06-29-2019, 10:45 AM
Bartholomew's Shooting Booth (Cheating encouraged!)
Masterpost link: https://homebrewdeviants.com/forum/thread-111.html
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Rules: This is a very simple game, all things considered. I’ll tell you what three ducks lie before you, you choose which one to aim for, and I’ll roll a d20. You’ll usually need a 20 to succeed, or a 31 if you go for the three-pointer, but you can add die to your roll by creating an advantage… or cheating. This can be anything you can think of - within reason. Don’t be afraid to use your character’s abilities, either! The more clever or useful the advantage, the higher the die added. The more “advantages” you can think to give yourself (that don’t conflict), the more die added.
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Poker Chip System:
Regular Ducks = 1 chip
Orange Ducks = 3 Points
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(RP, for those so inclined)
It’s shabby looking booth, with a pale teal typeless TCP with a locket around his neck inside, a crank on the side, and what appears to be a metal pole with paper ducks tied to it with string at the back of the booth, behind the rather miserable looking TCP running the booth. He introduces himself as Bartholomew, and with a quick crawl over the counter, he’s at the crank. “Just a few ground rules… I don’t give a flying frick what you do, as long as I don’t get hurt, and as long as you stay right there. You can throw the gun, break the crank, freeze time, whatever, as long as you leave me be. Got it?” He glances at the Plush Pond, a longing look is his eyes, but quickly shakes his head, and turns to face you again. “Just tell me when to start.”
Masterpost link: https://homebrewdeviants.com/forum/thread-111.html
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Rules: This is a very simple game, all things considered. I’ll tell you what three ducks lie before you, you choose which one to aim for, and I’ll roll a d20. You’ll usually need a 20 to succeed, or a 31 if you go for the three-pointer, but you can add die to your roll by creating an advantage… or cheating. This can be anything you can think of - within reason. Don’t be afraid to use your character’s abilities, either! The more clever or useful the advantage, the higher the die added. The more “advantages” you can think to give yourself (that don’t conflict), the more die added.
--------------------------------------------------------------------------------------------------------------------------------
Poker Chip System:
Regular Ducks = 1 chip
Orange Ducks = 3 Points
--------------------------------------------------------------------------------------------------------------------------------
(RP, for those so inclined)
It’s shabby looking booth, with a pale teal typeless TCP with a locket around his neck inside, a crank on the side, and what appears to be a metal pole with paper ducks tied to it with string at the back of the booth, behind the rather miserable looking TCP running the booth. He introduces himself as Bartholomew, and with a quick crawl over the counter, he’s at the crank. “Just a few ground rules… I don’t give a flying frick what you do, as long as I don’t get hurt, and as long as you stay right there. You can throw the gun, break the crank, freeze time, whatever, as long as you leave me be. Got it?” He glances at the Plush Pond, a longing look is his eyes, but quickly shakes his head, and turns to face you again. “Just tell me when to start.”
![[Image: lil_lesbian.png]](https://cdn.discordapp.com/attachments/488528315485782026/1118298351616663633/lil_lesbian.png)