VOIDSY: I'd like to hear what your plans for future TCPs are, and what they can do.
EASTWOOD: Now this is gonna sound crazy, but hear me out.
EASTWOOD: My next one's going to be a form type, specifically silk.
EASTWOOD: Before you go saying "well that sounds useless", consider this.
EASTWOOD: A silk type, if it follows my theories on how type abilities work, would be able to turn anything of its choice into silk, so long as it's touching it.
EASTWOOD: You effectively have a way to neutralize weapons and possibly fuck with other TCPs hard. Form types are underrated.
EASTWOOD: Whipp can fire bullets at the cost of health, but it's a pretty minimal penalty. She won't be able to damage some shit, like stuff made of metal, but that'll damage plenty of other types.
EASTWOOD: What are yours?
VOIDSY: One idea we have is to get those TCPs of Spit's to turn rogue.
EASTWOOD: Good plan. Knowing her, it won't be too hard. Historically, she treats her TCPs like shit.

VOIDSY: Primus should keep moving and be ready to store people in case of too much damage.
EASTWOOD: That'll be crucial. Keep an eye out for types that do damage over time. Spit loves those.

VOIDSY: Another is to use our magic wand pretty liberally- Dad can essentially mind control other TCPs, which may aid in getting them to go rogue.
VOIDSY: Buddy can create knives in other TCPs using our magic wand, and perhaps we could use that to replace other TCP's limbs…make them immobile, perfect for Whipp to get a kill shot in.
VOIDSY: As a last resort, we could control a TCP with Dad to keep them stationary, use Marnet to armor them into immobility- leaving only one area open. Buddy swarms with knives, Whipp makes the killing shot.
EASTWOOD: ….that's kind of fucked up.
EASTWOOD: Like, it'd be effective, but you'd risk harming your TCPs to the point of death in the process.
EASTWOOD: Kind of sick, and not in a good way.
VOIDSY:…thank you for the info.
EASTWOOD: Whatever helps us win.