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[GAME THREAD] Pick And Mix Play By Post Adventure IC Thread
#15
[STATIONARY_FRICTION]:
After recomposing itself, the plant in fact does attempt to pry open the hatch and reach tendrils in...which Vembrace swiftly takes care of after entering. The terrifying megadeer is the next on the scene, trampling shrubberies, small trees, and more on its search for a worthy foe. It reaches the scene a few moments after Cliche and Maxim are within range to see what's going down outside the hatch.

Specifically, the ginormous cervine launches the plant with immense force, knocking over about five trees before the plant lands. there are many major wounds on the plant-creature, but it seems to recover decently quickly, attempting to use nearby shrubbery to heal some. It backs off as the deer slowly walks toward it, menacingly, waiting to begin some sort of odd duel.

Do arrives on the scene shortly after, able to see the deer still slowly approaching the plant while the plant continues to backpedal while composing itself. Do can also of course, see the hatch, Maxim, and Cliche.

Cliche just sort of looks over at that mess, and then at the hatch, before pointing at the hatch. "...I don't remember anything like those creatures being in the forest. Perhaps we should uh. Pay a visit to whoever lives there. I'm not certain I know what's going on with those creatures and they could probably snap me in two."

They then look over at Do. "Oh, uh, hello there."

(The deer and plant are still slowly getting further and further away, as they prepare for a duel.)
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RE: [GAME THREAD] Pick And Mix Play By Post Adventure IC Thread - by Ignispark - 01-31-2022, 04:51 PM

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