's probably a crate.)

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  [USER PROFILE] [ARCHIVIST_ASPIRANT]
Posted by: victorianflorist - 01-26-2022, 05:27 AM - Forum: [USER_PROFILES] - No Replies

USERNAME: [ARCHIVIST_ASPIRANT]
REGISTERED: 01-25-322
PRONOUNS: They/Them
MOOD: Enthusiastic
STATUS: Online
ABOUT: 
 

Wizard (I suppose!) || Blessing Type || Wonder 
[Image: book1.gif]

Hi! I'm Archivist_Aspirant, but my friends call me Archie.

I'm in marketing by trade but I have a deep fascination with "cursed objects" which I've recently learned aren't cursed at all! 
I've started curating a collection of these objects and I'm looking to add to my collection, as well as identify and catalog cursed objects outside my collection! (I'll be making a thread about it hehehe)
Looking to meet other wizards and witches and learn more from them. Feel free to DM me on Messiroom if you'd like to talk! I have a lot of questions about scraps and wizardry in general, I've only recently discovered my sensitivity.

[Image: star.gif]

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  [QUEST] PITCH SOL
Posted by: victorianflorist - 01-18-2022, 04:58 AM - Forum: [ADVENTURES + COMICS] - Replies (22)

[Image: Titlecard.png]

> A plot of soil lays bare, dull, and sandy below you. Small river stones sit where they have fallen, worn smooth from time. A phantom wind blows the dirt in small flurries.

> What memory do you plant in the soil?

> A: A small seed, blackened by dehydration

> B: A tangle of clear thread, knotted beyond repair

> C: A swatch of faded fabric, worn from constant use

> D: A nub of a pencil, the eraser chewed to the metal

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  [DISCUSSION] Species Brainstorming Thread
Posted by: skinstealer - 01-16-2022, 02:01 AM - Forum: [WORLDBUILDING] - Replies (12)

here we discuss potential ideas for new species morphs and variants...a fun way to give commissioners (and team members) ideas of stuff to buy/make!

here's some things to keep in mind

morph- a subtype of a species, generally based on the "framework" of a species. species have various themes and recurring traits that define them as that species, such as karacels being based on types of cat/fur types, and flexins being based on types of parties. morbit evolution can also tie into the development of weirder morphs, such as planthopper neuroths being the result of neuroth movements towards a more peaceful and docile culture.

not all team members want to work with the more in depth morbit evolution mechanics, though- currently known team members down for it are:

mortis
 
variant- an example of a more specific appearance a morbitian can take within a morph's categorization- such as ghost mantis variant of a mantis neuroth, or a date variant of a lovestruck morph flexin. you can get as specific as you want with these, considering there are countless variants for any morph, and they're more a way to inspire more unique/granular designs than an official (in universe) categorization!

you can provide images/references/reasoning with your ideas, if you like!

here are some frameworks for species: (more to be added later)

TAVERNE
karacel- types of cat/fur type
ruffneck- type of dog/canine (vulpines + hyenadae also okay)
pockitt- type of rodent/lapine/marsupial
selected- type of snake
mothlie- type of mythical/fantasy creatures + moths, forest associations are a bonus
snuglin- types of animal plush/toy, specific plush reference especially good
botley- types of robot pet

LUXSON
beatfox- shapes/type of music
corvice/OBJ- type of animal categorization/specific animals
centinel- type of ungulate (cetaceans count)
comber- type of mythical/fantasy creatures + bees
fallow's construct- type of natural material used to make them
gummi catfish- type of candy + aquatic creature
de'moneres- type of card suit/money or gambling related things
masque- type of masked creature (raccoons, lemurs, badgers, etc, not limited to mammals)

UNNAMED SKINSTEALER SYSTEM REGION
concept- these don't really count do they
skipper- types of boat
courier- types of slug/snail, can also just be weird aquatic things if you wanna get funky
tauntamount- type of fishing lure
neuroth- type of predatory insect/arachnid

GENERAL
flexin
- type of party/gathering ritual is done at
shrouds- eye type (get weird with it)
pinitelle- different kinds of pinata
elemental- different elements
zwadeim- (technically dont have morphs + dont count)

ATELIER
amerveille-
animal + type of creative work (like writing, drawing, etc.) combo
batisson- bat species + bug species combo

IDYTH
luko-
types of plant(s)
gesabotts- different models/versions (typically very similar)
trillvette- types of racing vehicles

OCTRUS
chorosy-
protective suit/gear (not armor)
volare- different sizes with a varying amount of limbs (might not count)

EVA SIERRA
replix-
mimics any specific god but with minor differences/oddities

MELOCANIA
pippets-
based on dice, coins, or other similar 'play' tools

other team members please give me your species to list here if interested
go nuts

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  -{ M e l o c a n i a }-
Posted by: SHIVERS - 01-05-2022, 09:27 PM - Forum: [OFFICIAL PROJECTS] - Replies (45)

[Image: A0oS02q.png][Image: Z7MLMoo.png]

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  Cave-In
Posted by: knux400 - 12-30-2021, 10:33 AM - Forum: [OFFICIAL PROJECTS] - Replies (94)

(OOC NOTE: Trying out a new mechanic for this quest! In addition to suggestions, you can select any of the text in the current update or previous updates and request more information on it! To do so on most computers, simply highlight the text, and a small "reply" button should appear beneath it. It should end up looking like the post below. Without the response, of course.)

You are a BAREBONES.

You live in Draw, a city on the outskirts of Monte.

This is your first job. You selected it because your kind has a natural affinity for mining jobs. It's what you were built for, after all. The pay is good, and the job offers upkeep benefits for any construct employees, which is what attracted you in the first place. Your creator also said it would be a good transition into the world, since it had a variety of both barebones and other creatures to interact with. You've been told your social skills are less than adequate. This is typical for a barebones your age, but other species tend to be alienated by it. It's something you're working on.

You arrive at the Draw Crystal Corporation. The building is old and rundown, with a faded billboard that reads "Draw-ing the best high-quality crystals from the soil since 288!" It's a play on words you've seen in 126 other adverts in this town, not counting repeat ads in the newspaper. Statistically speaking, it's a tired joke to say the least.

Which FRAME are you? (Click links for images)

Biped Frame- The original design for the Barebones, and the kind most still use as a starting point. Consists of a standard body shape with a lightweight and skeletal design. The rectangular head features a lens with a small light for illuminating dark areas. The unit stands at roughly 6 feet tall.

Lifter Frame- A heavy quadruped frame with a flat back for carrying large objects. Consists of a rectangular body with four large legs, each with a set of gripper claws for traction and stability. The platform on the back is mounted on a gyroscopic joint, which can tilt to avoid disturbing sensitive cargo, and there are numerous open loops present for securing the cargo with straps. The front of the torso has a rotating lens and a pair of floodlights. The unit stands at roughly 4 feet tall.

Sheala Frame- A pod-shaped frame designed for deep sea exploration. The turbines on either side can unfold into a pair of legs for land travel. Consists of a teardrop-shaped body with two large legs, each with a set of turbines built in. They have a small set of folding arms for manipulating objects, as well as a large lens and a pair of floodlights protected by a thick plexiglass dome. The unit stands at roughly 4 feet tall.

Crawler Frame- A small insectoid frame designed for scouting and charting new areas. Consists of a spherical shell that divides into eight sections. The tip of each section serves as a claw to dig into surfaces, allowing them to crawl along most walls or ceilings. They can retreat into their shell at any time for protection or for rolling along surfaces. The sphere is 6 inches in diameter and has a telescopic lens with a small light built in. The unit stands at roughly 1 foot tall when unfolded.

Nymph Frame- A miniature version of the Biped frame designed for long-distance flight. Its short legs aren't suited for walking more than small distances at a time, but they can fold into the chest area for more streamlined flight. The unit stands at roughly 18 inches tall.

Scorpion Frame- A large, six-legged frame with a retractable jackhammer tail for demolition and excavation. The attachment on the tail can be easily removed and replaced for different purposes, making this frame excellent for more specialized applications. The outer shell curves up and around the tail while retracted to provide protection and stability. The unit stands at roughly 3 feet tall.

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  Knux's Misc Writing Pile
Posted by: knux400 - 12-28-2021, 08:37 AM - Forum: [OTHER ART + WRITING] - Replies (7)

This is the thread for random ideas I can't get out of my head. Feel free to comment on them, but be sure to specify what you're responding to otherwise it might get confusing. Some of these may be Morbit-related, some may be completely different. I honestly have no idea.
 

[MORBIT, noncanon] Cobalt Goes to the Doctor - 2020 (external link)
[CW: Medical, Needles, Mentions of Death]
Lens assesses Cobalt's Ravenous condition.

Dewdrops - 2020 (external link)
[CW: Unreality]
What if stories were real? Kind of.

[MORBIT] The Glass Tweedler - 2021 (external link)
[CW: Reproduction (plantlike/asexual), Death, Pet Death]
A team of scientists discovers an odd-looking bird...

The Mindforge - 2021
No CWs
Two friends explore a groundbreaking piece of new technology.

Breakout - 2022
[CW: MEDICAL, VIOLENCE, DEATH]
A laboratory experiment wakes up for the first time.

[MORBIT] The Bots & the Bugs - 2023
A couple has a bit of an argument on Forge night.

[MORBIT] Sore Loser - 2023
[CW: UNREALITY, DEATH, PERSONALITY LOSS]
Lens is asked what the most dangerous TCP is. The answer may surprise you...

[MORBIT] How Do Those Taste - 2023
Two coworkers have an interesting culinary discussion.

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