11-13-2021, 03:52 AM
(This post was last modified: 11-13-2021, 03:56 AM by Lilium Mortem.)
UPDATE CWs:
You smash together the first two ideas you had: Houseboat Lighthouse: Lighthouseboat. It ended up being pretty much exactly what you expected, a large houseboat with a lighthouse sticking out of the stern. It fit neatly into the harbor, and shocked a few Hitch Hikers with it's sudden appearance. You told Cuddles to pack up all the stuff and settle into the star destroyer Lighthouseboat.
After she biked down with the goods and settled in, you figured it would be a good time to go exploring. You got a warning that if you left your base you would be entering into adventure mode, which limited the commands you could use. That sounded fine, probably more fun if you didn’t have the ability to just make anything you needed. Like creative mode is great, but the real nitty gritty part of minecraft is survival mode, right? Not that this was minecraft, more of a sims type deal going on.
Cuddles moved the ship out of the harbor and went to pass under one of the many stone bridges that criss-crossed over the sea between islands. Then the boat stopped. Cuddles looked up and you panned the camera to see the top of the lighthouse caught against the bridge.
Ah. These were not designed with mobile fucking towers in mind, were they? You could try to plot a course around the bridges… but that sounded like too much work. There was only one road, so all you had to do was keep track of forward and back. So you had Cuddles park the boat and sent her off on her bike.
Soon after she went over the bridge off your island, adventure mode kicked in. then a little after that the system said that your TCP limit went up to 2. You consider turning around, but it could wait. At least you’d have some time to come up with a new type to spawn. If Cuddles was literally a toy box with legs then what would happen if you put in something like black hole? Or antimatter?
You put the thought out of your mind as Cuddles came up to an island that was almost entirely hedge maze. You tried moving the camera over the maze, but it wouldn’t pull back any more. Fair enough. The next fifteen minutes or so you spent directing Cuddles on a puzzle platforming/maze crawl experience. Not being able to actively control her made the platforming feel boring, and the puzzles felt a bit amateurish, probably just tutorial stuff. Your reward for the gauntlet was unlocking the map.
That was a stupid prize. Who the hell designs a game where your treasure item is the map functionality?
Frustrated, you had Cuddles head back home. Making sure she was situated you panned the camera back to that hill top and got ready to spawn another TCP. Time to go for broke, let's see if you can break the game, or how much it will let you get away with.
Your second spawn was a bad decision, in retrospect. Even if bad decision is what you were going for at the time. What type did you spawn to try to break the session?