The Judgment Family: Part 1
![[Image: The%20Old%20Text%20Dogs.png]](http://homebrewdeviants.com/static/Masa/NewCrankshafrt/The%20Old%20Text%20Dogs.png)
[Image Description: A canine member of the Judgment family with a large polearm against a forest background covered in bush and mushroom. The entire image is framed as a illustration in a old book.]
The Judgment Clan are long running Guild and Knight Family active to this day. They have the unique combination of carrying both a Arcana name and one of the Four Suites, carrying the Heart.
Their historical prominence is a massive topic of discussion and intrigue by those both in the field and among the general public. They operated at the humble "Judgment House" in Wonder, seemingly appeared from nowhere alongside the local neighboring village, and are the first major guild to openly carry Fiendish individuals despite their historically taboo nature. They all claim to have originated in place called Solitaire, often speculated to be a era specific naming or split territory of the current day Solitude.
They're also rather old fashion in their ties to Witch families, most extended branches tend to have long and healthy relationships with the witch culture of the region beyond pure business.
Unlike most guilds today, they still operate on the familial structure of olden days. Most of its members are descendants of earlier generations and adoptees: There have only been a handful of enrollments that exist as purely contractual in the past century.
Their existence has mostly been fairly quiet and humble in the knight world until more recent years.
Notables currently active in the world*:
Luc "Erica" Judgment: The current leader of the Judgment House, made a lot of noise during her youth operating internationally to crack the influence of Monte based gang efforts in the Luxson cluster and pushing out investor colonization in Plaza. Her adopted successor, "Geezer" Wallace, has continued her work in the latter. She holds the record for the largest number of Non-Lethal victories to Dueling under the now mostly banned '"Wax Empress" Ruleset. Her only known child, "Bucky" Judgment is notable for their status as a hand of Rein, the god of Solitude.
Ali Beatrix Judgment: International powerhouse knight, operates as a broker between a large number of guilds and local operations. Has invested her massive resources toward occult sciences, Ultrafaunal research, reverse engineering "Lost Tech" relics. Widely considered the face of knighthood outside the conventional guild system. Her most famous successor, Manzana Santana, is a fairly well known and divisive scrap engineer.
Virgil Reyes: Former knight under the guild system, now operates in aiding smaller guilds survive what many dub the "5 Year Struggle" most face on their initial formation. Karacel without fiendish heritage of a unusual morph only seemingly found in a handful of pockets in Wonder. In conjunction with his two cousins, are considered a historical trio in the knight world.
*This piece takes place within the timeframe of Punch Clock Animal
The Joined Hearts:
![[Image: Heart%20Shaped%20Pin.png]](http://homebrewdeviants.com/static/Masa/NewCrankshafrt/Heart%20Shaped%20Pin.png)
[Image Description: A cropped illustration from Punch Clock Animal. It depicts Charon Judgment, a canine furry knight in a cloak and large glasses with emphasis on his two pins: The red circle crossed out no symbol as his personal emblem, and the split red and white heart that serves as his family emblem.]
![[Image: The%20Old%20Text%20Dogs.png]](http://homebrewdeviants.com/static/Masa/NewCrankshafrt/The%20Old%20Text%20Dogs.png)
[Image Description: A canine member of the Judgment family with a large polearm against a forest background covered in bush and mushroom. The entire image is framed as a illustration in a old book.]
The Judgment Clan are long running Guild and Knight Family active to this day. They have the unique combination of carrying both a Arcana name and one of the Four Suites, carrying the Heart.
Their historical prominence is a massive topic of discussion and intrigue by those both in the field and among the general public. They operated at the humble "Judgment House" in Wonder, seemingly appeared from nowhere alongside the local neighboring village, and are the first major guild to openly carry Fiendish individuals despite their historically taboo nature. They all claim to have originated in place called Solitaire, often speculated to be a era specific naming or split territory of the current day Solitude.
They're also rather old fashion in their ties to Witch families, most extended branches tend to have long and healthy relationships with the witch culture of the region beyond pure business.
Unlike most guilds today, they still operate on the familial structure of olden days. Most of its members are descendants of earlier generations and adoptees: There have only been a handful of enrollments that exist as purely contractual in the past century.
Their existence has mostly been fairly quiet and humble in the knight world until more recent years.
Notables currently active in the world*:
Luc "Erica" Judgment: The current leader of the Judgment House, made a lot of noise during her youth operating internationally to crack the influence of Monte based gang efforts in the Luxson cluster and pushing out investor colonization in Plaza. Her adopted successor, "Geezer" Wallace, has continued her work in the latter. She holds the record for the largest number of Non-Lethal victories to Dueling under the now mostly banned '"Wax Empress" Ruleset. Her only known child, "Bucky" Judgment is notable for their status as a hand of Rein, the god of Solitude.
Ali Beatrix Judgment: International powerhouse knight, operates as a broker between a large number of guilds and local operations. Has invested her massive resources toward occult sciences, Ultrafaunal research, reverse engineering "Lost Tech" relics. Widely considered the face of knighthood outside the conventional guild system. Her most famous successor, Manzana Santana, is a fairly well known and divisive scrap engineer.
Virgil Reyes: Former knight under the guild system, now operates in aiding smaller guilds survive what many dub the "5 Year Struggle" most face on their initial formation. Karacel without fiendish heritage of a unusual morph only seemingly found in a handful of pockets in Wonder. In conjunction with his two cousins, are considered a historical trio in the knight world.
*This piece takes place within the timeframe of Punch Clock Animal
The Joined Hearts:
![[Image: Heart%20Shaped%20Pin.png]](http://homebrewdeviants.com/static/Masa/NewCrankshafrt/Heart%20Shaped%20Pin.png)
[Image Description: A cropped illustration from Punch Clock Animal. It depicts Charon Judgment, a canine furry knight in a cloak and large glasses with emphasis on his two pins: The red circle crossed out no symbol as his personal emblem, and the split red and white heart that serves as his family emblem.]
The family symbol of the entire Judgment family is The Joined Heart. In contrast to broken heart imagery, it consists of two halves of mismatched hearts joined together to form a whole. It's simple nature and to the point nature is a embodiment of the guild's philosphy of maintaining closeness, support, and long termbonds as a means of enduring great suffering and hardship.


