BARB: Lucky, we are opening the shutter too hard and it is closing. Please give us some time to co-ordinate.
BARB: Also, please inform us of your role in this facility.
CHEM: Hello, I am Chem.
CHEM: The intention is to become certain that the shutter is not the only thing keeping you from a terrible death at the hands and-or jaws of aforementioned creatures before removing them.
CHEM: Also, our coordination is sub-par and we are bad at it.
JOLT: We're still figuring things out.
JOLT: Please hang tight, were going to check the hall for anything.
LARK: Where is this facility located?
ACID: Call me Acid.
ACID: What do you know about what they were working on here?
QUIZ: Hel-hel-hello! Bzzt. I am Q--whirr. ...I am Quiz.
QUIZ: Apologies. This unit will need some moments to pro-o-o-occess.
OGRE: We have VISUAL on the outside of your location. The movement of the SHUTTER has informed us of your CURRENT LOCATION. We also have visual of a DIVERGENCE in your ESCAPE ROUTE. This one would like to know which DIRECTION you intend to head so we may perform VISUAL SCOUTING.
Lucky takes a breath and clutches its head, seeming to be overwhelmed by all the questions.
LUCKY: Alright, uh...
LUCKY: Quiz, you know you're just makin' sound effects like... with your voice, right?
LUCKY: You don't gotta put on a show for me, y'know.
LUCKY: Same goes for Ogre doin' the periodic robo-voice.
LUCKY: But whatever floats your boat, I guess.
LUCKY: Y'all do y'all.
LUCKY: Speakin' of Ogre... I think you mean there's a split in the hallway?
LUCKY: I dunno which way to go, but I turned left to get in here.
LUCKY: So I'm not goin' back out to the right unless there's nowhere else to go.
LUCKY: Chem and Jolt, that's fair if you wanna wait to open it before checkin' outside, just be as quick about it as you can.
LUCKY: Same goes for figurin' out coordination n' stuff.
LUCKY: Not too sure why y'all need so many of you to do this stuff, but... the AI stuff here does seem kinda unwieldy, so makes sense, I guess.
LUCKY: ...No offence to y'all.
LUCKY: Barb, I'm uh...
It tilted the tablet down a little to show a purple badge hanging from a lanyard around its neck, clearly labeled 'CLEANING STAFF', before facing the camera back at its face.
LUCKY: ...just a janitor here.
LUCKY: That's also why I don't really know much about what they were workin' on, Acid.
LUCKY: This is just about my first day.
LUCKY: I did see some kinda animal or creature thing through a door at one point before all this.
LUCKY: ...But I'm pretty sure I wasn't s'posed to see that.
LUCKY: Lark, it's way, way deep underwater.
LUCKY: Out in the ocean.
LUCKY: Don't know exactly where, but it took a while to get all the way out here, and I went really far down to get where I was s'posed to be working.
LUCKY: So I probably gotta go way back up to get out.
LUCKY: But if I'm bein' honest, I barely remember what route I took. And this place is like a labyrinth. And a ton of stuff's locked down or blocked off. And there's monsters or whatever-the-hell.
LUCKY: Don't think my chances are too good.
LUCKY: But I'm gonna try.
Translating commands . . .
"If shutter = Closed, open Shutter at a rate of Slow. Else Do nothing"
Opening shutter; speed = SLOW.
"Attempt to view cameras showing the hallways branching off from the vending machine"
Access denied. Max camera usage lot already reached!
Current access category: [E]
For [E] Access:Camera usage lot value is currently = 1
Please disengage from at least (1) camera to allow additional camera usage within current access category.
Lucky turns around as the shutter begins to open very slowly.
LUCKY: Oh, y'all checked the hallway?
LUCKY: So it's safe to head out, right?
Lucky leans down by the shutter to try and get a good look out, getting ready to exit the room once it opens enough.
BARB: Also, please inform us of your role in this facility.
CHEM: Hello, I am Chem.
CHEM: The intention is to become certain that the shutter is not the only thing keeping you from a terrible death at the hands and-or jaws of aforementioned creatures before removing them.
CHEM: Also, our coordination is sub-par and we are bad at it.
JOLT: We're still figuring things out.
JOLT: Please hang tight, were going to check the hall for anything.
LARK: Where is this facility located?
ACID: Call me Acid.
ACID: What do you know about what they were working on here?
QUIZ: Hel-hel-hello! Bzzt. I am Q--whirr. ...I am Quiz.
QUIZ: Apologies. This unit will need some moments to pro-o-o-occess.
OGRE: We have VISUAL on the outside of your location. The movement of the SHUTTER has informed us of your CURRENT LOCATION. We also have visual of a DIVERGENCE in your ESCAPE ROUTE. This one would like to know which DIRECTION you intend to head so we may perform VISUAL SCOUTING.
Lucky takes a breath and clutches its head, seeming to be overwhelmed by all the questions.
LUCKY: Alright, uh...
LUCKY: Quiz, you know you're just makin' sound effects like... with your voice, right?
LUCKY: You don't gotta put on a show for me, y'know.
LUCKY: Same goes for Ogre doin' the periodic robo-voice.
LUCKY: But whatever floats your boat, I guess.
LUCKY: Y'all do y'all.
LUCKY: Speakin' of Ogre... I think you mean there's a split in the hallway?
LUCKY: I dunno which way to go, but I turned left to get in here.
LUCKY: So I'm not goin' back out to the right unless there's nowhere else to go.
LUCKY: Chem and Jolt, that's fair if you wanna wait to open it before checkin' outside, just be as quick about it as you can.
LUCKY: Same goes for figurin' out coordination n' stuff.
LUCKY: Not too sure why y'all need so many of you to do this stuff, but... the AI stuff here does seem kinda unwieldy, so makes sense, I guess.
LUCKY: ...No offence to y'all.
LUCKY: Barb, I'm uh...
It tilted the tablet down a little to show a purple badge hanging from a lanyard around its neck, clearly labeled 'CLEANING STAFF', before facing the camera back at its face.
LUCKY: ...just a janitor here.
LUCKY: That's also why I don't really know much about what they were workin' on, Acid.
LUCKY: This is just about my first day.
LUCKY: I did see some kinda animal or creature thing through a door at one point before all this.
LUCKY: ...But I'm pretty sure I wasn't s'posed to see that.
LUCKY: Lark, it's way, way deep underwater.
LUCKY: Out in the ocean.
LUCKY: Don't know exactly where, but it took a while to get all the way out here, and I went really far down to get where I was s'posed to be working.
LUCKY: So I probably gotta go way back up to get out.
LUCKY: But if I'm bein' honest, I barely remember what route I took. And this place is like a labyrinth. And a ton of stuff's locked down or blocked off. And there's monsters or whatever-the-hell.
LUCKY: Don't think my chances are too good.
LUCKY: But I'm gonna try.
Translating commands . . .
"If shutter = Closed, open Shutter at a rate of Slow. Else Do nothing"
Opening shutter; speed = SLOW.
"Attempt to view cameras showing the hallways branching off from the vending machine"
Access denied. Max camera usage lot already reached!
Current access category: [E]
For [E] Access:Camera usage lot value is currently = 1
Please disengage from at least (1) camera to allow additional camera usage within current access category.
Lucky turns around as the shutter begins to open very slowly.
LUCKY: Oh, y'all checked the hallway?
LUCKY: So it's safe to head out, right?
Lucky leans down by the shutter to try and get a good look out, getting ready to exit the room once it opens enough.