12-04-2019, 08:12 PM
LARK: Pomo, what are some rooms in this facility?
LARK: Not in the context of location to each other, but just some names of places.
POMO: I'm sorry, but I can't give out the names of locations you haven't accessed with LUCKY yet.
POMO: However, I can tell you where you are, and where you've been!
POMO: You are in a hallway.
POMO: [ - - - ]
JURY: VIOLATION. MESSAGE REMOVED.
POMO: JURY - TEMPORARY OVERRIDE.
JURY: OVERRIDE ACCEPTED.
POMO: Sorry about that!
POMO: Before that, LUCKY found your tablet in one of the Thesis Lab office rooms!
POMO: JURY - REMOVE OVERRIDE.
JURY: OVERRIDE REMOVED.
POMO: I hope that was helpful!
HELM: We're going to try and switch to the camera you're looking at.
HELM: Let us know what happens to the light, please.
HELM: Attempt to switch to that camera, then. There's really no other way to determine if it's being used or not.
WYCH: As a note, remember to use ">" or "COMMAND:" for commands, Helm.
WYCH: Otherwise, it isn't translated, and only serves as a message that Pomo and I can respond to.
LUCKY: ...Nope, nothing yet.
Translating commands . . .
"TARGET: Hallway Vending Machine"
"VEND: 2A, 3D, 4B, 5C"
"Vend: entire stock"
"Vend several items from it"
No payment account detected.
Insufficient funds to vend all items.
"ALTER: Increase Vending machine power input to 200V"
"Let's not put the vending machine 50V over what it can withstand"
Action(s) canceled.
"Disconnect from the current camera"
Disconnecting from current camera.
Your view goes dark.
"Switch to the camera in that next hallway"
Unknown camera: "in that next hallway".
Accessing nearest available camera with tag "hallway".
You can hardly tell that you've accessed any camera at all, with how pitch black your new view is.
You can just barely make out some features this hallway:
There are three doors on your left, one door on your right, and a right turn at the far end of the hallway.
LUCKY: There it goes.
LUCKY: Yep, turned green.
You can't see Lucky anymore, but you can hear a bit of shuffling from the tablet mic.
LUCKY: And the other one's blinkin' red now.
LUCKY: So that's how I know which one y'all are using, then.
LUCKY: Could be helpful.
LARK: Lucky, are there any specific objects that would be required for you to leave this place that you don't currently have?
LARK: Keys, cards, anything like that?
LARK: Additionally, do you know of anyone else in this facility who would be willing to help you or trying to leave themselves?
LARK: Would there be any remote way to contact them, or anyone on the outside world, such as through a phone?
LUCKY: Whoof, lotsa questions again.
LUCKY: Uh...
LUCKY: Specific objects...
LUCKY: All I can really think of is a badge with higher clearance.
LUCKY: My janitor badge probably won't get me into too many places, but I'm hoping it's enough to get me out of here, at least.
LUCKY: And like I said, I'm brand new here.
LUCKY: I don't know anybody, and I don't know of anything that'd let me call for help outside.
LUCKY: Keep on the lookout, I guess.
LUCKY: Anywho.
LUCKY: New camera, new hallway.
You see some dark shape creep up at the bottom right corner of your view.
It takes you a moment to realize that it's just Lucky, peering around the corner.
LUCKY: ...I might as well be lookin' at a wall.
You see a tiny amount of light shine in near Lucky, but it doesn't make much of a difference.
LUCKY: Okay the tablet screen does pretty much nothin'.
LUCKY: Guess I can just follow along the wall, but maybe you've got a better view?
LUCKY: ...Can you make anything out down there?
HELM: Hey, Pomo?
HELM: Do these cameras have any sort of numbering system or something that we could use to quickly select specific ones?
HELM: Or are we stuck just pointing to a camera and saying 'that one'?
POMO: I'd be happy to help with that!
POMO: You are currently accessing [CAM-2RTL3].
POMO: You previously accessed [CAM-2RTL4] and [CAM-HDI-INT] before that.
POMO: For ease of use, would you like me to notify when previously-unused cameras become accessible to you?
LARK: Not in the context of location to each other, but just some names of places.
POMO: I'm sorry, but I can't give out the names of locations you haven't accessed with LUCKY yet.
POMO: However, I can tell you where you are, and where you've been!
POMO: You are in a hallway.
POMO: [ - - - ]
JURY: VIOLATION. MESSAGE REMOVED.
POMO: JURY - TEMPORARY OVERRIDE.
JURY: OVERRIDE ACCEPTED.
POMO: Sorry about that!
POMO: Before that, LUCKY found your tablet in one of the Thesis Lab office rooms!
POMO: JURY - REMOVE OVERRIDE.
JURY: OVERRIDE REMOVED.
POMO: I hope that was helpful!
HELM: We're going to try and switch to the camera you're looking at.
HELM: Let us know what happens to the light, please.
HELM: Attempt to switch to that camera, then. There's really no other way to determine if it's being used or not.
WYCH: As a note, remember to use ">" or "COMMAND:" for commands, Helm.
WYCH: Otherwise, it isn't translated, and only serves as a message that Pomo and I can respond to.
LUCKY: ...Nope, nothing yet.
Translating commands . . .
"TARGET: Hallway Vending Machine"
"VEND: 2A, 3D, 4B, 5C"
"Vend: entire stock"
"Vend several items from it"
No payment account detected.
Insufficient funds to vend all items.
"ALTER: Increase Vending machine power input to 200V"
"Let's not put the vending machine 50V over what it can withstand"
Action(s) canceled.
"Disconnect from the current camera"
Disconnecting from current camera.
Your view goes dark.
"Switch to the camera in that next hallway"
Unknown camera: "in that next hallway".
Accessing nearest available camera with tag "hallway".
You can hardly tell that you've accessed any camera at all, with how pitch black your new view is.
You can just barely make out some features this hallway:
There are three doors on your left, one door on your right, and a right turn at the far end of the hallway.
LUCKY: There it goes.
LUCKY: Yep, turned green.
You can't see Lucky anymore, but you can hear a bit of shuffling from the tablet mic.
LUCKY: And the other one's blinkin' red now.
LUCKY: So that's how I know which one y'all are using, then.
LUCKY: Could be helpful.
LARK: Lucky, are there any specific objects that would be required for you to leave this place that you don't currently have?
LARK: Keys, cards, anything like that?
LARK: Additionally, do you know of anyone else in this facility who would be willing to help you or trying to leave themselves?
LARK: Would there be any remote way to contact them, or anyone on the outside world, such as through a phone?
LUCKY: Whoof, lotsa questions again.
LUCKY: Uh...
LUCKY: Specific objects...
LUCKY: All I can really think of is a badge with higher clearance.
LUCKY: My janitor badge probably won't get me into too many places, but I'm hoping it's enough to get me out of here, at least.
LUCKY: And like I said, I'm brand new here.
LUCKY: I don't know anybody, and I don't know of anything that'd let me call for help outside.
LUCKY: Keep on the lookout, I guess.
LUCKY: Anywho.
LUCKY: New camera, new hallway.
You see some dark shape creep up at the bottom right corner of your view.
It takes you a moment to realize that it's just Lucky, peering around the corner.
LUCKY: ...I might as well be lookin' at a wall.
You see a tiny amount of light shine in near Lucky, but it doesn't make much of a difference.
LUCKY: Okay the tablet screen does pretty much nothin'.
LUCKY: Guess I can just follow along the wall, but maybe you've got a better view?
LUCKY: ...Can you make anything out down there?
HELM: Hey, Pomo?
HELM: Do these cameras have any sort of numbering system or something that we could use to quickly select specific ones?
HELM: Or are we stuck just pointing to a camera and saying 'that one'?
POMO: I'd be happy to help with that!
POMO: You are currently accessing [CAM-2RTL3].
POMO: You previously accessed [CAM-2RTL4] and [CAM-HDI-INT] before that.
POMO: For ease of use, would you like me to notify when previously-unused cameras become accessible to you?