
VOIDSY: One of our TCPs is leading the rest over.
EASTWOOD: Right on. Let's get back to business.
EASTWOOD: Give me all your questions and I'll do my best to infodump. I've watched a lot of these games.
VOIDSY: What kind of player is Spit? How does she play?
EASTWOOD: The easiest way to put it; she's a sadist.
EASTWOOD: She won't kill your TCPs outright, but she'll make them suffer and kill them at the last possible second.
EASTWOOD: I've seen people straight up quit after playing a game with her, and some people I know claim to be traumatized by this shit.
EASTWOOD: Tread carefully.
VOIDSY: Does she have strategies for that kind of cruelty?
EASTWOOD: Lots.
EASTWOOD: She changes it up every game, but her teams are really well composed and focused on dealing as much pain as possible.
EASTWOOD: She doesn't care too much about the wellbeing of her own TCPs, though- they're easy to burn out and kill if your own TCPs are willing to endure some hell.
VOIDSY: What happens if we all gang up against her in an alliance?
EASTWOOD: See, people have done that before, and it's what we're going for.
EASTWOOD: She still has an impossibly high win record, and I've seen people give up against her pretty quick.
His tone gets low, and there's an unmistakable bitterness in his voice.
EASTWOOD: I know for a fact that she cheats.
EASTWOOD: Goes to the physical gods playing and beats the shit out of them until they cry uncle…or worse.
EASTWOOD: She's come for Wretch before, and I'm likely just as much of a target, considering I live in her basement.
EASTWOOD: Miller's under protection from Rein, so she should be okay. You're safe by merit of not being physical yet.
VOIDSY: Got it.
VOIDSY: Can TCPs change sides outright? What's this about going rogue?
EASTWOOD: Yeah, sorta.
EASTWOOD: Everybody's got a hard limit of 5 TCPs each- if you lose one, you can't get another.
EASTWOOD: First one in usually gets a head start, like you have.
EASTWOOD: TCPs can go rogue and bail on their player, permanently. You'll notice some visibility issues if they start threatening to book it, so keep an eye out.
VOIDSY: You mentioned magma. How dangerous can we go without provoking an arms race?
EASTWOOD: Be careful on this one.
EASTWOOD: I know that Spit likes to make her turf dangerous, but without knowing how far she's gone, you're in danger of crossing that line and sending shit into all out war.
EASTWOOD: There's not much more I can tell you. The gist- Spit can easily take us all out even with our numbers. We have to play it safe.
EASTWOOD: Now that that's over with…tell me about yourself. I'd rather hear it from your mouth than Wretch's.