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[???] Pick And Mix Play By Post Adventure OOC Thread
#4
[STATIONARY_FRICTION]:

Fantastic work. Both of you went for exactly twelve. A clean usage of your entire allotment. For any further that sign up, I will note once more that you may use up to twelve and those twelve can be together, separate, or otherwise in case that was unclear. Of course, one could also play without an input or use fewer. I think using all twelve is quite a nice touch though.

I have taken note that both of you are interested in playing.
 
Example Passage
To answer your question, [ASTRAL_ABBERATION], the style I will use to narrate will be similar to the latter. Players can use any format as long as it is understandable, but I do find the latter a touch more elegant, if you have no preference I'd suggest using that one. For an example of narration and also to give a fun peek at how a portion of the adventure could be, I will provide a brief passage without context which takes place in a hypothetical existence I made up on the spot. It is more detailed than necessary, but I hope it provides a good example of some of how I could be narrating this.


The predominantly neon-cyan plastic figure behind the desk whirs to life as the group enters the building, as a chime plays from above the door. They are a bit large for the desk, as they stand behind it with the spiked tops of their six legs to the side of their torso, which bends upwards sporting two pairs of clawed arms. Both of those arms are reminiscent of the tips of the legs, sporting angular edges and a spiky protrusion at the shoulder and on the elbow. Atop the upper torso, a boxy head rests on a neck, shaped in a manner that resembles a low-polygon simulacrum of a reptilian head. Six sharp burgundy fins protrude off of the back of the head and curve upwards, with one pair coming off of the sides of the top, the shortest pair off the sides of the bottom, and the final and largest pair being off of the sides of the middle of the head. The sides of the head closer to the front are black screens, upon which four pinpoint depictions of an eye mimic scanning the party, as a jagged line mimicking a smile akin to a carved gourd provides a semblance of friendship while a five segment tail off of the lower torso composed of sharp geometric shapes idly begins swaying slowly.

The attendant waves their upper right arm at the group before greeting them.

"Howdy there, welcome to the Pyrthelk Archives. How can I be of service today?"

The rest of the room features a door behind the desk and a doorway to the right  which presumably leads to the rest of the museum with a metal sculpture of a fern potted next to it. The room is coldly lit by a flickering fluorescent ring light. The structure of the room seems quite old given the style of the architecture and the discoloration present, in sharp contrast to the desk, doors, and sculpture which look quite modern and practically sparkle. The desk sports a phone and computer alongside some office supplies like a stapler and some pens. There is of course also the front door, which you just entered through.

So, what now?
End of Example Passage
 
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RE: [LOOKING FOR PLAYERS] Pick And Mix Play By Post Adventure - by Ignispark - 12-27-2021, 12:59 AM

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