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a
the mortis work log
going to be going to physical therapy soon but thinking about what to do when i'm home. probably play some infinite fusion and work on kaleidoclub scripts with como, but also considering making a SL avatar for our friend lucas (@starsystemerror!) for our end of an art trade. we have something in mind already and it's gonna be super cute if we pull it off.

we do have a friendzoo file to do as well. that'll probably be the best call when we're decompressing, just putting on some nice vids with como, write, and get that done. there's only 3 files left to model for the advent!

granted, after modeling, there's finalization to be done- someday we'll talk about our process for models, but once finalization and the accompanying toy sprites are done, we'll be ready to go for the advent event. it's very exciting and we feel like the models we've been doing for this batch are some of our best critter adaptations yet.
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today we're gonna try to buckle down and finish the last three FZ breedfile models today. at some point we definitely want to do a full walkthrough of our breedfile making process, but for right now, we're on the "modeling" stage where we're just trying to get the actual base model for the hexes done. this is the most fun part of the process for us by far so we'll be a little sad when we're on what we call the finalization stage (adding variations, polish, etc) but this event is looking like it's going to be phenomenal.

we'd also like to do some adopts today because money's looking A Little Tight but we'll see, running on low physical stamina due to some GERD-related hubris. we'll see.
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finished all of the FZ files we were aiming to do, as well as a bonus thing with queenie for the advent... with that, all of the advent models are done!
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things we want to do today (and may not get to any of them):

- finalize the first 6 FZ files for advent and send them to queenie for finishing touches
- make an adopt batch of at least 25 winter-themed TCPs to put up for sale. honestly maybe it'd be fun to just do a toy themed batch of critters as well?
- maybe the Birthday Beast hex from that forum game thread
- more tallow/ivory kaleidoclub stuff, either editing or continuing writing or both
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ended up finishing the advent files and 13 plush themed critters. gonna finish the rest of the critters tomorrow

debating doing the birthday beast file while hanging out with como, could be fun but i'm pretty tired- shouldn't overdo it, so we'll see how we feel
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hohkay. today's work goals

trying to get some stuff done for the whiskerwick advent calendar, which is a petz forum we participate on from time to time. FZ advent also needs to get worked on but i'm taking one more day to try and crank out some more guys for helping out our friend pinto (who runs WW).

aside from that, going to TRY and write (maybe finish?) the caine/delaney piece for kaleidoclub. rhapsody is also putting finishing touches on the main draft for his kaleidoclub story with como, at which point we'll send it to the raffle winner for the prompt for them to get a cool preview of it. while that one is Pretty Much Done, we're not planning on releasing it until after the caine/delaney one is done, to give a bit of breathing room between ivory being present in a release.

those are the main goals today!
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for the rest of the month we are pretty much just doing character notes and brushing up on getting stuff organized for the new year. not a lot to say, though at some point we may do a writeup on our character statistic system for developing characters. currently algor's just futzing around with his guys, cocoa's up next once we get stats done for al's stuff.

it's interesting seeing how our topical focuses emerge for each system member as we go. algor's already got rich explorations of the idea of artificial life in a whoooole lot of varieties with his cast, and it's really cool to see. it's a lot of robots, AI, and various other things but it feels nice to explore all of that stuff through a disabled lens. it's cool.

he also has some supercyber character stuff on his docket which is fun to watch him poke at a bit. database is an interesting character!
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working on a bunch of things today, or at the very least trying to get them done before Holiday Game Night with knux and friends

not necessarily in this order

- felid factor update from the backlog (it's nana's turn!)
- cocoa's character notes
- new FF update For the backlog (it's cocoa's turn!)
- making new side characters for cocoa's FF update and figuring out who wants to play them
- at least one update for the house
- welcoming a new system member ????

https://homebrewdeviants.com/forum/Thread-Q-A-The-Question-Game?pid=15249#pid15249
also this is open if anyone wants us to do some fun question stuff.
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hohkay today started rough but me and noel are going to sit down and get more done today. yesterday we got the FF update out and one for The House as well, but we got suuuper stuck on doing those new side characters for cocoa's update and finishing cocoa's notes. so i guess that's what we're up to today.

https://homebrewdeviants.com/forum/Thread-Q-A-The-Question-Game?pid=15249#pid15249
going to start by tending to this thread, more questions are also very welcome
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we have still not gotten that felid factor update done but the side characters are drafted and mostly assigned to system members. awesome! we're gonna try to at least get an outline done.

before that, going to update plaything i think. ho ho ho, merry christmas, everything has gone to shit. giving people a couple updates to do some character dialogue sounds like a fun idea and should be easy to bang out in a couple days.

aside from that, hmm! maybe just more character note catchup. it's fun!

i hope everyone is having a nice holiday season, we're certainly cheering up now that we have the ability to work again [Image: tcp_smile_small.png]
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GOT THE FF UPDATE DONE ITS DONE ITS DONE [Image: tcp_evil_small.png] [Image: tcp_evil_small.png]
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so yesterday we did a whole bunch of organization and are on track for a while, ideally. made an interview with a new caretaker candidate so wheeeeee we will see how that goes- but work is on the rails.

today our gameplan is to work on universal constants! maes and synna need updated outfits for episode 1 and episode 3 needs a fresh coat of polish and panel cuts. it's not something that's going to take a huge amount of our time, so the rest of the day is our oyster- at which point we will probably spend it doing petz nonsense because that game has got us in a death grip.

we may also do some Secret Project Stuff with another collaborator....we shall see. can't say much else on that!

patrons, keep an eye out for new maes + synna looks! might toss some more sketches into the pit if we end up vibing with drawing today too...
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got the initial re-edit for UC episode 3 done. como still needs to go through and do his edits and then we'll give it a final coat of paint, but the actual updates are planned out and looking awesome. crazy to think this is actually happening!
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successfully updated felid factor and got a backlog update done. gonna go interview a caretaker now but we're on a roll!
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writing the pet shelter oneshot today! we've actually worked on the characters for this pretty hard even if they're making their debut in a one off- you never know when these guys could be potentially relevant again, especially now that we have a oneshot request/funding thread where people could just put some stock in "yeah i want to see more of these guys". helps flesh out the world a little more.
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pet shelter oneshot done...time to tend to petz patreon stuff
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sooo i have been working on something in the background. our love for generators has been completely rekindled and i'm planning on adding a section to the website for them so you don't have to join a discord to use all kinds of writing utilities, and as a result of learning perchance systems i am cooking with gas and able to (mostly) code these by myself. have some previews
Quote:
Morbit Scrap Generator 
SummaryThis scrap doesn't belong to the character carrying it. It is good for gripping. Its type is hard to discern, and is best used as a disguise.
 
Contents
Memory: something to do with friends
Emotion: depression
Energy Level: high
Quote:Morbitian Digital Presence Generator
Their username is based on nonsense and is something they hate. It is 2 words long, and has a mystery vibe.
They mainly access the digital plane via a desktop, which is in terrible condition. This device is something they love.
Their online profile is incomprehensible, and features art pieces done by friends.
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wow the formatting on those fucked up bad. well there you go
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Today's Missions: work on february's twine release and get the last 6 FZ toyz drawn up for the update i'm working on. probably gonna warm up with a generator-based hex though. we shall see
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REVISED PUNCH CLOCK ANIMAL ENDING NOW PLANNED OUT LET'S FUCKING GOOOOOOOOOOOOOOO
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