09-29-2019, 03:28 AM
Spawn Points#2: Scrap Activity (attached: Beta-test of assigned tech)
Scrap clusters form from both the spawn of new TCPs and the ones who were hurt or killed almost immediately: I think the combination of frequent 'births' and deaths might be feeding the spawn point in a cycle? Scraps from deaths = more attempted spawns of that category and type.
I have a theory that the intensity of scrap activity is part of why these points have less traffic than the rest of the city? The alleys and subway tunnels that have the most spawns don't seem to have any other reason people avoid them. The power in overhead lighting and the rails jutters a lot, and attempts to cleanup or light the alleys seem to fizzle out. When I talked to some non-TCPs, they said passing through the spawn points was kinda draining and itchy, worse the more scrap sensitive you are.. People trying to pass through as fast as possible when they do need to go through them also makes them more careless. That felt like how most of the new TCPs get hurt..
Spawn Points#3: Local use
1. Younger people here seem to use spawn points for dares! "Stay by spawn without getting spooked or caught by an adult til you find a TCP to take." ): A lot of the young kids let them go at least.. it's considered kind of dangerous to do, but 'everyone knows' it was a common thing in each generation..
2. The spawn cycle I mentioned in report 2 is established enough that people are taking advantage of it to farm scraps.. they'll leave the spawn point alone to let the TCPs spawn naturally, and take about half the scraps at once. Enough to keep sparking more, if that's what's happening, and enough for a lot of magic, as well as keeping the spawn points accessible. The rumors say they keep their faces covered, and that they come and leave quickly at night. (If the scraps building up wasn't enough to discourage people from using the spawn points too much, they might be messing with the lights and trash so fewer people come by? I couldn't tell if these were natural or not, maybe a repairman could say for sure?)
(hand-written on the bottom of the printed reports, in trembling script) I'm sorry for sending two reports at once! While poking around the scraps for the first part, I caught sight of the people taking them myself.. I'm glad to have proof and follow-up info, but it was kind of scary.
Quote:
***TECH DESCRIPTION: When I was tested for scrap sensitivity, it wasn't very high.. without the tech you guys sent me, I can't really see or feel them? But, it does feel noticably weird to walk through them. (Figured I should say how it felt without the assist!)
The camera you guys sent worked fine to see them on its own, but.. I spilled some of the ink on myself refilling it, and that was alot more telling..! While it was still wet, it sunk into my fabric as patterns of the scraps, and then I could see the memories that were part of them, and knew what type they were. They all had different colors and textures on me, too! When the ink dried, I lost sight of them again. Sorry for the waste, though.
img 1: A shaky picture likely taken on a phone camera of the tech given. Ink splattered underneath it and onto the screen, and a container of it sits open next to the camera.
img 2: A much better quality picture, this time printed from the scrap camera - the ink on Trice's fabric, and the scrap patterns, both shine out against the rest of the image.
Scrap clusters form from both the spawn of new TCPs and the ones who were hurt or killed almost immediately: I think the combination of frequent 'births' and deaths might be feeding the spawn point in a cycle? Scraps from deaths = more attempted spawns of that category and type.
I have a theory that the intensity of scrap activity is part of why these points have less traffic than the rest of the city? The alleys and subway tunnels that have the most spawns don't seem to have any other reason people avoid them. The power in overhead lighting and the rails jutters a lot, and attempts to cleanup or light the alleys seem to fizzle out. When I talked to some non-TCPs, they said passing through the spawn points was kinda draining and itchy, worse the more scrap sensitive you are.. People trying to pass through as fast as possible when they do need to go through them also makes them more careless. That felt like how most of the new TCPs get hurt..
Spawn Points#3: Local use
1. Younger people here seem to use spawn points for dares! "Stay by spawn without getting spooked or caught by an adult til you find a TCP to take." ): A lot of the young kids let them go at least.. it's considered kind of dangerous to do, but 'everyone knows' it was a common thing in each generation..
2. The spawn cycle I mentioned in report 2 is established enough that people are taking advantage of it to farm scraps.. they'll leave the spawn point alone to let the TCPs spawn naturally, and take about half the scraps at once. Enough to keep sparking more, if that's what's happening, and enough for a lot of magic, as well as keeping the spawn points accessible. The rumors say they keep their faces covered, and that they come and leave quickly at night. (If the scraps building up wasn't enough to discourage people from using the spawn points too much, they might be messing with the lights and trash so fewer people come by? I couldn't tell if these were natural or not, maybe a repairman could say for sure?)
(hand-written on the bottom of the printed reports, in trembling script) I'm sorry for sending two reports at once! While poking around the scraps for the first part, I caught sight of the people taking them myself.. I'm glad to have proof and follow-up info, but it was kind of scary.