04-02-2024, 03:06 AM
Context:
MINIATURIZED WORKSHOP SIX
I post whenever I can! Focus on experimentation, discovery, and fun. Try some of my DIY projects.
Index
- Tutorials for Conversion of Complex Scale Items for TCP Use (PINNED)
- TCP DIY Basics
- TCP Gaming Guide
- Journal
- Science for the Brave
(click for more)
- TCP DIY Basics
- TCP Gaming Guide
- Journal
- Science for the Brave
(click for more)
Journal: Odd File (Part 1)
Longtime readers might be familiar with who, but an old pal just sent me a CD with a note to 'Check this out '. Given our history, I made certain to put it into a device currently incapable of any outside connections. It is best not to be too careful.
I poked around a bit. It seems to be some sort of virtual pet game? I have seen a couple of these before. but I have never been too fond of playing them. I tend to grow a bit bored of them.
I 'adopted' a couple of 'rasters'...there's a lot of fluff about what they are, but...that's part for the course for these kind of games. Considering the Nosignal...this is inspired by horror media? That's, kind of cute in a way. I suppose I respect the artistic direction there. I'm curious how they managed to get the Bigeyes to look like its often staring directly at me too...I'll have to figure out a way to better comment on this, and...provide pictures.
Comments:
Anon: Hey, I really enjoyed your crane DIY guide. Do you think you could put together some guidance for backhoe models or workshopping one! I have some fun ideas. I can, message you if you'd prefer to talk there. -A
Reply:
Author: Hello, yes. We can talk there. I actually have been working on something similar...it should be relatively simple to get that done.
Journal: Odd File (Part 2)
Alright. In the meantime, I discovered some tools while digging around on the disc. I made some cursory tests on the two rasters I have, Eternity and AEIOU...test names. Not the most creative. I do not believe this is how height was meant to be tweaked, but it has informed me some on how rendering works...
...Eternity now seems to be, emitting sounds? Garble. Into what seems to be a chat feature. Curious. AEIOU has also figured out that feature it seems, but with a couple of words like. 'Long.' and 'Huh.' Curious. Is this a horror simulation? Or, perhaps something more artistic...how was this accomplished. Fascinating. Is this, related to the tweaking or did I simply lack patience...or both.
Comments (0):
Longtime readers might be familiar with who, but an old pal just sent me a CD with a note to 'Check this out '. Given our history, I made certain to put it into a device currently incapable of any outside connections. It is best not to be too careful.
I poked around a bit. It seems to be some sort of virtual pet game? I have seen a couple of these before. but I have never been too fond of playing them. I tend to grow a bit bored of them.
I 'adopted' a couple of 'rasters'...there's a lot of fluff about what they are, but...that's part for the course for these kind of games. Considering the Nosignal...this is inspired by horror media? That's, kind of cute in a way. I suppose I respect the artistic direction there. I'm curious how they managed to get the Bigeyes to look like its often staring directly at me too...I'll have to figure out a way to better comment on this, and...provide pictures.
Comments:
Anon: Hey, I really enjoyed your crane DIY guide. Do you think you could put together some guidance for backhoe models or workshopping one! I have some fun ideas. I can, message you if you'd prefer to talk there. -A
Reply:
Author: Hello, yes. We can talk there. I actually have been working on something similar...it should be relatively simple to get that done.
Journal: Odd File (Part 2)
Alright. In the meantime, I discovered some tools while digging around on the disc. I made some cursory tests on the two rasters I have, Eternity and AEIOU...test names. Not the most creative. I do not believe this is how height was meant to be tweaked, but it has informed me some on how rendering works...
...Eternity now seems to be, emitting sounds? Garble. Into what seems to be a chat feature. Curious. AEIOU has also figured out that feature it seems, but with a couple of words like. 'Long.' and 'Huh.' Curious. Is this a horror simulation? Or, perhaps something more artistic...how was this accomplished. Fascinating. Is this, related to the tweaking or did I simply lack patience...or both.
Comments (0):