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[GAME] ⇡ S/p/l/i/n/t/e/r/s ⇡
#12
Glowing, red-orange dots burn dimly in a gas mask,
the eyes half-open; groggy.









Seconds later, the chorosy groans as it lifts its head.


"...oouuouugh... god..."





musta had
waaay too much, last night









It finds itself sprawled out on an old mattress, in a dimly-lit room.

The only light comes from a flickering lightbulb on a string up above.



In the chorosy's brief, dazed glance around, it looks like a mostly-empty basement.








It attempts to sit up, only for something to tug on its arm.







It squints.














The chorosy's left arm is stuck in the hole of some kind of pedestal - its material unknown, 
looking like something between stone and metal, with vertical black ridges.

The hole pulses with an eerie, red-orange light, a low hum accompanying each glow.





The chorosy gasps awake,
pulling harder at its arm,
straining.








Eventually, it comes loose, the chorosy stumbling to a standing position, 
backing away a few, disoriented steps.
 
The pedestal's glow immediately fades to a dull white, no longer pulsing.
The humming noise persists, but drops in volume and frequency.

A tingling sensation ripples through the chorosy's left hand, making it shudder before the sensation dissipates.
It takes a look at its hand,
finding a marking there - an 'X' with two lines, mirrored on both the palm and the back of the hand.

It's black, but looks somewhat like a scar, or a burn. 





a tattoo? or... 

hell, i dont know












It checks over the rest of itself, just in case...










[Image: 30_22_05_23_2_02_14.png]


ROLE: MECHANIC
NAME: Docket Boxer II
PRONOUNS: [it/its]
SPECIES: Chorosy
MORPH: Flameproof









...but finds everything else to be about average.










The chorosy looks back at the pedestal.


It speaks quietly under its breath.

"...the hell is this thing...?"









[Image: 30_22_05_23_2_01_53.png]
Show ContentNEW INFO: ACCESS POINTS:





must be 

a prank? or somethin'?






" . . .


...Hey, n--"


The chorosy takes a step and stumbles, metal clattering on the floor.

It looks down, finding its usual work Bag with its Toolbox poking out,
as well as the Heavy Wrench it usually kept in its truck.






this ain't funny, man

...somebody Drag me all the way down here?
they knock me out?

...not gonna yell, case they got some other stunt planned
they got another thing comin'







Docket reaches down, zipping up the Bag with the Toolbox and slinging it over its back,
keeping the Heavy Wrench in its hand, gripping it tight.









Checking its surroundings,
it finds that the basement has some moldy boxes in the corner - sunken in, looking devoid of much -
but other than those, the mattress, the strange pedestal, and a nearby wooden table, the basement is empty. 


There's a heavy, iron door at the far back, feeling ominous.


A set of wooden stairs leading up to a slightly open wooden door are on the other side of the basement.





morons left th' door open.
...or they did that on purpose.

either way, just need outta here







The chorosy steps carefully towards the stairs.














 




You are NOT Docket.

You are an IMP - a Realmic creature adjacent to fairies.

You can Channel REALM ENERGY (RE) to influence the life and actions of the person you're Bound to (currently, Docket.)

You receive 100 RE to start.
More can be gained when your Bound successfully Rests, and when they solve or circumvent a ????.

You will find your current Channeling options, as well as your personal RE totals and Bound info down below.
More options will be available as your Bound progresses.






Show ContentBOUND INFO:
Show ContentCHANNELING:
Show ContentCURRENT TOTALS:
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Messages In This Thread
[GAME] ⇡ S/p/l/i/n/t/e/r/s ⇡ - by SHIVERS - 05-21-2023, 04:05 AM
RE: [GAME] ⇡ S/p/l/i/n/t/e/r/s ⇡ - by knux400 - 05-21-2023, 04:34 AM
RE: [GAME] ⇡ S/p/l/i/n/t/e/r/s ⇡ - by SHIVERS - 05-22-2023, 02:53 AM
RE: [GAME] ⇡ S/p/l/i/n/t/e/r/s ⇡ - by Zenthis - 05-22-2023, 04:51 AM
RE: [GAME] ⇡ S/p/l/i/n/t/e/r/s ⇡ - by knux400 - 05-22-2023, 04:57 AM
RE: [GAME] ⇡ S/p/l/i/n/t/e/r/s ⇡ - by SHIVERS - 05-24-2023, 05:53 AM
RE: [GAME] ⇡ S/p/l/i/n/t/e/r/s ⇡ - by knux400 - 05-24-2023, 08:40 AM
RE: [GAME] ⇡ S/p/l/i/n/t/e/r/s ⇡ - by SHIVERS - 06-05-2023, 03:33 AM
RE: [GAME] ⇡ S/p/l/i/n/t/e/r/s ⇡ - by knux400 - 06-05-2023, 05:09 AM

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