02-16-2024, 01:07 AM
slow day, not sure if thosee valentine's day sketches are happening but we shall see. for now, i took a break from our brain exploding to scribble down a schedule for the current scheduled oneshots- we have a rough timeline for when all of the currently rolled solo ones for our system should be happening, and i am pleased to announce that if we keep up our (fairly leisurely) pace of 2 oneshots minimum a month, we're stocked up until december! it's more likely that it's going to be more than 2 due to como collab and como solo ones, but we're pretty confident in our ability to deliver 2 a month without issue. if we have time, energy, and Big Inspiration, we may do more just on our own!
our goal as well is monthly twines...this month was going to be a surprise twine for LSDjam but it was just not in the cards to work out, so we're saving that idea for next year's jam. this month...will be the universal constants episode 1 mirror! perfect for if you want a personal archive of the project, and/or if you want to tip us and como for our hard work! it'll be name your price, so hopefully it gets us some more traction on itch.io like frostbite did.
in general, we've been having a lot of thoughts on how things should be viewed from a career perspective. we'll be honest, the forums and discord have gotten really slow over the years, and while we will always maintain both to the best of our ability, i think us and como are going to start looking at those two as a social space for us to have fun and post stuff at a low stress pace, vs going OH GOD OUR BUSINESS IS DYING. because frankly: itch.io has been doing really well for us, along with the oneshot/kaleidoclub funding. commission wise we feel the least stressed we've been in years due to moving away from visual art as an imperative, and itch.io and our patreons have provided solid funding for things. we are going to be taking on a few additional expenses starting next month, so we'll see how it goes, but i think it's to the point that if we get serious and try to release one twine a month, whether that's a smaller kaleidoclub twine, a project mirror, or a BIG project release, we could seriously gain traction and make this work financially. the forums and discord will still be our focus socially seeing as itch.io does lack engagement (which is a big motivator for us, we love talking about our work), but we're definitely going to try and just get silly with it and have fun on here vs trying to force ourselves to be The Most Professional Ever. i dunno! i think it'll be good.
longer post than we usually do in the work log, but if anyone has feedback, please feel free to drop that here or on discord!
our goal as well is monthly twines...this month was going to be a surprise twine for LSDjam but it was just not in the cards to work out, so we're saving that idea for next year's jam. this month...will be the universal constants episode 1 mirror! perfect for if you want a personal archive of the project, and/or if you want to tip us and como for our hard work! it'll be name your price, so hopefully it gets us some more traction on itch.io like frostbite did.
in general, we've been having a lot of thoughts on how things should be viewed from a career perspective. we'll be honest, the forums and discord have gotten really slow over the years, and while we will always maintain both to the best of our ability, i think us and como are going to start looking at those two as a social space for us to have fun and post stuff at a low stress pace, vs going OH GOD OUR BUSINESS IS DYING. because frankly: itch.io has been doing really well for us, along with the oneshot/kaleidoclub funding. commission wise we feel the least stressed we've been in years due to moving away from visual art as an imperative, and itch.io and our patreons have provided solid funding for things. we are going to be taking on a few additional expenses starting next month, so we'll see how it goes, but i think it's to the point that if we get serious and try to release one twine a month, whether that's a smaller kaleidoclub twine, a project mirror, or a BIG project release, we could seriously gain traction and make this work financially. the forums and discord will still be our focus socially seeing as itch.io does lack engagement (which is a big motivator for us, we love talking about our work), but we're definitely going to try and just get silly with it and have fun on here vs trying to force ourselves to be The Most Professional Ever. i dunno! i think it'll be good.
longer post than we usually do in the work log, but if anyone has feedback, please feel free to drop that here or on discord!