VOIDSY: Correcting our previous idea of poltergeist to phantom type- a similar type of specter. We hope it may have some synergy with our mask motif, seeing as it lines up well with a story from our world.
EASTWOOD: Go for it. The more you can line up your TCP with both your goals and motifs, the stronger your team will be.
VOIDSY: We think we'll go for either that or phoenix type, then.
VOIDSY: Is there any way to help you, Wretch and Miller win without claiming the prize?
EASTWOOD: Weird question, but okay.
EASTWOOD: I mean sure, you could force your TCPs to go rogue and lose by that, but you'd be essentially committing suicide.
EASTWOOD: So if that's your plan, know what you're in for there.
VOIDSY: Why did you pick gun type, why not something more specific?
EASTWOOD: Gets the job done.
EASTWOOD: If you go and specify, you'll get exactly what you want…but chances are the ability will be similar to the generic type anyway. Guns shoot bullets, period. Some guns have more specific purposes, sure- but you risk making a unitasker.
EASTWOOD: And all I care about is if it can shoot good.
VOIDSY: Would adding more creatures to the world help?
EASTWOOD: Nope.
EASTWOOD: That kind of stuff helps give the world flavor, but unless you have something specific for a purpose in mind, I'd say we're about set on that.
EASTWOOD: …admittedly, I may have made some creatures myself already, but it's hard to resist not making the world feel a bit more full.
EASTWOOD: You'd be better off focusing on gearing up your TCPs.
VOIDSY: How about more bases or dungeons?
EASTWOOD: Eh, not really.
EASTWOOD: The unhallowed sanctuary is a great idea, but I can't think of anything else really- though if you have a goal for your base, you might want to think on that.
VOIDSY: We'd like to work more with both our motifs and domains. We have lots of ideas for masks, but what kind of things can you think of for discord?
EASTWOOD: Discord seems like a pretty easy domain to work with. Anything disruptive or chaotic would do good work there.
EASTWOOD: Just make sure that you don't end up disrupting the alliance or your own team.
Your TCPs are almost home. You will only have one more chance to talk to Eastwood before reaching your base.