09-22-2022, 07:14 AM
Well…if Roulette is as reclusive as Devo’s saying it is…
You should probably take a look around for some quiet places, little spots where there’s less action going on.
You start wandering around through the throngs of people, trying not to get your flippers stepped on as you do- there’s a lot going on.
The noise starts to pound in your head.
A back corner, behind the kitchen.
A...second living room. You think anyway. People are laughing and yelling.
You forget about Roulette.
You realize you’re looking forward to finding a quiet spot for your own sanity.
Outside in the backyard.
It's loud here, too; there's speakers here, synced up with the ones inside.
How is it so Loud out here, too?
There’s just…people.
Everywhere.
And the longer you’re aimlessly bumbling around, the less you believe that such a place could even exist.
You’re just about to give up hope until someone bumps into you, nudging you into something hard-
A banister, a staircase leading up to a second level.
...something’s…familiar.
You’ve been here before-
It feels like you must have, at least-
You take a step up, and then another.
As the music fades into a pulsing beat, it sinks in.
You remember the lights.
The noise.
You remember it was more bearable up above. ...You think.
There’s a door at the top of the stairs.
You raise your wing to turn the knob, but as you grip it between your pseudo-fingers, you hesitate.
Anything could be behind this door.
Playing into the hand you're dealt. Again.
What horror do you have to face now?
What's going to come crawling back into your head this time?
Was this all just a setup from the narrative to get you Here? Right Here?
And yet-
...You can't take the noise anymore.
You open it, slowly.
It's a bedroom.
A big bed.
There's something on the opposite side.
Junk, you think.
A heap of scraps someone had left-
It moves.
Barely.
You should probably take a look around for some quiet places, little spots where there’s less action going on.
You start wandering around through the throngs of people, trying not to get your flippers stepped on as you do- there’s a lot going on.
The noise starts to pound in your head.
A back corner, behind the kitchen.
A...second living room. You think anyway. People are laughing and yelling.
You forget about Roulette.
You realize you’re looking forward to finding a quiet spot for your own sanity.
Outside in the backyard.
It's loud here, too; there's speakers here, synced up with the ones inside.
How is it so Loud out here, too?
There’s just…people.
Everywhere.
And the longer you’re aimlessly bumbling around, the less you believe that such a place could even exist.
You’re just about to give up hope until someone bumps into you, nudging you into something hard-
A banister, a staircase leading up to a second level.
...something’s…familiar.
You’ve been here before-
It feels like you must have, at least-
You take a step up, and then another.
As the music fades into a pulsing beat, it sinks in.
You remember the lights.
The noise.
You remember it was more bearable up above. ...You think.
There’s a door at the top of the stairs.
You raise your wing to turn the knob, but as you grip it between your pseudo-fingers, you hesitate.
Anything could be behind this door.
Playing into the hand you're dealt. Again.
What horror do you have to face now?
What's going to come crawling back into your head this time?
Was this all just a setup from the narrative to get you Here? Right Here?
And yet-
...You can't take the noise anymore.
You open it, slowly.
It's a bedroom.
A big bed.
There's something on the opposite side.
Junk, you think.
A heap of scraps someone had left-
It moves.
Barely.
The camera's aperture looks in your direction,
then resumes staring at the ceiling.
Its electronic voice rolls out; slower and quieter than usual.
then resumes staring at the ceiling.
Its electronic voice rolls out; slower and quieter than usual.
ROULETTE: ...Did you need to use this room?
A pause.
ROULETTE: ...I can leave.
It doesn't move to get up, though.