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CREATUREFEST JULY 2025
#44
[Image: startinglineup.png]
rimworld pawns count as creatures, right?

as some of you may know, rimworld released its newest expansion "odyssey" yesterday. it adds a LOT of stuff (as rimworld's dlcs tend to do) but its biggest point of focus is the new grav engine, which you can use to create a gravship and fly around the planet in what is basically a mobile colony. this means that nomadic colonies are finally, FINALLY for-real viable, which is something i've wanted for basically as long as i've been playing. ideally, building and piloting a gravship will be the focus of this colony...if i can find one.

otherwise, i don't have any specific goal here. i usually don't. maybe i'll go for one of the new odyssey endings? anomaly even? i'm not sure. i'm way more used to just playing until i get bored with a given colony

that being said, here's our starting lineup:
CHARLIE
[Image: charliestats.png]
the designated planter and, as necessary, negotiator. good at hauling ass, not good at hauling. especially not good at killing. i really really like the backstory combo of genetic reincarnation and dog walker. i don't know why he is one thousand years old

RYNYK
[Image: rynykstats.png]
primary doctor and secondary researcher. has the best combat skill out of the crashlanders by far. more or less specialized in those fields exclusively, but maybe someday she'll get a couple points in crafting or something

FOUR EYES
[Image: foureyesstats.png]
probably the smartest bug on the planet. primary researcher and a solid builder. she also has a not-insignificant level of combat skill, but her genetic nearsightedness means she'll probably be more reliant on melee in a pinch.

ZEE
[Image: zeestats.png]
assigned cook, secondary builder, and backup doctor. zee is the youngest of the crashlanders in both biological and chronological age (i.e. the number in parenthesis under their name) but he has a nicely versatile spread of skills to apply as needed. his biggest weakness is probably a bad back from an unfortunate gene roll.

[Image: lionel.png]
we also have a cat named lionel.

these colonists might look a little weird if you're only used to the vanilla xenotypes. right now my game is loaded with WAAAYYYY too many mods, a significant portion of which add a number of their own genes. one of them also adds a handful of random genes out of that pool to all generated humanoids. most of the time this will generate people with tails or random trait modifiers. other times it will turn a rabbit into a centaur with wings. i also tacked the bisexual trait onto all of them because i don't think the mod i was using to give every pawn a sexuality trait is updated to 1.6
 
[Image: map1.png]
our home tile is a grassland archipelago. there isn't a ton of space (or wood) to work with here, but hopefully we can figure something out... or we'll move to a different tile entirely. the latter will probably only be a last resort option, at least until we have a gravship up and running. this tile also happens to have the "windy" modifier (good for wind turbines, assumedly) and more fish. more fish will make for a solid food source once we have the research for it, but is especially relevant for our ideoligion. speaking of:
 
[Image: ideoligion.png]
not anything crazy - there's already enough going on here that i didn't want a super impactful set of precepts on top - but i did want fishing culture to lean a little further into the "tidepool" theme. otherwise, it's pretty standard to the average rimworld experience, with a couple tweaks to allow polyamory and accept (non-colonist) genetic failures. those probably will not appear very often at all but i like them.

the next post about this colony will probably be a lot shorter just by virtue of having way less exposition to get into. updates will be.....maybe once per in-game season? more likely once per play session if i am being honest. goodbye
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Messages In This Thread
CREATUREFEST JULY 2025 - by skinstealer - 07-01-2025, 11:45 PM
RE: CREATUREFEST JULY 2025 - by aeshihowl - 07-02-2025, 12:01 AM
RE: CREATUREFEST JULY 2025 - by AceOfNothing - 07-02-2025, 04:29 AM
RE: CREATUREFEST JULY 2025 - by AceOfNothing - 07-03-2025, 07:36 AM
RE: CREATUREFEST JULY 2025 - by AceOfNothing - 07-04-2025, 07:01 AM
RE: CREATUREFEST JULY 2025 - by knux400 - 07-04-2025, 09:52 AM
RE: CREATUREFEST JULY 2025 - by gyiyg - 07-04-2025, 05:30 PM
RE: CREATUREFEST JULY 2025 - by Blue_Fox - 07-04-2025, 10:49 PM
RE: CREATUREFEST JULY 2025 - by aeshihowl - 07-05-2025, 12:02 AM
RE: CREATUREFEST JULY 2025 - by skinstealer - 07-05-2025, 03:36 AM
RE: CREATUREFEST JULY 2025 - by AceOfNothing - 07-05-2025, 04:40 AM
RE: CREATUREFEST JULY 2025 - by aeshihowl - 07-05-2025, 06:55 AM
RE: CREATUREFEST JULY 2025 - by knux400 - 07-05-2025, 09:37 AM
RE: CREATUREFEST JULY 2025 - by gyiyg - 07-05-2025, 06:02 PM
RE: CREATUREFEST JULY 2025 - by aeshihowl - 07-06-2025, 12:28 AM
RE: CREATUREFEST JULY 2025 - by skinstealer - 07-06-2025, 01:04 AM
RE: CREATUREFEST JULY 2025 - by gyiyg - 07-06-2025, 02:00 AM
RE: CREATUREFEST JULY 2025 - by aeshihowl - 07-06-2025, 06:16 AM
RE: CREATUREFEST JULY 2025 - by aeshihowl - 07-06-2025, 07:55 AM
RE: CREATUREFEST JULY 2025 - by knux400 - 07-06-2025, 09:23 AM
RE: CREATUREFEST JULY 2025 - by gyiyg - 07-06-2025, 07:25 PM
RE: CREATUREFEST JULY 2025 - by aeshihowl - 07-06-2025, 11:17 PM
RE: CREATUREFEST JULY 2025 - by Blue_Fox - 07-06-2025, 11:28 PM
RE: CREATUREFEST JULY 2025 - by AceOfNothing - 07-07-2025, 04:02 AM
RE: CREATUREFEST JULY 2025 - by knux400 - 07-07-2025, 09:05 AM
RE: CREATUREFEST JULY 2025 - by gyiyg - 07-07-2025, 08:54 PM
RE: CREATUREFEST JULY 2025 - by aeshihowl - 07-08-2025, 03:04 AM
RE: CREATUREFEST JULY 2025 - by AceOfNothing - 07-08-2025, 07:45 AM
RE: CREATUREFEST JULY 2025 - by aeshihowl - 07-08-2025, 09:04 AM
RE: CREATUREFEST JULY 2025 - by gyiyg - 07-08-2025, 07:15 PM
RE: CREATUREFEST JULY 2025 - by skinstealer - 07-09-2025, 01:53 AM
RE: CREATUREFEST JULY 2025 - by knux400 - 07-09-2025, 02:35 AM
RE: CREATUREFEST JULY 2025 - by AceOfNothing - 07-09-2025, 08:21 AM
RE: CREATUREFEST JULY 2025 - by gyiyg - 07-09-2025, 10:31 PM
RE: CREATUREFEST JULY 2025 - by knux400 - 07-10-2025, 04:52 PM
RE: CREATUREFEST JULY 2025 - by gyiyg - 07-10-2025, 08:15 PM
RE: CREATUREFEST JULY 2025 - by aeshihowl - 07-11-2025, 02:57 AM
RE: CREATUREFEST JULY 2025 - by AceOfNothing - 07-11-2025, 04:41 AM
RE: CREATUREFEST JULY 2025 - by gyiyg - 07-11-2025, 10:14 PM
RE: CREATUREFEST JULY 2025 - by AceOfNothing - 07-12-2025, 05:02 AM
RE: CREATUREFEST JULY 2025 - by aeshihowl - 07-12-2025, 07:22 AM
RE: CREATUREFEST JULY 2025 - by gyiyg - Yesterday, 12:31 AM
RE: CREATUREFEST JULY 2025 - by knux400 - Yesterday, 03:39 AM
RE: CREATUREFEST JULY 2025 - by cheet - Yesterday, 04:08 AM
RE: CREATUREFEST JULY 2025 - by AceOfNothing - Yesterday, 06:56 AM

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