| SHROUDS[CW: very simple/brief mentions of reproduction (literally just a mention cmon now it's a SFW thread)]
 ORIGIN
 
 
 
Originated in ????
Created by ???? in [year]
First morph: Glow
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 CULTURE
 
 
 
Found across Morbit due to being a nomadic species, home zone is ????
Frequently need to take extra care of their teeth due to them being exposed, daily regimens are required both for health and cosmetic reasons
Wing “skeletons” are typically covered in cloth to emulate more standard bat wings- to leave the skeleton uncovered or under transparent fabric is considered overly revealing, provocative, and/or obscene.
Garments with large sleeves are common goods marketed towards shrouds, and are considered typical fashion.
Shrouds also cover their exposed teeth with bandanas, high collars, scarves, and other garments- to show one’s teeth is reserved as a threat or affectionate gesture.
Shrouds sleep in beds.
Anything that helps with navigation and tracking direction and where you’ve been is highly important to a traveling shroud, especially those that cross oceanic zones.
Shroud education is typically handled within their communities, and is very rarely handled formally.
Shrouds approach their young with a “it takes a village to raise a child” mentality.
Shrouds have close knit communities placed in off the path areas, distanced away from larger cities/towns- but not so far away to be cut off from resources.
Shroud housing consists of winding complexes, sometimes underground.
Shrouds are inclined to look out for each others safety, have a strong sense of community, and travel in very large groups.
Shrouds often travel along trade routes when exploring the world, sharing their wares with other zones and species.
Shrouds are not exceptionally capable at physical combat, but do have some degree of eye-based attacks based on morph.
Shrouds are particularly fond of gambling, especially with cards, dice, and other things that are easily carried around.
Sports are also events that shrouds can get invested in easily, and having traveling members get wrapped up in local events is very frequent.
Shrouds enjoy bundling up and wrapping their wings (when covered in cloth) around themselves and loved ones.
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 APPEARANCE
 
 
 
Pointy shapes throughout
Markings vary, but mainly take the form of solid shapes along the torso and wing/leg tips
Voices consist of hisses and squeaks, with occasional screeching.
No tails
Hair is common, but not required
Range from 5’0-7’0 for "normal" adult height range.
Digitigrade legs
Membrane-less “wings” with claw hands, typically covered with cloth to emulate more typical bat wings
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 BIOLOGY
 
 
 
Shrouds have skeletons, muscles, nerves, organs, and blood.
Sharp, exposed teeth
Omnivorous diet
Active energy levels, but in short bursts- things are typically done in a sort of “rush hour”
Emoting often involves use of the ears and head tilting, especially in morphs where the eyes cannot be lidded or visibly closed
Large ears
Eyes are intensely varied based on morph, and are the trademark feature of the species aside from their wings- see morph section for variants
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 LIFE CYCLE/FAMILY STRUCTURE
 
 
 
Shrouds reproduce sexually, and have sexual dimorphism.
Shrouds give live birth, and typically have one child, called a pup.
Shroud families are very large, and stick together until their children are old enough to travel on their own.
Families often have large, regular gatherings, and meet up with their estranged children when possible.
Committed relationships tend to be preferred over casual relationships due to the closeness of their family setups, though casual relationships can be frequently seen in their nomadic travels.
Those leaving their families often travel long distances, doing their best to keep in touch.
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 GENETICS
 
 
 
Morphs vary based on different types of eye, with variance in body features remaining minimal outside of a few exceptions.
Mixed morph children typically take one kind of morph’s eye type, though some strange mixtures have been noted.
First morph: Glow
Shroud hybrids often have the trademark eyes and exposed teeth, with wing skeletons being less frequent.
Shrouds are also inspired by bats to a degree, and individuals can take inspiration from bat species.
Common mutations include size increase, teeth growth, extra eyes (in atypical places), tail growth, wing growth, hunger increase, ear growth, insomnia, blood drinking tendencies, membrane growth
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 MORPHS
 
 
 ![[Image: eKE1mAy.png]](https://i.imgur.com/eKE1mAy.png) Glow"????” ????
Morph featuring glowing eyes of varying colors
Pointy wing “skeleton”
Capable of temporarily blinding attackers with eyes
Pointy ears
 
 
 ![[Image: FXGI4lA.png]](https://i.imgur.com/FXGI4lA.png) Flame"????” ????
Morph featuring flaming eyes of varying colors
Pointy wing “skeleton”
Capable of shooting flame from eyes
Pointy ears
 
 
 ![[Image: 9LUlvYf.png]](https://i.imgur.com/9LUlvYf.png) Headlight"????” ????
Morph featuring headlight-like eyes, capable of casting beams of light onto surfaces if desired
Pointy wing “skeleton”
Capable of permanently blinding attackers with eyes
Shorter ears
 
 
 ![[Image: r7mVj85.png]](https://i.imgur.com/r7mVj85.png) Seraph"????” ????
Morph featuring wings in the place of eyes
Morph can still see, though it is unclear how
Blunt edged wing “skeleton”
Capable of sprouting more wings if one is torn off
Capable of growing wings in attackers’ eyes
Tendency towards rounder edged ears
 
 
 Mirror"????”
 ????
 
Morph featuring mirrored eyes
Capable of inducing severe hallucinations in attackers with their eyes
Pointy wing “skeleton”
 
 RULES
 
 This is a species development thread! Here you can have discussion on the species presented, and offer suggestions/ideas for developing them- thus directly contributing to the species! Anything is fair game so long as it follows the restrictions (if any are listed). This main post will be updated as we go, allowing for people to always have an up to date resource on the species.
 
 Restrictions/No-go's
 
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