12-05-2019, 01:04 AM
(This post was last modified: 12-05-2019, 01:05 AM by skinstealer.)
RESEARCH TOPIC: SPAWN POINTS
SP-1-4: What affects TCP spawning?
By now we have ample data on spawn points, enough to know that certain environmental factors affect spawning points, both in how frequently they spawn TCPs, and the kinds of TCPs spawned. The next natural question to ask is what specifically affects this, and how can we possibly manipulate it. Being able to identify the factors that contribute to TCP spawning means that we'll be able to modify said factors and make spawn points safer, or provide resources more readily to TCPs based on what kinds are likely to spawn.
Your task is to return to your spawn points (or find new ones, whichever is more convenient/gets the best results) and record a few things for us: what kinds of TCPs spawn, what factors could possibly correlate to these types, and anything else you can find. The more unconventional the info, the better- we need to consider every aspect here for best results.
SP-1-5: What are the different kinds of scraps?
There are many different kinds of scrap in this world, identifiable by their appearance and qualities. Similarly to TCP types, most can be described with a noun. Some examples include bone, light, sound, and cloth, though theoretically infinite kinds exist. On top of this, people have innate affinities for different kinds of scraps, though this affinity can be changed over time, as the person changes as well.
Your task is to find scraps and identify them, especially if you feel drawn to them. Affinities can be picked up on primarily by feelings of belonging, which...admittedly, isn't very scientific, but for now it's all we have to go off of. If you can find scraps that line up with your affinity, it will help with research immensely- your best bet is to look in places that have personal significance to you, or places reminiscent of them...we wish you the best of luck, and look forward to any and all data you bring back.
SP-1-6: What is the correlation between spawn points and scrap intensity?
Scraps and spawn points are definitely linked, we can say that much for certain. However, there is still one thing left unknown- the link between scrap intensity and spawn points. Spawn points seem to have an abundance of scraps nearby, with more powerful scraps clustered around more active spawn points...but we'd still like evidence to verify this theory.
Your task is to measure the intensity and frequency of scraps by your spawn points, and record what causes there might be for their appearance. If we can pinpoint what causes more powerful scraps, we can better prepare areas with more powerful scraps for potential spawn point development.
RESEARCH TOPIC: HORROR
HR-1-2: What mutations are most common?
Horror causes mutations, a well known fact of life here in our world. Different areas however seem to encounter different kinds and rates of mutation, hypothetically due to the kinds of horrors laying unseen underneath the vents.
Your task is to find what mutations are most common near your local horror vents, and theorize as to why- what kinds of environmental factors possibly tie into these mutations, and what other factors may be at play here as well- consider the species of the people you interview and poll.
HR-1-3: How are mutations managed?
Mutations require care and upkeep in day to day life, typically through medications and other treatments. Some people have their mutations modded away, at the very least on a surface level, but others embrace their mutations and make them a notable part of their appearance.
Your task is to find how people in your area manage their mutations, and the steps they take to keep their lives stable- or even improve their lives, depending on the mutation.