You tell Jasper to stay hidden- this is a tricky situation, and you aren’t sure what to do yet. You’re conflicted on what to do, torn between a peaceful resolution and risking Buddy getting hurt, or taking out Hark at the risk of reinforcing her beliefs…but you make up your mind. If you have to be the bad guys here to keep your TCPs safe, you know what you have to do.

You tell Buddy to alert you if it thinks that Hark’s going to attack, but don’t react to commands otherwise. It seems to set Hark off, and you want to avoid that. Jasper is in the room with it, and can and will stun Hark if they need to.

Buddy doesn’t respond, but you get the feeling that you were heard loud and clear. Hark is still going off on it, foot pressed against its face. She says that Spit’s going to gut your team, and everyone else’s, and there’s nothing that anyone can do about it. She doesn’t need her bat! She doesn’t need any weapons to kill, and she’s going to make Spit proud! Buddy is quiet when it talks, trying to calm the abstract TCP down- it’s going to be okay. You were going to find a way to get everyone out of this safe, and no one has to die-

Hark lifts her foot and goes to bring it down in a hard stomp, Buddy making a sharp grinding sound in fear.

You tell Jasper to move quick and stun her, only to have your phantom type hesitate- wasn’t this going against what Buddy just said? You say that it’s not the time for that, and that Buddy needs your help-