BEATFOX
[CW: very simple/brief mentions of reproduction (literally just a mention cmon now it's a SFW thread)]
ORIGIN
- Originated in West Luxson
- Created by XXI in ????
- First morph: fluffy
- ????
CULTURE
- Artisan-leaning due to West Luxson origins
- Chosen family-centric (see life cycle)
- Loose religious ties, seeing as XXI doesn't really do the whole worship thing
- High number of Fallow worshipers
- Low, low number of Stope worshipers
- Other deities factor in based on location
- Many Luxson beatfoxes after a certain age have prosthetics, physical disabilities, mutation, or heavy scarring as a result of the Luxson Horror Plague.
- Large amounts of disability accommodation
- Modular goods
- Sleep in beds! Real beds!
- Instruments, crafts, and artisan goods are highly valued
- Children are sent off to go study trades under mentors, with apprenticeship starting around age 12-13.
- Apprenticeships are typically geared towards what a beatfox pup has expressed the most interest/aptitude in, though many end up in jobs that don't quite fit.
- Ideal housing is more spacious, giving a beatfox enough room to move around and get excess energy out
- Often have music playing, as they feel understimulated easily in silence.
- In general, beatfox are stimulation seekers.
- Use their teeth (and claws, if they have them) in combat- though they're generally ill suited for it, and prefer to use weapons over hand to hand combat if necessary.
- good god they love dancing
- and also movies/cinema/theater
- entertainment in general
- ????
APPEARANCE
- Simple, consistent shapes
- Darker markings on limbs and ears, lighter on tail, face, and torso- for natural markings, anyway.
- Voices typically consist of musical/instrumental samples
- Paw pads on hands and feet
- Tails vary in style/length by morph (though there are always exceptions)
- Can have hair, typically follows shapes of the morph
- Range from 4'6-6'6 for "normal" adult height range.
- Digitigrade legs
- ????
BIOLOGY
- Typically have skeletons, muscles, nerves, organs, and blood.
- Typically have sharp teeth, though the shape varies
- Omnivorous, skews (slightly) towards meat
- High energy compared to other species, often seen doing things with their hands
- Tails are used in communication, wagging when excited and tucking between the legs when nervous.
- Ears have no visible insides, but can hear all the same.
- Eyes have a cartoon-ish blink effect
- Sparkles/shapes can appear in beatfox eyes, often due to emotions (or whether a scene calls for it visually)
- More canine in behavior than vulpine- they're basically just big domesticated dogs
- Lifespan of 100 years, reach maturity at 18-20
- ????
LIFE CYCLE/FAMILY STRUCTURE
- Beatfox reproduce sexually, and have small amounts of sexual dimorphism. However, as with all Morbit species, no traits correspond to a specific gender, and people identify as they wish.
- Beatfox have live births, and typically have 1-2 pups after 9 months.
- Beatfox pups are adventurous and hard to wrangle, often getting into trouble and making messes wherever they go.
- Beatfox family structure is traditionally made up of individuals that choose to be with each other, regardless of species or blood ties.
- Families can get quite large as a result, sometimes spread over large areas.
- Beatfox culture promotes freedom to have both casual and more committed relationships, with no preference in either direction.
- Children are allowed to leave their families in their young teenage years in pursuit of their own chosen family, though not all decisions to do so end well.
- ????
GENETICS
- Beatfox morphs are inspired by shapes, styles, and/or types of music.
- Beatfoxes with mixed morph parents often have hybridized shapes- think rounded spikes for a wirehair/fluffy morph, or slimy "fluff" for a longhair/slime morph
- Fluffy beatfoxes were the first beatfox morph, created in XXI's image.
- Hybrids often retain the shape/style look of their parents, leading to things like geometric karacel/beatfoxes, or fluffy pockitt/beatfoxes.
- Typically inspired by domestic canines, though not always true
- Common horror mutations: shape overgrowth, sharper/bigger teeth, jack-o-lantern mouths, claws/claw growth, hunger increase, mood instability, restlessness, auditory + visual hallucinations, paranoia, slime conversion, overall growth
- ????
MORPHS
FLUFFY "???? description
- First beatfox morph, created by XXI
- Round shapes
- Electronic/Dance music affiliated
- are their teeth square i don't want to find out
- Big swishy tails
SHORTHAIR "????" description
- Short, tiny fluff shapes
- Stubby/docked tails
- Pop/shit you'd find on a radio music affiliated
LONGHAIR "????" ????
- Fluffy shapes
- Sharp claws
- Big teeth
- Fallow's Island origin, built to hunt
- Very, very fast
- Indie/folk music affiliated
WIREHAIR "????" ????
- Sharp, pointy shapes
- Multi-tail/kitsune mutations are fairly common among horror mutated communities
- Bristly to the touch
- Nasty bite
- Rock/Metal music affiliated
SLIME/SOUP "????" ????
- morph resulting from Luxson underground communities being mass mutated during/after the Horror Plague
- ironically enough, they dissolve a bit in water
- "soups" are a slang term that stuck, completely interchangeable with slime for a morph name
- Solid slime. you can stick your hand in em (but please don't)
- Soup pups are called "puddles", and have to be carried around in buckets or other containers due to being unable to hold themselves together.
- Electroswing/Experimental music affiliated
???? "????" ????
- inspired by vintage manga/cartoons
- somewhat cat-like vs canine/vulpine
- cat patternings/markings
- Hearth origin
RULES
This is a species development thread! Here you can have discussion on the species presented, and offer suggestions/ideas for developing them- thus directly contributing to the species! Anything is fair game so long as it follows the restrictions (if any are listed). This main post will be updated as we go, allowing for people to always have an up to date resource on the species.
Restrictions/No-go's
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