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[QUEST] 3?GP - Maelstrom Talk Radio
#9
Show ContentOOC Note:

It decides to tune into that radio station it saw. It seems familiar. If the chimera remembers right, there's usually an interesting storytime segment going on around this time.

Alright before I properly get into the next part, let me put on some more backing music I really think this is going to encapsulate the core of the moment.

And to the new listener just tuning in...this is really funny and a bit awkward, but. Tonight's story is about you. Welcome to the broadcast.

...Yeah. Shrugging and making a loud hiss, that is probably a sigh, is fair. This is kind of bullshit...

So uh, you can turn off the radio, if you want, by the way, if you want to be done with this. It's going to be an abnormal station prattling on about your story until a 'narrative loop' is tied shut, or something like that. It's rather formulaic, in that way.

...

...wait are you really leaving it on? Uh, you'll probably here a decent bit of silence at times due to temporal quirks...but you've encountered plenty of those before so...

I'll just. Carry on as usual then. The ranger considers other things to do.

Recalling fond memories...I suppose none of you would be surprised that it's fond of action. Of work. Of diving into hell, whether abnormality based or circumstantial, whether tyrant or calamity, to claw out what semblances of good it can. Even if it cannot understand everything, even if the very world is absurd at its core. It will keep moving. A chimera of momentum, purpose chosen in void, and other things. Admirable to many perceptions.

...And other than that, what remains? Trawling through archives? Looking over abnormality data. Considering ways to breach hulls optimally in case the structure of a ship or station is what gets in the way of a rescue operation? The countless ways that a place could be in peril. The chance of it being a lure, like an anglerfish in the depths? It reviews the situation in brief moments. Nothing particularly stands out. Such little data makes it a shot in the dark to try to predict what is next.

Repairs are done, so the only remaining options are to either conserve energy...which is superfluous given there are no reactor issues...so. Artifice. It doesn't actually know what to make...It could try to make devices or weapons of a variety of purposes. Something for helping temporary guests adjust? Something for action? To help breach into a ship? Something specialized? On a gamble into the dark. It considers creating a list and leaving it up to chance...but...

Ranger. I happen to be in the business of crowdsourcing. Maybe you'd like to listen into some ideas. Perhaps there's an interesting about something to make idea floating about. Let's take a listen, shall we? And if nothing comes to mind, the chaotic nature of a die in the air is always still within your grasp. It's not like you're short on time.
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RE: [QUEST] 3?GP - Maelstrom Talk Radio - by Ignispark - 08-08-2022, 03:11 AM

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