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Dangerzone High -- an unofficial morbit story
#50
Roguelikes...? I'm not particularly good at them, but somehow I seem to manage... My reaction time isn't the best, so I move through a stage with caution over speed. I've heard it's a good strategy, but I still do relatively poor with it...

RIJK: I'll stay here, I think.
RIJK: We can play a game, if you like? I heard from--
VOLLEY: A game. Yeah, a game would be nice.

She rolls off my lap with an exhale that seems to be more from impact than any mood, and begins to set up a game for two players.

VOLLEY: A rhythm game. Something to take my mind off of things as best I can.
VOLLEY: The plan is to enter the music trance zone and stay there until things are...
VOLLEY: Until I'm strong enough to get out of it on my own, I guess. Things aren't going to be okay, I can't expect them to be.
VOLLEY: I don't know why it takes me so long to learn that...
RIJK: ...I think it takes all of us a while. I'm not as impacted by this as you are-- you knew each other growing up, after all-- I'm still...
RIJK: Earlier today I'd assumed he'd wake up and be fine--
VOLLEY: Can we not talk about him?
RIJK: Alright. I'm sorry.
VOLLEY: Thank you, it's no problem. I mean. It isn't anymore. You know.

She hands me a controller with one hand as she gesticulates with the other, then settles beside me and navigates the game console to the game she'd inserted. We sit together like this, for a while, with myself losing the majority of these lackadaisical rhythm battles Volley has brought to us.

RIJK: You're very good at this...
VOLLEY: I've been trying so hard to get perfect on the single player campaign. It requires... a degree of input precision I'd call unnatural. But I've been getting there.
RIJK: Do you ever use your scraps to... sort of soft reset a game?
VOLLEY: Yeah, absolutely. Reversion affinity is handy for a lot of things...
RIJK: Should I envy that?
VOLLEY: Absolutely not. Your scrap affinity can make plush toys come to life! There's nothing cooler than that.
RIJK: It can do that...?
VOLLEY: You've done it before, haven't you?
RIJK: I'm not sure... Maybe Moon Logic did? They're good at using scraps that aren't their own affinity...
VOLLEY: Perhaps. I can't remember too well, either... Either way, it's possible for you.
RIJK: It's possible... I'll have to remember that in the future. It sounds... comforting.

This continues on for time imperceptible, somewhere I would hazard a guess to be around an hour or two, before someone knocks at our door.

TORPEDO: Volley, you alright?
TORPEDO: We've been looking for you for a while. You've got to stop disappearing like that...


Messages In This Thread
RE: Dangerzone High -- an unofficial morbit story - by Guest - 05-06-2020, 12:22 AM
RE: Dangerzone High -- an unofficial morbit story - by anima - 05-09-2020, 07:58 AM
Dangerzone High an unofficial morbit story - by DebraFak - 10-01-2020, 07:22 PM

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