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  [MONTHLY SALES] NOVEMBER 2020 - MORTIS
Posted by: skinstealer - 11-02-2020, 05:38 AM - Forum: [MARKET] - No Replies

welcome to the monthly sales thread for TCP types and species morphs/variants! here you can pick up new additions to the Morbit worldbuilding canon at a discount, as long as they match the themes available. you can reply to this thread or message our commission account on discord to claim slots, and we'll do our best to put you in line!
 

PRICES
TCP TYPES: 12 USD per type, 50 USD for a pack of 5
SPECIES MORPHS/VARIANTS: 35 USD for a morph, 30 USD for a variant

 
SPECIES MORPH THEME: ANY SPECIES ALLOWED, HARVEST THEME
TCP THEME: FOOD TYPES

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  [MONTHLY WORLDBUILDING RAFFLE] NOVEMBER 2020- MORTIS
Posted by: skinstealer - 11-02-2020, 05:27 AM - Forum: [MORBIT RAFFLE HOUSE] - Replies (6)

welcome to the november worldbuilding raffles run by us, mortis! other team members will be possibly running their own raffles as well, but this one's ours. every month we'll be trying to let you, the community, contribute to our canon via raffling off TCP type and species morph additions based on a monthly theme. these themes will line up with sales for commissions in the following month as well, giving plenty of opportunity for people to add whatever doesn't get in at a highly discounted price. 

rules

  • follow the theme as best you can- feel free to get weird with interpreting it, but the themes are there to help guide things and in some cases, limit things to what the artists Want To Do for this month
  • no NSFW/harmful suggestions
  • you Can second/upvote suggestions to weight them higher in the raffle if you like them! this also means you can suggest the same TCP type multiple times if you like.
  • 5 votes for TCP type additions, 1 vote for species morph additions
  • keep your TCP type additions to one noun per vote, and your species morph additions to a word/phrase plus reference images AT MOST. please do not draw or write out a full concept or anything like that! it's meant to be a suggestion!!
  • while we are often too busy to work on extending canon like this in our free time/for fun, any suggestions presented here are considered relinquished to us for potential use down the line, and have a nonzero chance of being added to canon. the only guaranteed way of getting these suggestions in is through commissioning, however, and please do not heckle us about making your suggestions happen on our own time- we do not owe anyone that, and this clause is mainly here in the case of something really resonating with us. 
  • feel free to make multiple posts if you can't come up with all of your votes in one go!

with all that in mind, your theme for the month is...
 
 
SPECIES MORPH THEME: ANY SPECIES ALLOWED, FESTIVE THEME
TCP THEME: WINTER FESTIVITY (any winter holidays, general winter aesthetics, etc)

suggest away! this raffle will be over on the 25th of november- we will be usually giving these a lot more time, but for this one, we want to give it a trial run and get it finished before december 1st!

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  [WORLDBUILDING] - MONTHLY PROMPT NOVEMBER 20 - Food
Posted by: Zenthis - 11-02-2020, 03:58 AM - Forum: [WORLDBUILDING] - Replies (6)

https://homebrewdeviants.com/forum/Thread-WORLDBUILDING-MONTHLY-PROMPT-OCTOBER-20-Witches-Wizards-and-Darkest-Night <- Previous thread

This is a thread to discuss and ask questions relating to the monthly prompt from the current month's (November 2020) newsletter. Please do this here and not in the discord, as it will be easier to reference old topics here. The reasons we chose this topic are fairly simple: food is an important and fun worldbuilding element that we don't have nearly enough detail on. Whether it's about feasts, culinary trends or individual dishes, we think that with y'alls help, we can get some real cool things put together here!

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  [BOUNTY BOARD] MORBIT SPECIES ADDITIONS
Posted by: skinstealer - 10-26-2020, 08:10 AM - Forum: [MARKET] - Replies (35)

welcome to the official morbit species bounty board! here you can find lists of additions to morbit species that we want to do, but can't find the time. now you can fund them at a discount, and we can prioritize them! this includes both morphs and variants so keep a look out!

sets are groups of species morphs/variants that all have something in common, and are kind of like a checklist. something cool might happen when a set is completed...
individuals are individual morphs/variants that artists really want to do, but can't find the time. these are a little less discounted!
concepts are extremely WIP species that have very little to go off of- you're commissioning the first ever morph of them!
vague categories of things are more just ideas for you to work with- they're also a little less discounted and it's up to you come up with the species morphs/variants in question, but cater to an artist's wants and needs for updating the canon. think of it as their personal wishlist for things to do!
to commission a morph/variant, post in the thread which bounty you want to do, and we'll contact you!
 

SLOTS AVAILABLE
MORTIS
Morphs: Unlimited
Variants: Unlimited
Concepts: None Currently (need to get current ones done)
SETS
 
UNNAMED AQUATIC SPECIES BASIC SET- MORTIS- 60 USD
???? Octopus Morph
???? Nautilus Morph
???? Cuttlefish Morph
???? Eel Morph
???? Hermit Crab Morph

TRACE BASIC SET- RINGOR/TONY MORTIS- 60 USD
Trace Dinosaur Morph
Trace Fern Morph
Trace Amber Morph
Trace Ammonite Morph
Trace Aquatic Morph

BATISSON BASIC SET- SHIVERS/MORTIS- 60 USD
Batisson Wasp Morph
Batisson Beetle Morph
Batisson Bloodsucker Morph

Batisson Bumblebee/Honduran White Bat Morph (smallest morph)
Batisson Butterfly/???? Morph (largest morph)


CHOROSY SET- SHIVERS/MORTIS- 65 USD
(based around protective gear for different hazards/environments. can still have tails and pawpads and stuff.)
Chorosy Subzero Morph (winter-y gear, lots of fluff)
Chorosy Flameproof Morph (based around firefighting gear)
Chorosy Shellback Morph (aquatic; webbed paws, flippers, floaty rings, etc.)
Chorosy Hazmat Morph (hazardous materials/radiation-proof gear)
Chorosy Moonwalker Morph (spacesuit/space gear)
Chorosy Aviator Morph (pilot/skydiving gear)
Chorosy Moto Morph (motorcycle/dirt bike gear; could potentially be separated into two morphs, since dirt bike suits are stretchy w/ pads, and motorcycle gear is more Stylish than functional, but idk)
Chorosy Bonesaw Morph (plague doctor stuff + modern medical gear)
Chorosy Operative Morph (covert operations/undercover/spy gear)

VALENTINE’S DAY SET- MORTIS- PRICES VARY
Flexin Wedding Variant (requires lovestruck morph)- 55 USD
Flexin Date Variant (requires lovestruck morph)- 30 USD
Neuroth Orchid Mantis Variant- 30 USD

 
INDIVIDUALS
MORTIS
Fallow’s Construct Bone Morph- 60 USD
Flexin Ball Variant (requires high class morph)- 55 USD
Flexin Masquerade Variant (requires high class morph)- 55 USD
Flexin Pizza Party Variant- 55 USD
Loggerhead Shrike Masque Morph- 60 USD
Lykoi Karacel Morph - 60 USD
Fox Ruffneck Morph - 60 USD
Queen (Ocelot) Karacel Morph - 60 USD
Toy Terrier Ruffneck Morph - 60 USD
Greyhound Ruffneck Morph - 60 USD
Kangaroo Rat Pockitt Variant- 55 USD
Sugar Glider Masque Morph - 60 USD
Numbat Pockitt Morph - 60 USD
Rattlesnake Selected Morph - 60 USD
Sea Snake Selected Morph - 60 USD
Hydra Selected Morph - 70 USD
Leviathan Selected Morph- 70 USD
Unicorn/Oleander Hawk Moth Mothlie Morph- 70 USD
Ghost + Coffee Clearwing Mothlie Morph- 70 USD
Snake Snuglin Morph- 60 USD
Isopod Snuglin Morph- 70 USD
Fox Snuglin Morph- 60 USD
Snake Botley Morph- 60 USD
Noise/Glitch Beatfox Morph- 65 USD
Ambient Beatfox Morph- 60 USD
Snake Corvice Morph- 60 USD
Arachnid Corvice Morph- 70 USD
Gemstone Fallow's Construct Morph- 70 USD
Rope Candy/Eel Gummi Catfish Morph- 70 USD
Licorice/Angler Fish Morph- 70 USD
Advertisement De'moneres Morph- 65 USD
Face Card/Royalty De'moneres Morph- 65 USD
Swan Masque Morph- 65 USD
Parasitized Courier (Cordyceps-infected) Morph- 70 USD
Spoon Tauntamount Morph- 65 USD
Centipede Neuroth Morph- 70 USD
Business Meeting Flexin Morph- 60 USD
Death Game Flexin Morph- 60 USD
Sleepover Flexin Morph- 60 USD
Floating Eye Shroud Morph- 60 USD
Spiral Eye Shroud Morph- 60 USD
Plasma Elemental Morph- 60 USD
Void Elemental Morph- 60 USD
Time Elemental Morph- 60 USD
Poison Elemental Morph- 60 USD
Velvet Ant Comber Morph- 70 USD
Komondor Ruffneck Morph- 70 USD
Bilby Pockitt Morph- 60 USD
Snipe Eel Selected Variant- 55 USD
Aquapet-Inspired Botley Morph- 60 USD
Scarecrow Corvice Morph- 65 USD
Honduran White Bat Corvice Variant- 55 USD
Hippo Centinel Morph- 65 USD
Orchid Bee/Fairy Comber Morph- 65 USD
Kelp Fallow's Construct Morph- 65 USD
Aquatic Worm/Gummi Worm Gummi Catfish Morph- 60 USD
Crystal De'moneres Morph- 65 USD
Maned Sloth Masque Variant- 55 USD
Squid Lure Tauntamount Morph- 65 USD
Book Fair Flexin Morph- 65 USD
Infested (parasitic worms) Shroud Morph- 65 USD
Smoke Shroud- 60 USD
Screen Shroud- 60 USD
Electricity Elemental- 50 USD (cheap because already designed in TCP form)
Mothra/Kaiju Mothlie Morph- 65 USD
Anomalacaris Neuroth Morph- 70 USD
Mirror Spider Neuroth Variant- 60 USD

CONCEPTS
SHIVERS / MORTIS
"Traits" - similar to Chao; traits they have (personality traits, skills they can perform, things they've been through, things they have a big interest in, etc.) reflect on their physical appearance; probably lack 'morphs' but are instead very individualized, just in very simple ways- 65 USD

"Workerbots" - another more traditional robot species, but these are actually constructs. mass-produced and were not originally made sentient to be sentient, but sort of 'gained' this over time. really simplistic, don't really emote much, and almost no variation (even in color, other than with 'morphs') between individuals. their 'morphs' are just very slight variations made for different tasks, such as grabber claws or bulkier legs; all these variants are color-coded. really popular for them to get themselves painted or modded in other ways to help express their individuality. each one has a distinct serial number.- 65 USD
 
VAGUE CATEGORIES OF THINGS
MORTIS - 60 USD for morph, 55 for variants
-Toys
-Monsters
-Artificial Materials
-Medical
ADOPT BASES
Pockitt (Base 5 Morphs)- 70 USD
        +Rat Variant- 15 USD
Corvice (Base 5 Morphs)- 70 USD
Flexin (Base 5 Morphs)- 90 USD
        +Date Variant- 20 USD
        +High Class Morph- 20 USD
        +Lovestruck Morph- 20 USD
        +Tea Party Morph- 20 USD
        +Terrarium Morph- 20 USD

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  [BOUNTY BOARD] TCPDEX ADDITIONS
Posted by: skinstealer - 10-24-2020, 12:06 AM - Forum: [MARKET] - Replies (23)

welcome to the official TCPdex bounty board! here you can find lists of additions to the TCPdex that we want to do, but can't find the time. now you can fund them at a discount, and we can prioritize them! this includes both TCP types and conditions/anomalies, so keep a look out!

sets are groups of types/modifiers/conditions that all have something in common, and are kind of like a checklist. something cool might happen when a set is completed...
individuals are individual types/modifiers/conditions that artists really want to do, but can't find the time. these are a little less discounted!
vague categories of things are more just ideas for you to work with- they're also a little less discounted and it's up to you come up with the TCP types/modifiers/conditions in question, but cater to an artist's wants and needs for updating the dex. think of it as their personal wishlist for things to do!
to commission a type, post in the thread which bounty you want to do, and we'll contact you!
 

SLOTS AVAILABLE
MORTIS
TCP Types: Unlimited
COMORANT
TCP Types: 2
KNUX400
TCP Types: 5
CHEET
TCP Types: 3
VYN
TCP Types: 5
 
SETS


PREHISTORIC SET- MORTIS- 20 USD
Stegosaurus Type
Brontosaurus Type
Triceratops Type
Velociraptor Type
Parasaurolophus Type
Pterosaur Type
Amber Type
Fossil Type
Fern Type
Dunkleosteus Type

Smilodon Type
Glyptodon Type
Plesiosaur Type



OFFICE SUPPLIES - MORTIS - VARIES
Crayon Type- 20 USD
Pencil Type- 20 USD
Chalk Type- 20 USD
Eraser Type- 20 USD
Correction Fluid Type- 20 USD
Journal Type- 22 USD
Photo Album Type- 22 USD
Diary Type- 22 USD
Paintbrush Type- 20 USD


FAMILY - MORTIS - 20 USD
Mom Type
Parent Type
Family Type
Grandma Type
Grandpa Type
Grandparent Type
Aunt Type
Uncle Type
Sister Type
Brother Type
Cousin Type
Family Friend Type

HORROR + TERROR - MORTIS - 20 USD
Terror (Creature) Type
Terror (Abstract) Type
Horror Radiation Type
Horror Sludge Type
Mutation Type
Horror Mutation Type
Blood Fever Type

SEWING SUPPLIES - MORTIS - VARIES
Stuffing (Form) Type- 20 USD
Thread Type- 20 USD
Button Type- 20 USD
Button Eye Type- 20 USD
Fabric Type- 20 USD
Minky Type- 20 USD
Needle (Sewing) Type- 20 USD
Sewing Machine Type- 22 USD
Bead Type- 20 USD
Sewing (Form) Type- 20 USD
Knitting Needles Type- 20 USD 
Knitting (Form) Type- 20 USD
Patch (Form) Type- 20 USD
Button Pin Type- 20 USD
Applique Type- 20 USD
Sewing Pattern Type- 20 USD

TELEVISION - COMORANT
TV Show Type- 20 USD
Soap Opera Type- 20 USD
Movie Type- 20 USD
Documentary Type- 20 USD
Advertisement Type- 20 USD
Shopping Network Type- 20 USD

 
INDIVIDUALS
MORTIS
Gharial Type- 20 USD
Caiman Type- 20 USD
Crocodile Type- 20 USD
Science (Abstract) Type- 20 USD
Eyebag Type- 20 USD
Pupil Type- 20 USD
Iris (Body) Type- 20 USD
Eyelash Type- 20 USD
Prickly Pear Type- 20 USD
Spike (Body) Type- 20 USD
Spike (Form) Type- 20 USD
Doily Type- 20 USD
Sheet Type- 20 USD
Python Type- 20 USD
Boa Type- 20 USD
Viper Type- 20 USD
Saguaro Type- 22 USD
Latex Type- 20 USD
Vinyl (Fabric) Type- 20 USD
Silicone Type- 20 USD
Mochi Squishy Type- 20 USD
Slow Rise Squishy Type- 20 USD
Chew Necklace Type- 20 USD
Arcade Prize Type- 20 USD
Carnival Prize Type- 20 USD
Radio Type- 20 USD
Telephone Type- 20 USD
Antennae (Body) Type- 20 USD
Litter Type- 22 USD
Trash Bag Type- 20 USD
Plastic Bag Type- 20 USD
Dimension (Abstract) Type- 20 USD
Pocket Dimension (Storage) Type- 20 USD

following are all 20 USD
novelty pencil
novelty eraser
pencil
scented eraser
bookmark
chandelier
lounge chair
beach umbrella
crocs(?)
sandal
pebble
sea snail
periwinkle snail
crab
mussel (creature)
sand
sandcastle
rock wall
...do we not have rock type in general? i need to check
brook
leaf
autumn
winter
summer
spring
holiday
soup
autumn squash soup
quesadilla
library card
papercraft
scissors
tape
glue
donut
boston creme donut
frosted donut
powdered donut
glazed donut
plastic pencil case
fabric pencil case
kneaded eraser
charcoal
ballpoint pen
typewriter
manuscript
screenplay
comic
novel
word processor
paint program
simulation game
spritesheet
copy (abstract)
cut (abstract)
paste (abstract)
duplication
folder (digital)
zipped folder
shortcut icon
cursor
woodstove
sandbar
low tide
high tide
tide pool
moon jellyfish
seal
elephant seal
harbor seal
cardinal
blue jay
sparrow
pigeon
tabby cat
russian blue
calico
tortie
snowshoe cat
tonkinese cat
devon rex
cornish rex
bull terrier
beanbag plush
robot toy
sidewalk chalk
hopscotch
wind
thunderstorm
rainstorm
nor'easter
snowstorm
rain shower
earthquake
wildfire
bonfire
toasted marshmallow
chocolate bar
chocolate truffle
french fry
chicken nugget
chicken tender
honey mustard
ranch dressing
vinaigrette
salad
oaxaca
colby jack
cheese
cheddar cheese
american cheese
mozzarella
mozzarella stick
chili
curry
hot wings
buffalo sauce
sprinkle cake (funfetti equivalent)
sprinkle cupcake
sewing needle
toe socks
beach pail
sandcastle claws
drip sandcastle
bubble
seafoam
tide
wave
lunar phase
safety eye
button
thread
easy thread needle
fabric scissors
fat quarter
antipsychotic (medication)
medication (abstract)
therapy (abstract)
mood stabilizer
blood draw
IV bag
IV stand
VP shunt
CT scan
MRI scan
MRI machine
xray
surgery (abstract)
surgeon
neurosurgeon
neurologist
psychologist
therapist
primary care physician
physical therapist
physical therapy
walker
wheelchair
cane
ice cream truck
polyester stuffing
polyester pellets
embroidery floss
embroidery needle
yarn
ribbon
novelty button
stuffing machine
backstitch
ladder stitch
hot glue gun
hot glue stick
pencil shavings
modeling clay
pottery clay
linocut
stamp


COMORANT
Fightstick Type - 20 USD
Arcade Cabinet Type - 20 USD
 
VAGUE CATEGORIES OF THINGS
MORTIS 
TCP Types - 20 USD
-Monsters
-Horror
-Toys
-Robots
-Digital/Computer
-Cats
-Cryptids
-Art-related
-Abstract Types
-Form Types
-Body Types

COMORANT
TCP Types - 20 USD
-Gaming-related
-Cinema-related
-Media-related
-Occult
-Tarot
-Birds
-Rabbits

KNUX400
TCP Types- 20 USD
-Machine Types
-Storage Types
-Robots

CHEET
TCP Types- 20 USD
-Prehistoric/Precambrian
-Monsters
-Horror
-Food Types

VYN
TCP Types- 20 USD
- toys
- curios, decorative miniatures, novelty objects, and collectibles (everything from board game pieces to lawn ornaments)
- retro technology and consumer electronics

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  [FANDEV] WATTPLANTS
Posted by: AceOfNothing - 10-23-2020, 11:10 PM - Forum: [FANDEV] - Replies (1)

Wattplants is an in universe petsite game, with currently one Canon design, the trapling:
    (Weary The Trapling, Design by Rin, recolor from Pichi for me)

The rest of Wattplants is supposed to be community driven, and thats why this is here! This thread is for species ideas, recolors, discussing site mechanics, anything you want! I'd love to get some things talked about on how people imagine the site.
When talking about your ideas for species, please keep in mind people may want to design/change ideas. If you aren't really open to that please state so, but try to keep this open for everyone's enjoyment!

I'll post my ideas later, but here's some fanart for now of species ideas:
   

Should link to trapling file:
https://cdn.discordapp.com/attachments/701289748584595517/769343357716922398/trapling.psd

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Brick Scrap City: Duel Days
Posted by: King-Clod - 10-23-2020, 04:36 AM - Forum: [ADVENTURES + COMICS] - Replies (8)

[Image: concept.png]

You wake up with a jolt. You’re hyperventilating, drenched in sweat. Your vision is all out of focus.

Frick.

You squeeze your eyes shut and press your palms against your forehead. You try to concentrate on slowing your breathing. 

It’s alright. You’re alright. It was only a nightmare. You deal with those all the time. Usually better than you are right now, you’d add. 

You slowly open your eyes.

Get it together. 

You pull the blanket and sheets off of yourself. You’re overheated enough as it is.

This nightmare was different from the usual, though. Same plot, same awful sinking feeling, sure, but the meat of it was all wrong. The perspective? The monologue? The separation from your body? The colorless, endless, hopeless void the dream took place in? It was eerily similar to your usual, but ever so, ever so slightly different. Which was almost more terrifying than the dream itself.

You sit up.

Was it about moving? Was it because this was your first night away from home in a while? Big changes can take a bit to adjust to, and while you were never one to get homesick, it wouldn’t be too out of line to have a bad dream because of it. Yeah. That could be it. You aren’t…
You aren’t really sure sure what else it could be.


You grab your phone off of the side table next to your bed. The time at the top reads 12:00 PM, and you have a few unread texts from your mom. 

{What do you do next?}

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  [MONTHLY WORLDBUILDING RAFFLE] OCTOBER 2020- MORTIS
Posted by: skinstealer - 10-21-2020, 10:59 PM - Forum: [MORBIT RAFFLE HOUSE] - Replies (10)

welcome to the first out of ideally many monthly worldbuilding raffles run by us, mortis! other team members will be possibly running their own raffles as well, but this one's ours. every month we'll be trying to let you, the community, contribute to our canon via raffling off TCP type and species morph additions based on a monthly theme. these themes will line up with sales for commissions in the following month as well, giving plenty of opportunity for people to add whatever doesn't get in at a highly discounted price. 

rules

  • follow the theme as best you can- feel free to get weird with interpreting it, but the themes are there to help guide things and in some cases, limit things to what the artists Want To Do for this month
  • no NSFW/harmful suggestions
  • you Can second/upvote suggestions to weight them higher in the raffle if you like them! this also means you can suggest the same TCP type multiple times if you like.
  • 5 votes for TCP type additions, 1 vote for species morph additions
  • keep your TCP type additions to one noun per vote, and your species morph additions to a word/phrase plus reference images AT MOST. please do not draw or write out a full concept or anything like that! it's meant to be a suggestion!!
  • while we are often too busy to work on extending canon like this in our free time/for fun, any suggestions presented here are considered relinquished to us for potential use down the line, and have a nonzero chance of being added to canon. the only guaranteed way of getting these suggestions in is through commissioning, however, and please do not heckle us about making your suggestions happen on our own time- we do not owe anyone that, and this clause is mainly here in the case of something really resonating with us. 
  • feel free to make multiple posts if you can't come up with all of your votes in one go!

with all that in mind, your theme for the month is...
 
SPECIES MORPH THEME: ANY SPECIES ALLOWED, HARVEST THEME
TCP THEME: FOOD TYPES

suggest away! this raffle will be over on the 26th of october- we will be usually giving these a lot more time, but for this one, we want to give it a trial run and get it finished before november 1st!

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  [SPECIES DEVELOPMENT] FLEXINS
Posted by: skinstealer - 10-14-2020, 12:30 PM - Forum: [SPECIES DEVELOPMENT] - No Replies

FLEXIN

ORIGIN

  • Originated in ????
  • Created by ???? in [year]
  • First morph: Anatomy Model
  • ????


CULTURE

  • Flexins are not as prone to illnesses as other species, though some do heal slower than others, and require longer term patch jobs.
  • Patches can be as simple as duct tape, but many obtain reusable fashion accessories that hold wounds together until they heal, and clean them up for use later.
  • Flexins enjoy soft beds, and as a general rule, avoid pointy objects and surfaces.
  • Flexins do not generally require education unless summoned by preteens/teenagers due to their absorption of knowledge, and the summoning ritual required to spawn them is too complicated for young children to grasp. Those who need it however often seek out less formal education due to their species being a fairly recent addition to Morbit.
  • Flexins are highly adaptable when it comes to housing, so long as their environments are kept safe.
  • Flexins are not ideal for combat in any way, shape, or form, and ideally choose to flee.
  • ????


APPEARANCE

  • Balloon animal species, typically “balloon dog” shaped
  • Little to no natural markings, any natural markings are simple a la stripes or polka dots
  • Voices are squeaks
  • Balloon tails typically present
  • No hair
  • Range from 3’0-5’0 for "normal" adult height range.
  • Digitigrade legs
  • Standard arms
  • ????


BIOLOGY

  • Composed of deceptively flexible and strong balloon-like material, extremely resistant to puncturing or damage
  • Internals depend on morph, but most have some degree of gel, fluid, or slime filling
  • Expressions are typically on some sort of internal structure (such as a skull) or drawn on, able to animate via unknown means
  • Flexins do not consume matter through any known means, and seem to subsist off of social interaction alone (much to some individuals’ annoyance)
  • Energy levels depend on the energy of the people around them, with parties and high energy social gatherings leading to manic states.
  • Balloon ears
  • Puncturing a flexin requires them to patch it quickly lest they potentially bleed out, leading to many carrying quick patches on their person, just in case.
  • Flexins are capable of holding things against their hands and manipulating them as if they had fingers, though no one is sure how.
  • ????


LIFE CYCLE/FAMILY STRUCTURE

  • Spawned through specific, consciously done rituals conducted at social gatherings, typically large parties. Spawning a flexin must be done under specific conditions, and the resulting flexin will take on both the theme of the party as a morph, and an approximation of the cumulative knowledge of the partygoers. Knowledge itself will be muddled, faces and names will be forgotten and not easy to hold onto, but it’s typically enough for a flexin to enter society upon forming.
  • A flexin’s age is something they can tell you inherently, and is typically the average of all of the ages of the ritual that spawned them’s participants. They live to be 80 years old and hit maturity at age 18-20.
  • Flexins will often try to fit into the lives of the people they spawned around, with friendly ones making friends at the party they arrived at and ideally making enough connections to secure short term housing.
  • ????


GENETICS

  • Morphs inspired by different party/celebration themes
  • Mixed morph flexins exist in the sense that mixed-theme parties can exist, but not through reproduction.
  • Flexin hybrids do not exist, as they do not reproduce.
  • Common horror mutations include size increase, energy increase, restlessness, membrane thickening/thinning, internal toxicity, organic matter development (such as meat, bones, slime, eyes, etc)
  • ????


MORPHS

[Image: TXsdwjS.png]
Anatomy Model
"????”
????
  • Inspired by horror/spooky party themes
  • Contains (inaccurate) cartoon skeleton model
  • Sometimes has cartoony bat wings/horns


RULES

This is a species development thread! Here you can have discussion on the species presented, and offer suggestions/ideas for developing them- thus directly contributing to the species! Anything is fair game so long as it follows the restrictions (if any are listed). This main post will be updated as we go, allowing for people to always have an up to date resource on the species.

Restrictions/No-go's
  • Keep it SFW!!!!

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  [SPECIES DEVELOPMENT] ELEMENTALS
Posted by: skinstealer - 10-14-2020, 11:36 AM - Forum: [SPECIES DEVELOPMENT] - Replies (1)

ELEMENTALS
[CW: very simple/brief mentions of reproduction (literally just a mention cmon now it's a SFW thread) and death/existentialism]

ORIGIN

  • Originated on ancient Morbit...supposedly
  • Creator unknown
  • First morph unknown
  • ????


CULTURE

  • Found in small populations throughout the world, either solitary or in small groups- tiny, secluded towns at best.
  • Not tied to any gods, worship demographics varied if not outright unknown
  • Elemental ailments are little understood by most Morbitian species, and individuals away from groups often find themselves in trouble if experiencing element overproduction or flare ups.
  • Goods relating to their cores/core sockets are very common, particularly jewelry
  • Elementals require different sleeping situations based on morph, but do seem to prefer softer surfaces that are compatible with their elements.
  • Due to their species having little information available to scientists and researchers, entering any of the Morbit standardized education systems can be a nightmare for elementals, and most individuals have to resort to a more personalized strategy.
  • Housing has to accommodate for their specific elements, despite being primarily housed in a safe membrane. Fire hazards must be accounted for, particularly water soluble materials must be put away, etc.
  • Elementals are excellent at combat, and can dispel most foes with little issue. They are sought out in times of trouble by any other locals in the area, and have been known as protectors since the beginning of Morbitian time.
  • ????


APPEARANCE

  • Shapes vary based on morph
  • Markings vary, but are typically simple and accentuate their element
  • Voice sounds like chanting of varying ranges
  • No tails
  • No hair
  • Range from 6’0-10’0 for "normal" adult height range.
  • Digitigrade legs
  • Long arms with big hands
  • ????


BIOLOGY

  • No skeletons, muscles, nerves, organs, and blood.
  • Composed primarily of their main element within a safe membrane, with parts of their element leaking out around the ears, neck ruff, elbows, and knees.
  • A core socket exists in an elemental’s chest, with inert cores generating under rare conditions. These cores can be fertilized and re-set in the socket to produce new elementals.
  • Mouth remains invisible unless opened, but most elementals have sharp, jack-o-lantern teeth.
  • Diet can consist of anything, though most elementals enjoy different things depending on morph.
  • Energy levels heavily depend on morph
  • Subdued body language, with many being described as hard to read
  • Pointed ears present on most, though downturned ears have been noted on some individuals
  • Eyes are crater-like, similar to cores
  • ????


LIFE CYCLE/FAMILY STRUCTURE

  • Lifespan of estimated 1000 years, reach maturity at 18-20 years old.
  • Elementals reproduce sexually and have no sexual dimorphism.
  • Elementals produce egg-like inert cores, typically one at a time. The resulting children post-fertilization are referred to as sparks.
  • Sparks are often introduced to members of other species as soon as possible, both to familiarize them with safety procedures with other, non-elemental species, and to do the same for the inverse.
  • Elemental families are small but close knit, with elementals valuing the lives of their children especially highly due to their occurrence being such a rarity. Those that take on non-elemental members do their best to take care of them throughout the entirety of their lifespans if possible, with outliving them being an inevitability.
  • Elementals prefer committed relationships to casual ones, though some may consider this foolish when it comes to other species, especially those with shorter lifespans.
  • Leaving the family is a serious decision not to be taken lightly, especially considering the chances of seeing another elemental are extremely low.
  • ????


GENETICS

  • Elemental morphs are inspired by different kinds of “elements”, both traditional, scientific, and otherwise.
  • Mixed morph parents may have an abstract “combination” of elements (such as water + fire = steam) or a mixture of both elements present at once.
  • First morph unknown, due to their origin being largely unknown.
  • Elemental hybrids are often times more common than pure elemental children, and typically have elemental traits present, along with a visible core.
  • Elementals are completely immune to horror mutation, a fact that everyone is thankful for. Their hybrid children, unfortunately, are usually not.
  • ????


MORPHS

[Image: WYh0N1R.png]
Fire
"????”
????
  • Inspired by fire
  • Embers and fire wisps around ears, neck, arms, and legs
  • Volcanic rock neck ruff, ears, arms and legs
  • Warm to the touch
  • Hot core
  • Flaming eyes
  • Claw hands


[Image: TEUvNL3.png]
Water
"????”
????
  • Inspired by water
  • Water spray around ears, neck ruff, arms and legs
  • Seawater stored inside membrane around ears, neck ruff, arms and legs
  • Cool to the touch
  • Cold core
  • Dripping eyes
  • Paw hands


Electricity
"????”
????
  • Inspired by electricity
  • Spikes around ears, neck ruff, arms and legs
  • Staticky to the touch
  • Electrified core
  • Slit eyes
  • Claw hands


RULES

This is a species development thread! Here you can have discussion on the species presented, and offer suggestions/ideas for developing them- thus directly contributing to the species! Anything is fair game so long as it follows the restrictions (if any are listed). This main post will be updated as we go, allowing for people to always have an up to date resource on the species.

Restrictions/No-go's
  • Keep it SFW!!!!

Print this item