Marnet is a LOBSTER TYPE, and as a CREATURE TCP, her ability is SHELL SHED, a passive effect where her shell will occasionally shed. Failure to shed will result in the shell being flimsy and easily broken. She’s covered in thick shell armor, and communicates through burbling noises. She is a bulky and very powerful TCP, with a maximum health of PERFECT. Her current health is GOOD, and she’s not sure how to heal, seeing as she can’t fit in Primus.

Marnet is flattered that Dad would come to her for strategizing, and is doing her best to keep up with the dad type’s brainstorming. She is enthusiastic and willing to get down to business, occasionally making grand hand gestures and splashing water everywhere.

Marnet does not currently have any equipment on hand, but her SHOTGUN and RUBBERBAND KNUCKLES are right nearby.

Marnet currently has no inventories, but keeps her ammunition in her little cape pockets.

Marnet’s skills are a little lacking, but certainly not bad.
Her basic skills include SPEECH and READING.
She can use SHOTGUNS and KNUCKLE WEAPONS.
She is well versed in the art of MUSICAL COMPOSITION.
She can fight using any of her weapons, and knows JUDO.
Her survival skills include TRAPPING and CAPTURE.
She has knowledge of PRISONER CARE, SENSE MOTIVE, RATIONALITY, RISK MANAGEMENT, GAME THEORY, PSYCHOANALYSIS (CHILD ABUSE AND STOCKHOLM SYNDROME), SELF DEFENSE, DUTY, and MORTALITY.
For fun, Marnet enjoys HIDE AND SEEK.