EASTWOOD: Sonny, silk type.
EASTWOOD: Here to fuck up hazards and nullify threats, and I figure his ability will be handy if we ever need emergency bandages, rope…
WRETCH: wouldnt silk be like
WRETCH: the shittiest rope ever
EASTWOOD: I’ll have you know that silk is one of the strongest materials out there. Stronger than metal.
EASTWOOD: So let’s say there’s some kind of awful….fuck, I don’t know, some kind of big gap with spikes in it.
EASTWOOD: We find some material nearby, make a big ass sheet of silk, maybe a couple that we layer together.
EASTWOOD: Find some way to support it, and we’ve got a proper bridge.
EASTWOOD: …I think. I’m no architect, but the point is- it’ll be good. Silk is versatile as hell.

EASTWOOD: Downside is he’s got zero physical strength when it comes to picking heavy things up, due to those floppy limbs of his. He can do shit like hanging onto ropes and bars great, but when it comes to picking large objects up? Doesn’t go well.
EASTWOOD: As such, he’s pretty much solely support.
EASTWOOD: But what a hell of a support both him and Perky are.
EASTWOOD: I can’t go into one without going into the other, and I lucked out hard in that they’re pretty much best friends already.

EASTWOOD: Perky, pill type.
EASTWOOD: Zero attack. Can’t do it. He’s too small.
EASTWOOD: But that’s not why you go for pill type. I’ve seen one used before and if you play your cards right, they can wreak some serious havoc.
EASTWOOD: Pill types are either consumed in one go, which knocks them down to zero ‘til they regenerate…but they have to regen inside the TCP’s body, which can get dangerous if you’re dealing with weapon types and the like.
EASTWOOD: Most people think that’s the only way you can go about using pill type, which is why they don’t show up in a lot of runs.
EASTWOOD: A lot of food types don’t need to be fully consumed, is the trick. For a lot of them, you can just use whatever’s there in lieu of typical TCP fluid- including pill type.
EASTWOOD: Not only that, but the fluid maintains its properties- when ingested, it has a different effect based on the type.
EASTWOOD: Usually this would be risky in and of itself, due to having to cut him all the way open, not to mention painful….
EASTWOOD: But with Marvel’s scalpel deal, it’s no issue. No health cost, no pain, no struggle. Perky says it does feel weird to get emptied out like that, and makes him vulnerable as hell, but…
EASTWOOD: Less vulnerable than if he was consumed, for sure, and we can utilize his ability way better.
EASTWOOD: He’s got a slingshot to help him with his magic item- teleporter magnets.
EASTWOOD: They’re super small, easy for even Perky to throw. You hold one in one hand, toss in the other- the holder gets teleported to wherever the magnet hits, as long as it’s a surface it can stick to. You have to click the magnets together to make them usable again, and it costs health on each jump.
EASTWOOD: This gives him an out to dangerous situations, which is crucial. Perky’s vital to our main strategy…