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Let's Play Mewgenics: The Bad Care Run
#6
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After the battle, Chernobyl finds something odd in a dead end... and this might be our chance to get our first Disorder of the playthrough? With the odds not in Chernobyl's favour, we investigate:
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And she acquires Insomnia! This is a rather good disorder for fighters, as it provides extra movement and can synergise with one of their better abilities. The exhaustion penalty isn't too severe right now either, as most of our battles have been over by Turn 3 and it just causes minor damage.
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We enter another battle, and this time it's flies trying to scavenge poop. With the party mostly leveled up, they don't stand a chance. Finally Gimli levels up, and given his passive Heavy Handed providing extra knockback damage, we choose Grab for additional colliding capability.
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Unfortunately as we leave the battle, a rusty nail snags Chernobyl and she starts to bleed out! This cat can't really catch a break!
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RE: Let's Play Mewgenics: The Bad Care Run - by Shifter55 - 06-28-2026, 05:43 AM

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