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  [SIDESTORY] Morbit Vignettes
Posted by: skinstealer - 06-18-2020, 11:17 PM - Forum: [OFFICIAL PROJECTS] - Replies (13)

tiny peeks into side characters, done regularly... who knows, maybe some will become established characters?

TABLE OF CONTENTS


Gab- 2020
Ringor Mortis
CW: Cults, implied drugging

Gab deals with an all too familiar annoyance.

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  1000 Blank White Cards
Posted by: 1011686 - 06-12-2020, 08:13 AM - Forum: [FORUM GAMES] - Replies (2)

This is a loose, chaotic card game that I would like to try playing here on the forum. Probably around four players would be ideal, but i don't think it matters too much. The basic premise is it's a card game where the players make all the cards that will be used, so the bounds for what can happen are only limited by your creativity.

Rules:
Before the game begins, I will ask each player to, in secret, design a number of cards for the game. The number will depend on how many people are playing, but it'll probably be around 10-15.

These cards will form the deck that we'll be playing with. I'll deal out four cards to each player, and then the first round will start.

Each round, I will secretly ask each player to tell me what card they're going to play, and on what target, if applicable. Once every player has selected a card, I will make a post revealing all of them, and they will take effect (in order of player signup for the first round, and then cycling through for further rounds). The played cards will then go to the discard pile, unless they stick around on the 'board'.

Once the round is over, every player draws a card, and the next round begins. If a player goes to draw a card from the deck and it's empty, the game ends.

There is no inherent win condition for this game, but since it's a good idea to have one, we'll use points. Whoever has the most points when the game ends is the winner (this means at least some of the cards the players make will need to give or take away points).

Examples
So, these rules are quite vague. This is by intention, to leave space for players to fill while making cards. Here are some examples of cards you could make:

-AI
Play this card on the board. Add AI to the end of the priority list as a player. Each round, AI plays the top card of the deck, with a random target if applicable. If AI ends up winning, feel bad.

-Four Dimensional Chess
Take a random card from target player's hand and place it in front of you face down without looking at it. The next time a player targets you, trigger the facedown card three times, with you choosing the targets.

-Comfortable Chair
Play in front of you. Each round, you may skip playing a card if you want.

-Linear Algebra
If one player's point total is the sum of two other players' point totals, gain the sum of all three players' point totals.

-Garbage Man
Play in front of a player. Whenever they would draw from the deck, they draw from the bottom of the discard pile instead.

-Dinosaur Party
Gain 10 points for every dinosaur-related card on the board.

-Amplifier
Play in front of a player. All effects targeting that player occur twice.

-Capture The Flag
Play in front of yourself. Whoever has this card in front of them at the end of the game gains 100 points.

-Overclock
Play every card in your hand, with targets as you choose.

-Open Shop
Play in front of yourself. Each round, you may sell a card in front of you or in your hand to another player for 10 points.

-Required verbosity
Discard all cards in play with descriptions that are a single sentence in length.


So basically, there is very little off-limits in terms of what your cards can do. You could make cards interacting with the board, the deck, the discard pile, players' hands, the priority list. You could make a series of cards that specifically synergize with each other and you can use one to summon others from the deck or discard pile. You could make cards that create entirely new rules, or get rid of existing ones. You can also just make cards that give you a few points or maybe let you draw an extra card; they don't all need to be complicated. I will say, however, cards that involve having players make extra decisions between or during rounds probably aren't a great idea, since that will slow down the game.

If there is ambiguity in the cards (such as what counts as dinosaur-related) that's fine, the game isn't meant to be completely strict, and I will help resolve what should happen. If anyone has any questions or suggestions, feel free to post them here, I've never run this game before.

Players:
1. King-Clod
2. victorianflorist
3.
...

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  [PUNCH CLOCK ANIMAL] MAYBEQUEST: PART 1
Posted by: skinstealer - 05-15-2020, 02:57 AM - Forum: [OFFICIAL PROJECTS] - Replies (66)

 
MAYBEQUEST
PART 1
This is a continuation off of a quest run on questden/tgchan from 2016-2019! To catch up to where we're currently at, please refer to the mirror.

This project is rated 18+ for mature content, and contains heavy gore, sexual content, extreme body horror, child abuse/death, violence, ritual abuse, parental abuse, cannibalism, emetophobia, sexual abuse, torture, depictions of severe trauma, and unreality. As such, it is inappropriate for minors, and it is recommended that you only engage with this comic if you're okay with seeing some heavy shit and are in a good mental space for it. Stay safe, and take care of yourself first.

 
[Image: SnRWr22.png]
 
MAY: Uh, what do you...do, exactly?
MAY: Like obviously you’re a doctor and do doctor stuff, but what do you do here?
MAY: And what aren’t you sure about?
FULLER: I work in the Research Block, and I keep track of mutations; what works, what doesn’t, and what’s unexpected. 
FULLER: Now that the potential heirs have been determined, we’re re-routing our efforts into other mutation-based projects.
FULLER: God knows Anya has the karacel eggs for it left over- all “donated”, enough to supply whatever nightmarish creations she wants to make next.
FULLER: Not to mention she’s got cloning down by now, growing people in vats and all that. She’s pretty much a genius, but, you know.
MAY: Evil?
FULLER: Very.
FULLER: My work doesn’t have me getting my hands dirty often, but I know more about mutation selection for Devil’s Advocacy and other projects than pretty much anybody else.
FULLER: I’m ready to wash my hands of the whole thing, really. Seen too much that keeps me up at night.

MAY: Can you fight?
MAY: If you had your back to the wall, could you protect the kids?
FULLER: I can run, and that’s going to have to be good enough.
MAY: Better than nothing.

MAY: How do you know all this stuff about money if you’re one of us?
MAY: And like...why do you want to get out now when you could have left whenever?
FULLER: I have some surface contacts. They supply me with books and knowledge of the surface, and I read as much as I can.
FULLER: However, the idea of leaving myself was...daunting.
NELSON: ...but it’s fine to let other people potentially die?
FULLER: Their choice, their risk.
[Image: 0PJbVEI.png]
MAY: How long is the trek to Mockery?
FULLER: Bit over 3 hours if you take the main road. 
CHANCE: Are you sure it’s a good idea to take the main road?
FULLER: It’s a little risky, but there’s a great opportunity, if we’re lucky.
DWAYNE: And that is?
FULLER: Hitchhiking.
CHANCE: ...You’re really expecting a vehicle that could carry all of us to drive by? That… seems like a longshot.
FULLER: Supply trucks come back and forth between here and Mockery every day, multiple times a day.
FULLER: We’ll say our car broke down or something. 
DWAYNE: And what if it’s someone from the lab instead?
FULLER: I don’t know if you’ve noticed or not, but this lab’s got a pretty distinct look to the uniforms.
FULLER: Somebody comes by wearing black and green, we just say we’re on a nature trek or something. 
FULLER: ...and hope they don’t notice the kids in the same colors.
DWAYNE: That’s as good as it’s gonna get, I guess.

MAY: Are these coats gonna be okay for outside?
FULLER: Oh, hell no.
FULLER: I’ve got civilian clothes stashed away in the safe room in as many sizes as I can get my hands on...none for kids though, they’re stuck with the dresses. Sorry.
FULLER: All of it should be fine for the desert. 
MAY: Will they help us blend in? 
FULLER: With the sand? No. With people, and the city? Yes.
FULLER: Trust me, it’d be a huge problem if you walked into the surface lab dressed in stealth gear. People’d get suspicious. 
FULLER: That’s the last thing we need.

MAY: Got any weapons that can hit from a bit away, or are we stuck with shock sticks and my teeth?
FULLER: You don’t want to be walking around with weapons once we hit the surface lab.
FULLER: You’ll be surrounded by civilians here on medical business and the second you startle any of them, we’re in trouble.  
You turn back to your party.
MAY: What about you guys?
MAY: Any questions?
[Image: 2uQGgUu.png]
 
Chance steps up.
CHANCE: Suplex asked if you could protect the kids, but I want to know if you would.
CHANCE: If we aren’t here to keep them safe, or if we get split up, would you take care of them? Make sure they get to Mockery unharmed?
FULLER: ...if I say no, I get the feeling you’d kick my ass. 
MAY: Yeah, pretty much.
FULLER: Then yeah, fine. I’d make sure the kids get there.
FULLER: But the second I can find them a situation that’d be able to take care of them better than I could- which isn’t saying a whole lot- I’d be handing them over. 
 
Chance glares, but continues.
CHANCE: What kind of security should we expect at the exits to this place? It’s been a long time since I was outside.
FULLER: Most of the security up top isn’t trained to handle stuff down in this section of the lab, let alone know about it.
FULLER: Once we hit surface, we’ll be able to blend in. And as long as nobody arouses suspicion, we’ll have a clear shot.
FULLER: ...they might send some guys after us, though. That’d be real bad.
FULLER: But with any luck, we won’t have any issue with that.
DWAYNE: Here’s to hoping. 

CHANCE: You’ve spent a lot of time examining the kids here.
CHANCE: Is there anything we should be aware of that might affect them, medically or otherwise? Even just something as simple as allergies.
CHANCE: I want to make sure we can keep them safe.
FULLER: Melanie has severe...memory issues. You might have to repeat things to her, especially if she gets stressed or overly excited. 
Chance drops his volume.
 
CHANCE: I’m aware of that, but it’s good that the others know.
You glance back at Melanie to see if she’s listening, but she’s off in her own world, watching the light of the flashlight bounce around as Fuller walks. 
CHANCE: Is there anything else?
FULLER: Mason can bleed out if wounded, so we’ll want to avoid that or have a lot of bandages handy.
[Image: oPLFH0z.png]
Nelson pats the bag slung over his shoulder.
NELSON: We should be okay. We stocked up when we picked him and Maes up.
FULLER: Good. I’ve got some in the safe room, but more is always better.
FULLER: All of them have hell teeth, also. Good luck figuring out how to clean them.
FULLER: I do not envy the guy who has that job. 
CHANCE: ...I have that job.
FULLER: Ouch.
FULLER: You’ve got a lot more fingers than I would have expected. 
CHANCE: You know, they’d probably be a lot easier for you to handle if you actually treated them like kids.
 
Fuller says nothing, shut up entirely. With the silence quickly becoming awkward, you take the opportunity to bring something else up.

[Image: clYiDg8.png]
MAY: And, uh, Chance.
MAY: It’s come up before, but...I’m really glad we gave you a shot.
MAY: Maybe the reason wasn’t that great, but you’re a big part of why this is working.
MAY: ...And why I’ve been working on being a better person.
MAY: So...thanks.
 
It’s hard to tell in the dark, but you think you can see Chance tearing up.
CHANCE: I’m… really glad to hear that.
CHANCE: Regardless of the reason, it’s just really nice to find people willing to help, willing to do something about all of this.
CHANCE: You were the one that started this, after all. If it wasn’t for you, we wouldn’t be on our way out of here right now. These kids might not have been able to get somewhere safe.
CHANCE: You made that happen, not me.
 
You can just barely see him smiling up at you.
DWAYNE: Speaking of all that…
DWAYNE: What made you decide to do this whole scheme anyway?
DWAYNE: It’s not the first time a maybecat’s tried to bust out, but nobody’s actually managed to get this far, let alone recruit anybody else for their cause.
FULLER: I have to admit I’m curious too. I’ve helped staff get out, but he’s right, none of us have managed to get out before.
NELSON: Oh, you see, we actually-
DWAYNE: Cmon, I wanna hear Sup’s answer. Don’t speak for her.
NELSON: ...got it.

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  help rin make ghosts
Posted by: skinstealer - 05-09-2020, 07:57 AM - Forum: [FORUM GAMES] - Replies (21)

so i have a bunch of scrap ghosts that need proper designs/ideas for their sources... let's make them together!

provide a brief chunk of writing or a photograph of any kind and i'll work it into a scrap ghost. provided are names, type of ghost, and how many components they have...see what inspiration you can get from working with other people! components for the ghosts should have some kind of through-line, and while i'm pretty good at making shit up, it's more fun for people to work together and find a common theme.

please only provide one component per ghost max, and remember to leave room for other people to contribute!

PROBLEM (OBJECT FORMED)
-

-
-
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SHRIMP (OBJECT FORMED) 
-
-
-

SMOOTH (OBJECT FORMED)
-[Image: xWSZkDE.jpg?1]
You had needed to sleep on this decision, given it followed the most difficult conversation of your life. It's possible they were the only one that ever treated you as a collaborator, actually taking your words with seriousness in a time you were able to pay attention to what was happening, and while you didn't need it, lack of emotional and social rapport was starving someone with far more potential than you.
But you weren't flexible enough to help them stay out of trouble, and it's certain that the other choices they listed would have succeeded despite how much you were able to comfort and advise them. - @Shifter55 

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JETAIME (BESTIAL)
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SLUSHIE (BESTIAL)
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PROXIMITY (BESTIAL)
-
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KRISTI (STANDARD)
-
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SWALLOW (HORROR)
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ARNOLD (HORROR)
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INFINITE (STANDARD)
-
these two pieces need to come together somehow

divide it into parts
build upwards from each
define the point they meet and it exists

consider they must meet somewhere
you cant get from one to the other without going in between           
if it starts it must end

there is a [limit], it isn't endless
start big and work your way down
the difference shrinks the further you go

There.
It touches. It fits. It works.
Closed off. No uncertainty. Trapped between touching points.

how do I leave?- @1011686
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CARPENTER (BESTIAL)
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DAISY (COMPOSITE)
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let's make some ghosts!

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  DZH Extracurriculars -- a collection of oneshots
Posted by: anima - 05-09-2020, 03:18 AM - Forum: [ADVENTURES + COMICS] - Replies (4)

[post reserved for future table of contents]

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  Philly and Flynt kind of go fishing
Posted by: 1011686 - 05-09-2020, 01:08 AM - Forum: [OTHER ART + WRITING] - No Replies

(Takes place shortly after Flynt gets his arm mods)




“I’m not saying aliens are responsible for all crop circles, but you must admit there’s a good chance they’re responsible for some of them, at the very least.”
 “What if some folks just like driving through their fields?”
 “Well, many of the observed patterns have multiple endpoints that aren’t connected, which means they couldn’t possibly be created by a vehicle traveling on the ground.” The dog gestured on the elevator wall with his hands, tracing out the shapes and lines. “Only an aircraft would be capable of the mobility needed to flatten plants like this.”

“Hm, I suppose that would work better, for the aliens’ leg-sprouts.”

“Oh my gosh I bring up the leg-sprout theory one time and this is what I get-”
 The door chimed, interrupting the conversation. It had taken a while to travel this far down at the elevator's slow, rattly pace, but now the door slid open with a metallic clunk, revealing a brightly lit passage that opened out some ways ahead into a large cavernous space. Almost immediately, Flynt noticed that the air was moist, and cool, and smelt strongly of dirt and vegetation. He stretched to shake the looseness from his arms (he was still getting accustomed to them), and took a deep breath. It was a welcome change.
 Philly took his hand and began leading him onwards.
 “We’ll continue this later. Come on, let’s go get some lunch.”
 “Didn’t think they had cafeterias this far down.”
 “Oh, they don’t.” Flynt could tell there was more he wanted to say, but he didn’t.
 They made it out of the corridor, and Flynt beheld the scene before them. 
 Only a few steps away from where he was standing, a tall railing separated the concrete floor from dirt, and then grass. Towards the center of the room, the ground began sloping inwards, ending in a large pond of murky water. From what Flynt could see, a fiery luminosity originated from some object underneath the surface, and around it swam little creatures. Sometimes one of them drifted too close to a pipe in the pond’s wall, and was either pushed away or sucked in. Plants grew in the nearby banks, blossoming in exotic flowers he didn’t recognise, and bugs skittered or flew between them. At points around the room he could see various scientific instruments set up, as well as a recess in the wall containing a proper lab building.
 Flynt whistled. “Nice place.”
 “Yup!” Philly’s smile widened, and his tail started wagging as he leaned over the railing. Flynt knew what Philly wanted to do, and only let him wait a few moments before asking.
 “How’s it work?”
 “Well, it’s basically a self-sustaining ecosystem, or at least an experimental attempt at one. The water, dirt used, the plants, even the fish were all carefully selected to work together, each making use of the others’ byproducts. However, even self-sustaining ecosystems still need some amount of energy to be injected into the system regularly, in order for life to take hold. On the surface, this energy is provided by a combination of the sun, which provides light and heat that organisms can make use of, and the stabilising influence of gods, which keeps it from dissipating into space. Down here, though, making use of the sun is incredibly difficult, buuuttttt there just so happens to be another source of energy, much closer by.”
 “Horrors, right?”
 “Yes! That’s how I found out about this place, actually, the researchers here used some of my notes about how to handle horror carefully in constructing it. Only the published ones, of course, but it was still quite an honor! The method they came up with is quite ingenious. All the life here is centralized around the pond, and more specifically around the light they’ve installed inside it, almost like an artificial sun. That light is the only part of the system that uses horror, everything else is natural. You could live off vegetables grown in the dirt here without ever getting sick, or developing mutations, or even noticing a funny taste!”
 “Is that what we’re having for lunch?”
 “Well, no. It’s still not real sunlight, so most vegetables aren’t actually suited for these conditions, though there are a few interesting plants that are.” Philly gestured to the delicately curved flowers growing in the bank. “But, the thing is, while the system was designed very precisely, not everything worked as planned…”
 A karacel scientist with a backpack and boots came out of the lab building and ran over. She unlocked part of the railing and opened it for them, waving at Philly.
 “Hi Ren, thanks again for letting us do this.”
 Ren gave a thumbs up, dropped off the backpack and returned to the lab building.
 “She seems nice.”
 “Don’t let appearances fool you, she is an absolute beast when it comes to methodology evaluation. But as I was saying, they’ve got a little problem. The pond has its own food web, but recently one of the fish has been getting a bit numerous, and its tipping the system out of balance a little. They’re small and slippery, but not too difficult to catch if you’ve got some food they like, so…”
 He reached down into the backpack and pulled out a pair of fishing rods.
 “I also thought it’d be a good way to exercise your arms as well, test manual dexterity and all that.”
 Flynt stared at the rods for a few moments, before breaking into a grin and taking one.
 “Never gone fishing before. You any good?”

“I have no idea!”
 “Well, let’s give it our best shot.”
 ~~~
 They started out pretty awful. It was about five minutes until Philly remembered you were supposed to put bait on the string, and another couple minutes while they worked out how to do that without it falling off. But once they had worked out the basics, the fish started biting by the dozens. Each one was mostly black, with a yellow stripe around the middle that felt porous to touch, and there were indeed a lot of them in the pond. The two sat up the bank from the pond a little and settled into a comfortable pattern, reeling in the fishing strings whenever they felt a tug, depositing the fish into a bucket before putting on new bait and casting out again. The space between catches was filled by casual chatter and banter, about aliens, about horrors, about work and play.
 Along with the rods and bait, a small gas-stove had been in the backpack, along with a picnic cloth. Once they’d caught enough fish, they took turns cooking it, before unrolling the blanket to sit on while they ate together. Flynt had gotten hungry in the time since his last meal, and Philly was more than happy to give him most of the catches. Sometimes, by launching them into his mouth from a distance.
 “If I ever need to lay a trap for you, I think I know what to use as a lure.” said Philly, as Flynt snapped another fish out of midair.
 “Don’ thin’ I’d ‘o for jus’ any ol’ fish. Woul’ nee’ do be pre’y high quali’y.” Flynt finished chewing and swallowed.
 “Oh, I’d definitely go to all expenses for a catch like you!”
 
Flynt paused for a moment, then bared his mouth in a sharp grin.
 “Careful, I’m a bit of a biter.”
 “I don’t know, I think we’d get on swimmingly.”
 “Well, when you put it like that, I’m hooked.”
 “Umm I’d love to sea the reel you?”
 “Hopefully I’m up to scale.”.
 “How are you so good at this?”
 “Now you’re just fishing for compliments.”
 “Oh my god I hate this so much.”
 “I’m not rising to that bait.”
 By this point Philly was laughing too hard to be able to respond. He slid over to Flynt’s side and rested his head on the corvice’s shoulder, as the fits of giggling slowly subsided. Flynt put one of his long arms around Philly and held him closely, grasping one of his hands with the other and giving it a squeeze.
 “Thanks for doing this, Philly.”

“You liked it?”

“I did.”
 They stayed like that for a while, content to just rest in this little oasis, listening to the buzzing of insects and trickling of water, and smelling air that despite the distance from the surface, seemed to them to be more fresh than any they’d breathed in years.
 “...really, though, how did you come up with all those puns? I thought you said you’d never been fishing.”
 “I don’t know. Guess you could say-”

Flynt paused. For some reason, he felt a sudden disappointment at not currently having a pair of cool sunglasses in his possession. It was a strange feeling, but he quickly shrugged it off and continued.
 “-it was a little fishy.”
 “Oh my goooooooddddddddd-
 ~~~
 Eventually, they left the little ecosystem and made their way back to the elevator. Philly pressed the button for the lift, and it gave a dry click, sliding only partway out of its recess. The panel above the door stayed dim. He frowned, and pressed it again. This time it stayed pressed.
 “Hhhggg, it’s jammed. And it’s so many floors too. Why does this place have to be so far down, I can already feel my legs aching...”
 Flynt put a hand on Philly’s shoulder. “Hey, don’t fret now, this is a great opportunity.”
 “For what?”
 “You wanted to test out my new arms, right?”
 Philly stared uncomprehendingly at the aforementioned limbs.
 “I can carry you up the stairs.”
 Philly started blushing a lot.
 “Oh, well I mean, that would be a rather inexact measurement-”
 “I could do it multiple times, increase the sample size.”
 “I suppose that could work, but,” Philly’s gaze unfocused as he did some rough calculations in his head, unwilling to let the internal yelling decide his actions without at least considering the scientific implications. “I’d need a lot of results to get an accurate estimation.”
 “Well, I guess that means we’ll have to come down here more often, since the elevator will probably be fixed up before too long.”
 “Unfortunately.”
 This wasn’t the first time Flynt had carried Philly, though it would be the first test over such a long distance, so they didn’t waste any time with sorting out the details. Flynt stepped close to Philly, who put his arms around the corvice’s neck as he was gently cradled into Flynt’s embrace, as if Philly were a particularly large cat he was carrying. He nudged open the door to the stairs with his foot and began the long trek upwards, one step at a time.

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  [MORBIT+TCP] milgram's team
Posted by: milgram - 05-01-2020, 10:37 PM - Forum: [HOARDING PILES] - No Replies

i'll put each character in an individual post

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  Dangerzone High -- an unofficial morbit story
Posted by: anima - 04-14-2020, 02:54 AM - Forum: [ADVENTURES + COMICS] - Replies (63)

KATE: Alright, Project Plot Armour is up and running!
RIJK: Can I back out of this?
TORPEDO: No, you can’t.
KATE: The thing’s already on…
RIJK: Are you sure? Moon Logic had a higher aptitude…
BULLET: He said no, there’s nothing we can do about that.
MOON LOGIC: Yeah, I’m not letting anything read my thoughts, no matter how innocuous a device.
RIJK: But what about Amity, or Dragon Kite, or--
AMITY: You scored much higher on the aptitude test than I did, we can’t do anything about that.
DRAGON KITE: Besides, you’re the one who needs protection the most out of us, pal.
RIJK: How about--
 
Kate Geartown puts a hand on my shoulder. She’s trying to calm me down. It works…
 
KATE: Hey, buddy. Besides some of the people in the infirmary, you’re our best candidate, and even then you’re probably going to be better at this than any of those kids would be.
AMITY: Any…?
DRAGON KITE: There are only two or three of them, aren’t there?
MOON LOGIC: Three. Alicorn, Exalt, and Maize.
RIJK: And you’re sure Alicorn wouldn’t be better--

Kate smiles warmly, nudges the hand on me in a comforting motion.
 
KATE: I don’t fucking know, honestly.
KATE: But you’ve been chosen for it, and we can change that later, but for now, we should at least give it a couple days, alright? I know you’re just nervous because you don’t think you’re good enough--
RIJK: Is it that obvious…?
MOON LOGIC: Yes.
BULLET: It’s definitely that obvious.
AMITY: You do say you’re nervous and insecure a good deal…
 
An awkward silence permeates through the room--

KATE: Anyways, you’ll be fine. You’re gonna be great at this, okay? We all know you’re good enough.
RIJK: I’m good enough…
KATE: Yeah.
MOON LOGIC: People aren’t measured in skills or any sort of value, for that matter. You have nothing to be insecure about; you’re every bit as much of a person as the rest of us. And-- Ms. Geartown, correct me if I’m wrong-- Project Plot Armour’s main requirement for its candidate is that they’re a person, correct?
KATE: You’re not a scientist, detective, but yeah basically.
RIJK: Ah… Thank you, everyone.
KATE: Oh, yeah, we should test if the thing works!
RIJK: Are you sure, Kate? You instructed me to give exposition beforehand--
KATE: Yeah, yeah, go ahead and do that, kiddo. Everyone be quiet for like a minute, okay?
 
Ah, er… Hello, everyone. I’m a student at Dangerzone High, a special needs school in the zone of Eclipse. It’s a little northwest of the Luxson Cluster… If that means anything to you. It’s… dangerous here, as the name implies. Our science teacher just gave me this… little pin collar thing… that’s meant to make me… protected by voices from another world, I think. That’s Project Plot Armour. I think the class just gave it to me because I’m the most likely to die, haha…

I’m supposed to listen for the voices from another world now, I think. Please, go ahead and say you’re out there-- maybe I can answer questions if you’re confused about this at all?

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  Photoshop Game
Posted by: 1011686 - 04-10-2020, 09:42 AM - Forum: [FORUM GAMES] - Replies (22)

A simple, yet fun forum game.

Take the most recent image, change it in some way (usually by adding something bizarre to it) and post it back here.

Starting Image:

[Image: fspZXu4.png]
(You don't have to just use photoshop btw)

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  -( T e t h e r e d )-
Posted by: SHIVERS - 04-09-2020, 06:42 PM - Forum: [OFFICIAL PROJECTS] - Replies (3)

[Image: AbinVhZ.png]
[Image: vdojlbJ.png]

(art = gray folie / pluralthey.tumblr.com)

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