Yesterday, 01:39 AM
[image description: a low poly 3D render of a horse-like TCP wearing a muzzle, collar, and cuffs, standing in an abstract, dingy looking environment. the image looks blown out and low resolution, mimicking a PS1 game on a CRT. she stands to the side, looking away from the camera. a subtitle reads "i never liked the cold much..."]
BUSHNELL
a Carousel Horse/Graverobber/Vintage hybrid TCP, unlocked while progressing the FLESHWARPER and ANTIQUE CANNIBAL tracks. she is a difficult character to master, and players may find her aggressive and uncooperative nature offputting.
[image description: a close up on bushnell's face, the colors more muted and desaturated now. she looks lost in thought, the room feeling oppressive now. a text box with her name on it reads "there has to be a way out..." ]
as to be expected from both of her requisite tracks, she is found in the Old Woods world, and has most of her goals oriented there. players debate on whether her opinion of said woods is hateful or desperate to escape, though many will say it can't be mutually exclusive.
[image description: bushnell is in some kind of dilapidated old shack, made of twisted, rotting wood. the atmosphere is foreboding and suffocating. she clutches her head, possibly in pain]
bushnell’s aggressive stomp attacks make for a powerful player character option, but her physical fragility and ability to easily be restrained by any enemies that manage to grab her first make her high risk, high reward. some players are equally turned away by the harshness of her story routes, but those looking for additional loot drops would be remiss not to pick her.
[image description: bushnell sits on the ground, looking at something offscreen.]
[image description: bushnell facing a wall, with a door and window visible. the door and window seem to lead to a pitch black void, and bushnell has her hooves on her hips.]
[image description: bushnell standing against a wall.]
[image description: a downwards facing shot of bushnell looking at the ground morosely.]
bushnell’s shack is difficult to find, requiring the player to navigate the winding forest to find her secret cemetery- made only marginally easier by playing as the character herself.
[image description: a gif of bushnell mulling around listlessly.]
as with all playable characters in the game, her personal space obtains more furniture with additional playtime. gaining experience as bushnell is advised even if her playstyle isn’t your preference, seeing as her furniture unlocks involve even further loot bonuses.