5 new masks are created, 4 that you recognize, and one that you don’t.

The WRETCH MASK allows the user to change temporarily into solely their innards, allowing for extra mobility and the ability to change their shape. How much health the user is willing to spend is directly linked to how long this form lasts.

The EASTWOOD MASK allows the user to process poisons and other harmful ingested materials more effectively, with the possibility of getting addicted to said substance and requiring it to keep its overall strength and will to go on.

The MILLER MASK allows the user to manipulate the natural world around it, such as controlling vines and the ground beneath their feet. How much they can control is directly linked to how much health the user is willing to spend.

The SPIT MASK allows the user to inflict more pain with any attacks, but with no added damage. How much health the user is willing to spend is directly linked to how much pain they cause per attack.

The WAX MASK allows the user to pick up on what balance changes and arms race-esque effects creating or giving specific items will do, with no health cost.