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[TCPDEX] TCP Research Initiative - skinstealer - 09-23-2019


this thread is a part of the TCPdex RP (proper name pending), and can only be entered once you've gotten your player character from here. anyone can go grab a player character, but you gotta have that starting TCP to get in on this. thank you!

Thank you for your participation in our brand new TCP Research Initiative! As former residents and specimens of the TCP Research Facility of Hoopla, we know we can trust you to get results. Your job as researchers will be to document findings based on topics sent out by researchers, typically ourselves. With TCPs from the Housing Initiative going to places all across the globe, we believe that your input, even when alongside your typical day to day schedule, will yield huge results. 
 
As promised in our initial letter, you will be awarded a base amount of [REDACTED] cash for each report given, variable credit towards goods and services sold/processed by the Facility based on the quality of your reports, and occasional bonus opportunities. Your report can be brief, even a bullet point list will do- though reports detailing more substantial, documented evidence towards our research goals will be awarded more credits. You are welcome to include images, drawings, photographs, physical goods, anything that helps you to create your report. As long as you get us results, we're willing to be flexible on what the medium of those results can be. 
 
We will occasionally post a new research topic, though older ones can always be revisited. If we are able to use your reports to further our own research finding, we will post an update and award bonus credits. Good luck!

CURRENT RESEARCH TOPICS

TCP Spawn Points [SP]
Horror [ HR ]
[SPECIAL] Darkest Night [DN]



RE: [TCPDEX] TCP Research Initiative - skinstealer - 09-23-2019


RESEARCH TOPIC: SPAWN POINTS


SP-1-1: Where are the local spawn points?

TCPs like yourselves spawn via the collective thoughts of people here on Morbit. If someone thinks of a TCP type, a TCP of that type will spawn somewhere on the planet. However, our research reveals that the locations TCPs spawn in are not fully randomized: TCPs come from specific spawn points, spread all across the world. 

Spawn points appear to be limited in that they need to be in areas with enough space to spawn the TCP types that come through, but aside from that, can be in any location, including underground and underwater. Spawn points appear to be initially compatible with a type (a fire type will not spawn underwater, etc), but do not ensure initial survival (a fire type could still spawn by water, or in a rainy area). Many TCPs die early on in their lives due to insufficient resources or safety in their spawn area. 

New spawn points can materialize, old ones can fade, and they're notoriously hard to track. We do not know why spawn points come and go, or what triggers their creation/deletion in the wild, but we have been able to create our own spawn points within the lab. You yourself came from one of our manipulated spawn points, allowing you to spawn in safety, and with resources at the ready. The more we understand these points, the more we can develop tech to help newly spawned TCPs. 

Your task is to locate the spawn points in your area, wherever that may be. To find a spawn point, look for areas with higher TCP concentration, and ask those around you where they first spawned. Spawn points can be anything from a single location to a wide area, can sometimes focus on a specific kind of TCP (though not always limited to category), and have different levels of activity. Please record any details you can find about your local points, along with their locations. We may send researchers out to analyze spawn points of particular interest, so do your best!


RE: [TCPDEX] TCP Research Initiative - cosmo - 09-24-2019

Hello, Clarice here! I have been very busy with my newfound position at the Children’s Science Museum, so unfortunately I only have a sample size of three. However, I still feel you will be pleased with the results. Smile

Interviewee one was a spice type who had received a free ticket as part of a deal with a local resource for newly spawned TCPs. He was quite eager to learn! On my break I was able to approach him and ask a few questions. As luck would have it, he actually knew of several TCPs who shared a common spawn point as they were all brought in as a group together. The approximate coordinates of all spawn points mentioned can be viewed in the attached document.

Interviewee two was a moth type whom I found bumping into my window late at night. It was attracted by my reading lamp. Anyway, as any good scientist does, I took advantage of the situation for research! Unfortunately, it was from out of town, and having flown quite a distance from its original spawning area, it had no idea how it might describe it to me in a way I might recognize. Still, for the sake of being thorough, I have included a guess at the coordinates by making use of an online map program. Take them with a grain of salt, though.

Interviewee three was a fly agaric and recovery hybrid type who was at the museum to give a talk on science’s application in the medical field (supposedly they work at a hospital.) While they could not recall precisely where either of their components spawned, they mentioned that the hospital they work at has had a high number of TCPs spawn in or near it. I theorize that this hospital may be located adjacent to a spawn point as well.


RE: [TCPDEX] TCP Research Initiative - RibbonCharm - 09-24-2019

Hello, it's Timothy! Everything is going well at Silver Heights, even though I'm the only TCP there so far... I already found a job as a florist's assistant, with Mx. Wander helping by putting in a good word for me, and I meet a lot of new people every day!

It wasn't long after I got my objective that a wheel type came in with a cart attached her back, with TCP-sized packages for my boss. I stopped her before she left, and asked her about the spawn points around here.

She was a bit annoyed, but willing to answer my questions. She actually wasn't from Hearth, so she couldn't tell me about its spawn points, but she did ask me about a meadow, where her "wife" spawned. Are wife-types a thing?

I asked her if she remembered where the meadow was, and if she could take me there. She reluctantly agreed, and my boss said they'd still pay me for the missed time, so I went with the wheel type to the meadow.

(Enclosed is a childish drawing of a meadow. It looks like Timothy did his best.)
[Image: jCMPMAm.png]

Mx. Wander accompanied us and took down the coordinates. There were a few new TCPs stumbling about, but not many. The wheel type says it used to a lot busier... I tried to offer the new TCPs some help, maybe have one or two stay at my house, but the wheel type just pointed them in the direction of the city and gruffly told them to get a move on. She's a real no-nonsense cat.

I tried to ask the wheel type more questions, but she said she was going to be late with her next delivery if she stayed any longer, and zoomed off before I could ask anymore questions. That's alright, I didn't mean to keep her from her job for so long. It seems like its very important to her!

Since Mx. Wander was with me, I asked them if they knew about any places where lots of TCPs appear, and they seemed really excited at that! Apparently, the lake next to our community spawns a lot of aquatic TCPs! It started happening recently too. Mx. Wander sent its coordinates, as well as the ones for the meadow.

[Image: 4Schymj.png]

Mx. Wander told me not to get too close, since there's a Leviathan in there right now. No one can enjoy swimming while it's there, and it's hard to get the other TCPs out of the lake. They said they'll handle it though, so no worries! Apparently their friends won't do anything until someone complains, but Mx. Wander is try to avoid that. Aren't they nice?

That's all I have for now! I'm sure there's more around here, but I can't afford to stay away from work for too long, I've got a "mortgage" to pay, whatever that is! I'm hoping I'll be able to write to you again soon! Thank you so much for helping me find a place here!

(The document with the coordinates is quite large, even though it doesn't contain much. Looks like Frailie is still writing in large text, and remains completely unaware of it.)


RE: [TCPDEX] TCP Research Initiative - seppawku - 09-25-2019

Spawn Points#1

The main spawn point close to Mercy's housing seems to be in the city, Merit! The visiting TCPs I talked to had spawned in places just out-of the way of the traffic of people -- in back alleys, the tunnels, and even the sewers, but, it seemed that it wasn't uncommon for newly spawned TCPs to be squished by something, or hurt.. the city seems to keep spawning TCPs from the thoughts of its citizens, but I wonder if the points are really all hidden like that? If they're prolific enough, it could be that they spawn everywhere here and most of us don't survive.. a really scary thought.

[Attached image is printed from an instant camera, fuzzy and clearly taken from low to the ground.]
   



RE: [TCPDEX] TCP Research Initiative - victorianflorist - 09-25-2019

SPAWN POINTS #1
Clive

Now, my time with Happy so far has been largely devoted to organizing my lodgings and working hours. Which I am incredibly satisfied with. I have had the opportunity to scope out the local TCP scene for spawn points. Instead, I've found an... unregistered TCP collecting operation. I'm unsure of the group's intent and what happens to the cats they gather but Happy and I are... investigating. 
We've located one of their primary..... collection locations, a spawn point in a burned-out storefront. According to Happy, the fire was.... years ago. It's uncommon for a downtown Method storefront to remain so dreary for so long.

[Image: n44aoTC.png]
[Artist's Rendition - The artist is me, Clive.]

The group consists of a.... hairless Karacel, a Snuglin Parody, and a gruff looking Pockitt. One of them visits daily and tosses all the TCPs they can find into a sack, carrying it off. Happy and I have been grabbing the cats we can and sending them to the institute. We could really use some.... backup on this spawn point.

In terms of the point's output, it seems to spit out mostly body and storage category TCPs. The store was formerly a pharmacy, so.... perhaps the thoughts surrounding those afflictions are being drawn here? Other.... affliction related cats tend to come out of here. Holistic Nature-types, medical profession creature-types, and anatomy-types are quite..... common.



RE: [TCPDEX] TCP Research Initiative - skinstealer - 09-26-2019

@chemtrails
Your report intrigues us...hospitals seem to be very active when it comes to spawn points, and that makes us wonder: is there a correlation between amount of scraps in an area and how active a spawn point is? Perhaps there's more to be learned here...Good work!

+10 points for report submission!
+5 points for followup potential!

@RibbonCharm

Meadows seem like an ideal spawning point for TCPs, especially if they're close by to a city (let alone one as big as those found in Hearth...). We should look into making some easy to construct structures to set up in areas like that...Good work!
+10 points for report submission!
+10 points for visual evidence!

@seppawku

Finding ways to keep TCPs that spawn in urban areas safe is a challenge, and one that we'd like to solve. There's a lot of research to be done on our end in creating safe habitats that we can spread around...and get permission to do so, on top of that. Good work! 
+10 points for report submission!
+5 points for visual evidence!

@victorianflorist

TCP "collection" is highly illegal, as you'd imagine- thank you for reporting this crime to us. We'll be sending out representatives to investigate personally, and if possible, we'll try to acquire the storefront ourselves and renovate it into a proper lab outpost. Thank you, and good work!
+10 points for report submission!
+5 points for visual evidence!
+5 points for followup potential!


RE: [TCPDEX] TCP Research Initiative - skinstealer - 09-26-2019


RESEARCH TOPIC: HORROR

HR-1-1: Where are the local horror vents?

Horror mutation isn't something that's brought up often with TCPs, though it's just as dangerous to you as it is to any other complexes. TCPs like yourselves are just as susceptible to horror mutation, and can mutate in new and strange ways, often causing specific conditions- ones that we take very seriously as researchers, at that. This research prompt is not to be taken lightly- we want you to investigate horror vents. Horror vents, well, ventilate horror radiation from under the planet's crust. Most of them are hard to detect and not particularly dangerous outside of direct, constant exposure, but those left unchecked can cause serious damage to a nearby population. 

Horror vents are typically cracks in the ground, sometimes under buildings or otherwise undetectable. For your safety, we do not recommend seeking these vents out in person. You're better off investigating via testimony and statistics- ask the people around you, look into mutation statistics, and as silly as it sounds, consider following urban legends. Local folklore can be more telling than you'd expect, especially when dealing with something as mysterious and terrifying as horror radiation. Finding out what kinds of mutations are caused by local horror vents could be very useful as well- we have some evidence that horror vents have patterns in how they transform people. 

By letting us know where your local horror vents are, we can look into preventing damage done to your local community, and make your home (as well as the world at large) a safer place to live. We have equipment that'd allow us to research any spots you find further- please, once again, do not seek out the vents directly. Your lives matter more to us, and we have what it takes to follow through on these reports. Do your best!


RESEARCH TOPIC: [SPECIAL] DARKEST NIGHT

DN-1-1: What areas celebrate Darkest Night?

Darkest Night is a holiday celebrated all over the globe, and centers around celebrating the darkest night of the year- a universally agreed upon day by (most) gods, meant to encourage people to gather together and appreciate their lives together under lantern and candlelights. Of course, this is far less effective in cities where there's plenty of light to go around, but it can be quite stunning in rural areas or towns. Many areas celebrate with block parties and masquerades, some going as far as to make full costumes and prepare feasts of sweets. 

Why is this relevant to your research? For one thing, as newly spawned TCPs, it's up to you to learn all about the world, and holidays are a big part of that. Not all of our research initiatives have to be boring, after all! 

With Darkest Night approaching, your job is to find out whether your area celebrates it, and how! You aren't required to take part in any festivities of course, but it helps to know what's going on in your local community. If we hear back anything particularly interesting that could lead to bonus opportunities for our lab, we may send out researchers to investigate. Have fun!

OOC Note: Special research topics have a time limit, and will lead to bonus events + point rewards! They're intended for holidays and other fun events...enjoy!

This research post will be active until November 9th, 2019.

RESEARCH TOPIC: SPAWN POINTS

SP-1-2: What is the correlation between spawn points and scrap activity?
We've received some reports that spawn points can be particularly active around hospitals, schools, and even graveyards- this begs the question...does scrap activity have some correlation to spawn points? Could this be the missing link between what causes certain types to spawn?

Scraps are a phenomena that you've heard of during your time here, seeing as all of you were tested for sensitivity. The majority of you have no way to interact with scraps, let alone sense them, but that does not keep you from investigating their presence. While they're far easier to detect with innate abilities, we here at the facility have developed technology that allows TCPs to view, touch, and examine scraps even without sensitivity. Right now, we have no way of creating tech that could let you manipulate them, but pure observation is all that's needed for this report. 

Back to scraps- they're parts of the soul, and contain memories, emotions, and energy. They often resemble orbs made out of various kinds of matter, though many have been observed to attach to objects and even people. People develop and shed scraps naturally over the course of their lives, separating from their source after a notable event in their life. Trauma and injury are well established causes of scrap shedding, as well as death, birth, relationships starting/ending/changing, and any other notable changes in a person's life and experiences. Using the tech we've sent along, you should be able to look inside of scraps you find, though it's best to be careful- in the case of particularly powerful scraps, you will experience the contents of the scrap as if they were your own. 

Your job is to visit your local spawn points and investigate what kinds of scraps linger around, and whether they relate to the frequency and kinds of TCPs spawned. Please report back any and all findings. Should a notable correlation be found, we will send out extra researchers.

Your new scrap-viewing equipment has been included along with this letter. Each piece of equipment is unique, customized to your unique typing- you should be able to use your abilities for a bonus effect! Those who report back on how their tech works will be awarded bonus points, as field tests will be invaluable for us furthering our developments.

OOC Note: You can choose how much scrap sensitivity your TCP has! 

SP-1-3: What do people currently utilize spawn points for?

We've received some reports saying that some local spawn points have been used for crime, something that concerns us greatly...this research prompt is simple. You are to interview those around your community, and, if possible, observe the spawn point directly to see what happens to the TCPs that are spawned there- do they go on their way, are they directed somewhere, are they taken? Any observations are useful to us.

Spawn points of particular note will have researchers sent out to investigate...we hope that the crime rate will be low, and that most spawn points are safe for people. That said, we need to know for sure...good luck! 

OOC Note: Parts can be done out of order, and require separate reports! That said, it's recommended to do them in order- most of them will make better sense that way, and build up on eachother.


RE: [TCPDEX] TCP Research Initiative - Pichi2214 - 09-26-2019

Part 1: Where are the local spawn points?

- First Letter

Two letters in a small envelopes arrive. The first envelope is labelled “TCP Research Initiative”, the second one is labelled “For my old friends, please give this to them”.

Upon opening the envelope the research envelope the letter is visible. There’s many splotches of dark purple fluid across the paper and the writing is kinda sloppy, but it’s evident that whoever wrote it tried their best.

Hello Research Staff,
the first letters arrived when I was still waiting on the ship to my new home, so I talked with Floof about spawn points. They said that before this they never really heard of them, but it would make sense. Floof told me about that one time when they went to eat something in the middle of the night and opened their fridge, but the fridge was filled with TCPs! 
A spawn point seems to have formed there and over the course of the day a few TCPs ended up in the fridge. Most of them seemed to be food themed (soup, cauliflower, spoon), even though there were some completely unrelated ones like a unicorn or radar type. Floof was so kind and showed me old scribbles they made after this happened, I attached pictures of them to this letter! (just turn the page around)

On the right side of the paper is a small paper clip and upon turning the paper around these two sketches can be seen
.
[Image: 626776051720388610_unknown.png]
[Image: 626776141985873930_unknown.png]


Floof said this was the only time they saw fridge TCPs, but it could be that they just didn’t notice the newly spawned TCPs before they sneaked out. Maybe some spawned somewhere else in their apartment and just left through a window before they were noticed.
Oh and in case it is important, Floof lives in Hearth!
I will write a new letter once I safely arrived in Luxson and try to report on things I find there.

The letter is signed with the name “Markus” and a paw print on either side.

[Image: 626781911309615104_unknown.png]


RE: [TCPDEX] TCP Research Initiative - cosmo - 09-27-2019

Clarice, responding to Research Topic: Spawn Points, part 2.

The technology I received for my research was exceptionally fascinating! I took the liberty of sketching it to warm up in case I found anything in the scraps that seemed worthy of visual documentation. (I will warn you though, I am a scientist, not an artist.)

[Image: 626994593010941972_clarice2.png]
fig. 1

Fig. 1 depicts a simple visor, not unlike the sorts of goggles one would utilize in a lab setting. There is a cavity within the visor in which there are two small ball bearings on a track. To activate the scrap-viewing capabilities of this equipment, I would ascend and use my ability on the ball bearings. It seems the force of the impact - or perhaps instead, the use of my ability - powers the device, allowing me to view and handle scraps.

I sought out the hospital Remedy had mentioned and discreetly activated the goggles in the lobby. However, I was somehow detected, and the receptionist asked me what I was doing. Once I explained, they showed me to a hallway near some empty rooms, which was kind of them. I once again activated my device and got to work!

I found what I believe was a bandage type scrap. I do not really know what it means, but it feels significant! Maybe! I hope so. Upon looking into the scrap I was overwhelmed with a feeling of genuine amusement. It was not that I found its contents amusing, but rather a feeling of amusement was what it contained. There was a memory of a whitish TCP entertaining a karacel child, causing them to laugh. I wish I could identify the TCP's type, but the scrap seems to have been from the point of view of the karacel, who never got a close enough look.

[Image: 626988950938189824_clarice1.png]
fig. 2

Fig. 2 depicts the bandage type scrap and the scene with the karacel child in bed. There are a lot of children at the museum too! I think I like children, they are very inquisitive and like to learn. Those are good traits to have. I saw some other scraps on my way out, but I did not have time to sketch or identify them because it was nearly time for my shift and I still had to get back to the museum (don't worry though, I was on time.) One looked very squiggly and another dripped a lot. Okay, that's all! Clarice, signing off.



RE: [TCPDEX] TCP Research Initiative - skinstealer - 09-27-2019

@pichi1224
More evidence towards spawn points having typings with correlations to their locations...excellent work. The fact that there are food types here is particularly intriguing- could TCP typings also relate to the kinds of objects in an area? We're going to have to look into this.
+10 points for report submission!
+10 points for visual evidence!
+5 for followup potential!

@chemtrails

Good work on finding a scrap, especially with such a specific typing...perhaps such a thing could be linked to healing memories, or recovery? If only we could develop technology that let us use such a thing, who knows what powers they may hold...
+10 points for report submission!
+10 points for visual evidence!
+5 for utilizing new tech!
+5 for followup potential!


RE: [TCPDEX] TCP Research Initiative - AceOfNothing - 09-27-2019

Spawn points #1

Getting my research to you has proven to be difficult, so I apologize for this taking so long. Lumikki had initially intended for to stop in Hearth, but their contact was missing. Missing is the nice way to put it. They couldn’t handle gathering any scrap there, it seemed unpleasant, so we hurriedly headed to a different contacts house. I didn’t have enough time to find a spawn point while we were there.

We are currently at a beach house in Hoopla, staying with an obj Lumi says is a distant cousin. I believe this may just be endearment. Kringle, the other tcp traveling with me, has taken to following me around, so pardon me mentioning and sharing this research with her. The beach is our selected base for now to hopefully collect coral scrap for me, I’ll bring that up next time. I’ve found two spawn points so far in Hoopla, but neither is easy to get to. I warn if you attempt to look into them to be prepared.

Kringle and I were traveling around the city, trying to get cats to talk to us. We got into a scuffle with a particularly aggressive trash type, who stopped just short of breaking Kringle’s glass. Kringle swears she she would have won, she is wrong. The trash type said we gave him a good fight, so he led me down to a sewer, swearing it was where he himself spawned. Going down into the drain, I was happy to find it was full of incredibly friendly cats. Alligator types and rat types are apparently the most common at this particularly point, along with roach, alley cat, and trash types. I even met one goldfish type, a rather large cat surprisingly, it didn’t like to talk. It just watched from a distance. I was humored when an alligator type appeared, my companion screaming and falling into the water. The goldfish fished her out before she got any damage. This spawn point seems to be fading, less cats are appearing they say.

You can find this spawn point by a BurgerBank, one that sits across from a Wanedy’s. Street was either 22nd or 32nd, I can’t remember.

The second spawn point I found about three miles out into the ocean. Kringle tried to follow but the water pressure bothered her head, so she returned to the land. I hadn’t seen many cats, and the ones I did stayed in schools and seemed to rush away from me. I was close to giving up when I found it. A bustling reef, full of a wide variety of cats. Eels, octopi, fish, crab types, anemone and kelp types, and the most common and most friendly being bubble types. I was in awe by the pure density of cats here, everywhere I looked their seemed to be another one. I watched several spawn, each being greeted by the open arms of a new friend. Here I also found an overwhelming amount of scrap. Happiness and confusion mostly, if you’re curious. I’m going to move on and maybe bring this up another time. 

If you walk the beach you will come across a wide cabin surrounded by sand castles and shells, with a monster that lives in the house. The spawn point is almost straight into the water from there. It takes a while to get there though, so do be patient.

I am not an artist, neither is Kringle, however she insisted on adding these drawings. I think her goal is to embarrass me, but I’m going to include them anyway. Jokes on her.

I will try to respond quickly with more research, I am not sure if Lumikki plans to stay on this beach long or not. I’m going to attempt to send a scrap-globe with my next letter, it’s what Lumikki uses to hold scrap. That would be of interest right? I apologize, not the proper letter for this. 

Stapled to the back are two poorly drawn pencil sketches of what appears to be the spawn points. You honestly can’t tell if effort was point into them or not. 
       

The letter is only signed on the outside, with Trevor in big bold letters. Lumikki and Kringle have also signed, Lumikki taking the time to dot their i’s with snowflakes. Inside the envelope is an annoying amount of sand, have fun cleaning that up.


RE: [TCPDEX] TCP Research Initiative - cosmo - 09-29-2019

please watch here: https://youtu.be/ljN0Y8Boxu8


RE: [TCPDEX] TCP Research Initiative - seppawku - 09-29-2019

Spawn Points#2: Scrap Activity (attached: Beta-test of assigned tech)

Quote:***TECH DESCRIPTION: When I was tested for scrap sensitivity, it wasn't very high.. without the tech you guys sent me, I can't really see or feel them? But, it does feel noticably weird to walk through them. (Figured I should say how it felt without the assist!)
The camera you guys sent worked fine to see them on its own, but.. I spilled some of the ink on myself refilling it, and that was alot more telling..! While it was still wet, it sunk into my fabric as patterns of the scraps, and then I could see the memories that were part of them, and knew what type they were. They all had different colors and textures on me, too! When the ink dried, I lost sight of them again. Sorry for the waste, though.

     
   
img 1: A shaky picture likely taken on a phone camera of the tech given. Ink splattered underneath it and onto the screen, and a container of it sits open next to the camera. 
img 2: A much better quality picture, this time printed from the scrap camera - the ink on Trice's fabric, and the scrap patterns, both shine out against the rest of the image. 

Scrap clusters form from both the spawn of new TCPs and the ones who were hurt or killed almost immediately: I think the combination of frequent 'births' and deaths might be feeding the spawn point in a cycle? Scraps from deaths = more attempted spawns of that category and type.

I have a theory that the intensity of scrap activity is part of why these points have less traffic than the rest of the city? The alleys and subway tunnels that have the most spawns don't seem to have any other reason people avoid them. The power in overhead lighting and the rails jutters a lot, and attempts to cleanup or light the alleys seem to fizzle out. When I talked to some non-TCPs, they said passing through the spawn points was kinda draining and itchy, worse the more scrap sensitive you are.. People trying to pass through as fast as possible when they do need to go through them also makes them more careless. That felt like how most of the new TCPs get hurt..



Spawn Points#3: Local use

1. Younger people here seem to use spawn points for dares! "Stay by spawn without getting spooked or caught by an adult til you find a TCP to take." ): A lot of the young kids let them go at least.. it's considered kind of dangerous to do, but 'everyone knows' it was a common thing in each generation..


2. The spawn cycle I mentioned in report 2 is established enough that people are taking advantage of it to farm scraps.. they'll leave the spawn point alone to let the TCPs spawn naturally, and take about half the scraps at once. Enough to keep sparking more, if that's what's happening, and enough for a lot of magic, as well as keeping the spawn points accessible. The rumors say they keep their faces covered, and that they come and leave quickly at night. (If the scraps building up wasn't enough to discourage people from using the spawn points too much, they might be messing with the lights and trash so fewer people come by? I couldn't tell if these were natural or not, maybe a repairman could say for sure?)



(hand-written on the bottom of the printed reports, in trembling script) I'm sorry for sending two reports at once! While poking around the scraps for the first part, I caught sight of the people taking them myself.. I'm glad to have proof and follow-up info, but it was kind of scary.


RE: [TCPDEX] TCP Research Initiative - skinstealer - 09-29-2019

@AceOfNothing

Thank you for your report...it definitely seems like there's a correlation between environment and what TCPs spawn- all of the types you've mentioned underwater were well suited to their environments. This is great news for us, as it means we can create shelters with a higher potential for success and safety! Great work.

+10 points for report submission!
+10 points for visual evidence!



@chemtrails

Thank you for your interview footage- we'll send someone out to help Hew when we can. Finding new horror vents is crucial to our research, especially if they're causing trouble in their local communities. In the future, please don't make promises on our behalf- but this one is one we can keep.
+10 points for report submission!
+50 points for video evidence!

@seppawku
Interesting info on the tech we sent, can't say we expected that...we'll put some researchers on it and see about using this data to improve its effectiveness. The correlation between scrap intensity and spawn points is one we haven't looked into as much, let alone the idea of a cycle...perhaps this is how spawn points persist even in dangerous areas...
+10 points for report submission!
+10 points for visual evidence!
+5 for utilizing new tech!
+5 for followup potential!

As for your second report...scrap farming has been on our radar for some time now, but having a lead on a proper location will help us crack down on people harvesting scraps via hurting TCPs. We will do our best to help out, and make your area a safer place. Good work.
+10 points for report submission!
+5 for followup potential!


RE: [TCPDEX] TCP Research Initiative - Shifter55 - 09-29-2019

This is Lively, the town my application was referring to was Perchant, it was a station of a tramway line that went over the mountains even before the neighbouring zone froze.
A few of the cable machine yards are operating still, but all that is going up now are salvage teams. The TCP apartments are in an old hotel that has been converted to serve as a home base for the group that is working this observatory.

Most of the TCPs here are from elsewhere in Hearth, but there's some locals running services for information and purchasing goods...
It seems a third of the local TCPs regularly spawn inside a small warehouse where material was left after most of the yards shut down, but occasionally some will spawn in the area surrounding it.
Most of the irregulars were Form and Nature types, with the warehouse having large quantities of Storage and Body types spawning.
Apparently the warehouse held lost items in addition to what couldn't be moved away from the station, but has been stripped for materials by the resident TCPs to make better use of the space.

The salvage teams occasionally bring in TCPs from Bluster too, which end being cared for by the community here, even the ones unphased by the environment seem to prefer having company and support when they need it.
A couple seem to have been brought in by a team focused on rescuing TCPs, that travels to locations like this, given the distance they would need to cover, maybe they are working with Complexes for transportation?


RE: [TCPDEX] TCP Research Initiative - RibbonCharm - 09-30-2019

Horror, Part 1: Where are the local horror vents? (Warning for body horror)

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RE: [TCPDEX] TCP Research Initiative - knux400 - 09-30-2019

SP-1-1: Where are the local spawn points?

Funny story, this one actually happened on the way back to Forceps' place. The spawn point in question appears to have been formed inside a large underwater geyser. Upon exiting the tunnel to investigate, it was found that various TCPs spawn in the bottom of the geyser, then are gently shot up into the water. The TCPs spawned are mostly types related to water, such as various sea creatures, coral, or kelp, although on occasion a seemingly random TCP type would emerge. All of them seemed able to swim after some flailing about, and most were happy to explore their new surroundings.

According to Forceps, it's located about three miles out from the southern coast of Bluster. It's really only accessible via their tunnel network, but I asked, and they'd be willing to let researchers in as long as they're good to the residents. It's visible from tunnel 21C, and there's a maintenance hatch not too far away that one could use to swim to it.

On the subject of Forceps' hospitality- it's not overly cozy, but all the basic necessities are there. It's a bit like living in a large hotel room, really- the space is designed to make efficient use of space without feeling cramped. There are a few generic decorations up on the walls (landscape paintings, pictures of trees, etc.) but Forceps says we can put up whatever we want as long as we don't do any damage to the walls themselves. I've left everything the same as it was, since I'm not planning on settling in one location for long.

-Petra

(there are two letters enclosed in the same envelope...)

SP-1-2: What is the correlation between spawn points and scrap activity?

I honestly thought there was some kind of mix-up when my package arrived in the mail, but then I saw the letter on top and realized what it was supposed to be. I guess someone at the R&D labs had a bit of a sense of humor when coming up with items "related to my typing". Anyway, the sword you sent me works pretty well, even if it takes some getting used to. When I hold it, it sort of pulls at me and leads me to the nearest scrap. When I get close, I can almost see it, except I can't see it, if that makes sense. I know where it is to the point where I can sort of imagine it being in my field of vision, but it's not actually there for me. If I actually touch the sword to the scrap, I can sense the memory inside- it sort of feels like when you suddenly remember something, like you forgot your keys or you left the oven on, but it's a new memory instead.

Anyway, I took the sword back to the geyser from the other day and observed the scrap activity there. It's pretty interesting, actually- shortly before a TCP spawns at the bottom of the geyser, there's a sort of miniature explosion as a new scrap is created and then pretty much immediately bonded to whatever TCP is spawned. Sometimes scraps will drift down from above and attach themselves to the newly spawned TCPs. The TCPs seem to have mixed responses whenever this happens- the third TCP I saw cut my research a bit short as it began sobbing uncontrollably and I had to console it. For privacy's sake, I decided not to look at the scrap that had affected it so much, although I can take a guess as to the nature of it.

Forceps and I took the TCP in, and thankfully we were able to find a good home for it among Forceps' other residents. I hope it's doing okay.

-Petra


RE: [TCPDEX] TCP Research Initiative - Clockwork Citrus - 09-30-2019

SPAWN POINT #1~~~

   I found a few spawn points here near where I am staying, there is a valley and in the valley is a very active spawn point. It’s kinda like a large hole. I’ve seen a bunch of tcps spawn there,but it’s hard for some of them to get out but they do eventually, I didn’t get any pictures this time but maybe next time 
- imogen


RE: [TCPDEX] TCP Research Initiative - allhallowed - 10-01-2019

SPAWN POINTS No. 1
I had quite a bit of trouble finding a spawn point until Entropy stepped in. It explained to me that due to the combination of a smaller population and less wide spread awareness of TCPs, it takes a while for TCPs to spawn. Since I was trying to find a spawn point thru looking for high concentrations of TCPs like you suggested, it wasn’t very effective. Instead, Entropy guided me to a spot that they said had a high concentration of scraps (I can’t see them so I had to take their word for it.) To test if it was a spawn point, we sat there thinking of TCP types until one showed up! (Again, there aren’t so many spawn points here nor people who are thinking of TCP types, the chances of seeing a TCP we thought of in this manner is far higher than it would be on Morbit.) I thought it was very clever of it, and I had a lot of fun trying to figure out this puzzle together. It was like a treasure hunt! ]D

SPAWN POINTS No. 3
Today Entropy and I saw some people in masks and white coats taking away some TCPs. We hid so that they couldn’t see us, but one of them came close enough to our hiding spot that I was able to get a picture of their face.
[Image: 5TqZS9i.png]

They seemed to be using the same method we had come up with, of thinking of types and waiting for them to show up. I wanted to stop them but Entropy told me not too. I think of Entropy as being so brave but they seemed nervous. It turns out that the masked people are followers of Tonic. Entropy said that the people were going to bring the TCPs to Tonic, to see if they would help in his research. Tonic’s followers would do anything to impress Tonic, which is why Entropy was nervous. It says that Tonic is not a bad person though, and that he will most certainly release all of the TCPs who do not wish to be test subjects. He does not take unwilling test subjects. That made me feel a bit better. Entropy and I watched them leave.