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Thread Review (Newest First)
Posted by MarxzVulpez - 10-25-2023, 02:44 AM
Agreeing with the above, check the power box and let Cerulean guide the way (slightly sorry to suggest while project is on hiatus, more sorry that it took this long for me to suggest)
Posted by Wilds - 06-27-2022, 10:34 PM
okay, fuck, you weren't thinking. get it together, Roux. defer to Cerulean's lead - but have a REALLY quick look at that powerbox first, see if it looks simple to operate and/or functional. we want to get to Mantis as quickly as possible but who knows, maybe there's a pitch black room on the way that we need to power up. sounds like we're looking for a stairwell?
Posted by knux400 - 11-05-2021, 11:04 AM
"I've been on the other side of this door, that skybridge leads into a shopping mall, which leads into an SDU hall, whatever that is. Through there is the fish museum and the mailroom you found me in.

...But if you've got a faster way to get there, I'm all ears. We can just turn around again if we run into a dead end or something."


Let's turn around and go back through Cerulean's door. Maybe stop and check out the power box on the way.
Posted by SHIVERS - 11-05-2021, 03:29 AM
"Hang on. 
Has Mantis moved at all since we've been talking?"


Cerulean quietly shakes their head.
"...They haven't moved in the slightest since I've been checking.
When you mentioned that interference."


Worry wells up in you, but you swallow it down.

"...Let's hurry, then."
The cat nods, and leads you through the only door out.






As soon as you make it through, your ears are assaulted by loud, mechanical noise.
Glancing around immediately gives you the impression as to why:

Through giant windows on both sides of this hallway, you can see massive, factory-like machinery going to work.
Sanding, welding, molding, cutting; doing various tasks along numerous conveyor belts which all seem to be floating within proximity of one another, out in black voids.
You want to check longer, but just existing in this room is painful.

You put your claws to the sides of your head, checking Cerulean to see that they seem to be having it even worse.
The poor feline has clamped their ears down against their head, wincing in pain as they barely seem able to stand.



Without hesitation, you quickly find the closest door on the right side, wanting to leave as soon as possible, but Cerulean stops you.

They pull you further down the hall by the shoulder, shaking their head.
You pick up the pace alongside them, hurrying all the way to the end of the hall where another door awaits you.





The both of you accidentally wedge in against each other for a moment, trying to push through as fast as you can.
In no time, you both manage to make it through and slam the door behind you.

Cerulean sits down as you flop your back against a wall.

The amerveille frantically rubs at their ears.
"Why does this place have it out against me specifically?!" They whined, groaning in frustration.
You shake your head, trying to get your bearings.
"...Better or worse than that music from before?"
They laugh despite themself, seeming caught off guard by your joke.
"...Somehow still preferable to hearing that awful music on loop."
"Noted." 



The hallway you're in is tiny; plain white walls and white floor.
There's a curved staircase in front of you that's blocked in as well, barely having room for a handrail.

Cerulean stands up as you glance at the other door.
They seem to consider their options for a moment.
"...Up, I think."


Following them up the stairs, you have to stop for a moment.

There's an absolute monster of a telescope at the top, pointed upward at a dome-shaped ceiling.
It's surrounded by all sorts of little monitors and various other electronics.
All the equipment seems to be off - keeping the room fairly dim save for some emergency lighting.

You can't help being curious, even if you know there's no time for this now.

Cerulean walks past you as you marvel at everything.
They feel along the back wall, finding some shutters that open horizontally in pairs, each one seeming to house a door behind them.
The cat doesn't bother with any but the leftmost one, which they open.
"Come on, you can fiddle with that later."
"Right."
Focus.








You follow them into the next room, which is pitch black.

You instinctively blink a few times, allowing your eyes to adjust.
"...I can't see my own hand in front of my face," Cerulean informs you as you see them indeed waving their hand.
"It's fine, I can."
You're thankful for your apparently-phenomenal night vision.

This is... a tunnel of some kind.
Must be a subway or train tunnel, as there are tracks running along it.





"You just tell me... where..."
A ways down the tunnel, you spot something. 


The realization hits you.

You rush down the tracks towards the concrete lip you recognize from before, passing another door to your left on the way.
"Hold on, where are you--!
Get BACK here you idiot!"

You reach it and scramble up onto the platform.
There's an orange power box to your right, but you ignore that as well.

Finding the set of double doors, you check through the windows to see a familiar skybridge, and past it, the mall atrium.

"I... I know where we are.
This is near where I left Mantis.
They have to be close by..."

Your hands are shaking from the brief surge of adrenaline, but you manage to unlock the doors.



Cerulean clambers up the platform behind you, cursing under their breath as they fumble in the dark.
"Fantastic.
But as far as I can tell, they're just west of the door you bolted past, just down the tracks.
Very close.
And a bit further... downward, as well. 
Probably a single floor."




"We can go through here instead, if you'd really prefer to, but I'm telling you where I see them."

Show Content
Posted by knux400 - 10-10-2021, 12:06 AM
"Well, hang on a second. We've been standing here talking for the past few minutes. Has Mantis been moving around at all?"

In the meantime, that sounds like a good plan. Head in Mantis' direction and see if we can't find a good spot for Cerulean to rest along the way. I don't like the idea of leaving them alone for too long, though.
Posted by SHIVERS - 10-09-2021, 11:34 PM
Part of you is still hesitant to tell them.

But, by this point, you haven't known Mantis much longer than Cerulean, even if the latter is much more suspicious.
They've had plenty of time to pull something.
Could be they haven't only because they're hurt, but...

...Fine. I'll bite.

"I can 'see' information in my head; for myself and others.
Mostly medical. Current health status, and any conditions.
It says you're exhausted, you have a mild concussion, and that rest is recommended.
That's it."


They lean their head back against the wall, closing their eyes as they draw in a deep breath, and let it out.

"So... not dying, then?"
"Not dying.
If this is accurate.
...Does that sound accurate to you?"

"Well, there's no way to really know, is there?
But... I am exhausted - I'm sure you could tell without using that.
Physically, it feels as if I've been run over by a train.
Beyond that:  
Headache, dizziness; that sort of thing, mostly.
So... I have no reason to believe it's in-accurate, I'll say."

"Better than nothing."





An idea hits you.
"Can I check something?"
"Hm?"
"With you, I mean."
"If it helps you rule out something worse, then by all means:  
Examine away, doctor."


Cerulean lets their arms go limp at their sides.

You move closer and crouch down in front of them, once again realizing just how much taller they are in comparison.
You push that thought away, though, and inspect their eyes.

Their eyes go a little wider and glance away from you, making them slightly more difficult to examine, but you manage well enough.
"...hard to tell, but I don't think your pupils are too dilated, and they definitely aren't different sizes.
That's good."

You stand back up.

Cerulean clears their throat as they start to speak, drawing your attention back to them.
They're sporting a blush on their cheeks, one that is quickly fading.
"...Good. Fine. Good news."





...You decide not to comment on it.
You don't have a clue what you'd say, anyway.

"...So, you're fine.
I'm more worried about Mantis, who you saw me with before.
There's some sort of interference, I don't even know if they're alive."

"They aren't that far."

"...what?"

"I can tell where they are. Roughly." Cerulean taps their forehead.

One like Mantis, then?
Maybe the same power?


"Alright...
You tell me where, and I get you somewhere to rest while I go after them."

"It isn't that simple."



They take their time standing up.

"Roughly, I said.
Distance and direction, not specific rooms.
I'd need to lead you there.
And even that might not be enough, considering how this place is laid out.
But I suppose I can try, and I'll look for some safe spot to lie down on the way."


They put their claw on the doorknob.

"Does that sound doable?"

Show Content
Posted by ಠ_ಠ - 09-20-2021, 06:39 PM
"It's not as bad as you think, honestly. I mainly suggested the nap because I wanted to make sure you were as close to 100% as possible to fight off that eldritch horror. Didn't want to get you killed or anything. You've got a concussion and you're exhausted. That's basically it.

Really, I'm worried about Mantis, the green person I was with before. Something's interfering with my diagnostic for them, I don't even know if they're alive."
Posted by knux400 - 09-20-2021, 09:55 AM
"For myself and everyone I'm currently allied with, I get a little screen describing their current health conditions. There's a wiggly colored line that I think represents pulse or brain activity or something along those lines, and a short text description that talks about current condition and recommended treatment. Your description says- and I'm reading this verbatim- "CERULEAN - UNSTABLE: PHYSICALLY EXHAUSTED. MILD CONCUSSION PRESENT. RELATIVE PHYSICAL AND COGNITIVE REST IS RECOMMENDED ON A TEMPORARY BASIS."

"Does that seem accurate to you? I'm not trying to be snippy, I genuinely want to know so that I know how reliable this thing is. If you do have a concussion, I seriously think we should find a safe space and rest for a while. If you're worried, we could sleep in shifts or something, but I really don't like the idea of wandering around... whatever this place is... the way you are now."


While we're making direct eye contact, you may as well check their pupils. I'm not sure if amervielle work the same way humans do, but it's worth checking while we have the chance.
Posted by SHIVERS - 09-20-2021, 08:32 AM
this is bad.
we're going to lose this



and Mantis--





this is bad.
this is Really bad



what can we do?

what's the play here?




this is the only way forward.

we have to get through this
have to hope it leads back to them

and getting through this

means






"...We need to stop and rest.
We can't do this otherwise.
Do you think you'd be able to sleep for a bit?
I'll wait."


Cerulean doesn't respond, so you continue.

"...I've got a plan, for after.
Think I can weaken the Rank 4 piece with one of our Rank 2's, and hopefully upgrade our--"


A loud buzzer sounds, jolting you from what you were saying.

Confused, you look out to the board as it's bathed in a yellow light.















Your screen gives you the news.



                         GREEN TEAM forfeits!
                      GOLD TEAM is the winner!




Looking down, you see Cerulean's hand leaving the button.



Before you can speak, the floor drops beneath you.

You gasp.

You land quickly, now falling down a large tube, various colors flashing along the walls, disorienting you.

You try to get a grip or prop yourself up on the walls to stop your sliding, but they're far too slick.







It's not long before you're tossed out, landing on solid ground once more.
A familiar upbeat electronic tune rings in your ears.

You hear Cerulean tumble down soon after, and you scramble to get out of their way.
You stumble in the process, now feeling dazed thanks to the lights in the tube, but manage to get enough distance.

Having avoided a collision, you get to your feet.

The amerveille scoots over, sitting against the wall.













You turn to examine your surroundings, only to meet a translucent brick wall.

The screen from before is there, but all it shows is:


                                       Thank you for visiting The Colosseum!
                                                        Come back soon!





You tap the screen.

Nothing happens.





You tap it again.

Nothing happens.












Frustration swells, but the feeling melts away quickly.



Instead, your heart sinks.



"You... could've switched with me.
We're back where we started now...
...What're we supposed--"


"We aren't."

They point through the translucent brick wall, along the left side.
There, you spot the bridge you activated to enter the colosseum proper, which was now retracting itself.

Turning, the door next to you was different as well:  It looks heavy; made of steel with yellow stripes painted across it.

A trickle of relief soothes you.





"...then we should keep moving."
You waste no time going for the door.

"...How bad off am I?" 
You stop.

Their tone is downcast and faint, their confidence all but eradicated.

"You can tell, can't you?
That's your... 'power', or whatever you'd prefer to call it."




They look up, meeting your eyes as their voice grows shaky.

"Don't lie to me."

Show Content
Posted by knux400 - 08-30-2021, 07:59 PM
"...You know what? I suggested we stop and rest before, and that's exactly what we're going to do. Clearly we misjudged the type of game this was, and I really don't feel comfortable letting you fight any of that with a concussion. And don't try to tell me you disagree, because I saw the look on your face when that Rank 3 got revealed. At the very least, we'll have a few minutes before some kind of built-in warning system forces me to make a move, but I don't think it's likely since we're playing an AI. No one's there to get impatient. There's also the give up button if you want, but if we're dead set on fighting these things you're going to rest first. It's up to you."

"I think your tail's long enough you could use it as a pillow."
Posted by ಠ_ಠ - 08-30-2021, 07:49 PM
shit shit shit
{R2: Down 2}
we need to weaken that thing
{R3: Up 2}
and bolster our own pieces.

Run this by cerulean first, since odds are they will have to fight the weakened monster this round.

Hand over the quit button ready to press the moment things get too bad.

After this turn, we'll (hopefully) have two higher-level pieces vs their (hopefully) two pieces, meaning the difference is in their two extra rank 1's. Possible to win but we're going to have to keep an eye on that other level 4.

Since Cerulean is our highest ranked piece, once this shitshow of a turn is over we should prioritise getting them to the other side of the board to rank up.

But first, before we input anything, have cerulean take a nap. They need to be well rested for the battle.
Posted by SHIVERS - 08-30-2021, 07:17 PM
"Take a minute if you need it.
Think about what we learned--"

"...We learned that I'm going to be cleaved in half."
"...Not what I meant."
They groan and cover their face, sliding down the corner to sit on the floor.

"...Damage keeps over time, so units can be worn down by attrition.
Same rank units on the same team seems to be the same thing.
So, we're up against... one more shadow, another wood and bone monster, and the rank 1 and rank 4 units are a mystery."

Cerulean sighs. "Yes. I got all that, thank you."
"We've got three flail spheres, one gun sphere that's damaged, another sphere that does something else, and you.
And, I can swap in if things go bad."

"...I know..."



"Our units move first and combat resolves immediately, before they can move.
So, we could interrupt what they've got planned by having our units be in a bad spot for them, or damaging one of--"

"Wrong," they state bluntly.

"...What?"
"You're wrong, I said."
"Enlighten me, then."
"My guess is that the AI's moves are calculated after our move finishes.
So they probably aren't 'planned out' until that point.
We have no advantage."


"...There's two of us."

"There is that."



"Do you want to swap out? 
Or quit?"

"...If you want to do either, then by all means, hit the button.
I'm not done yet."










"...I'll at least keep you away from that thing for now.
If you end up having to fight it, I at least want to weaken it first.
Our rank 3 can take out some of their weaker units, since their rank 4 is blocked.
As long as I'm careful."


"Well, you only have two moves, don't you?
Don't forget that horrible thing is only a space away from our end of the board."


You fall silent.



You've already input your commands.








{R4: RIGHT 2}
{R3: UP 3}


                                                        Commands accepted!
                                                                Moving pieces . . .

Cerulean's container slides to the side, now partially surrounded by two Rank 1 units.
Your Rank 3 moves forward afterwards, right in front of some enemy units.

"ROUX."


You watch the board silently, worry mounting.





                                                        It's GOLD TEAM's turn!
                                                                Moving pieces . . .

Immediately, the enemy Rank 3 unit moves down a single space, reaching the edge of the board.

                                                              RANK ADVANCED!
                                                       Gold Rank 3  -> Gold Rank 4

You watch as the creature twitches, its container starting to shimmer.
Its head lurches upward, as if looking in your direction.

It shudders.
Then, with a sickening crack, it splits in half down the middle, all the way down to the base of its neck.
The shimmering stops.

The twin moon heads sway independently, each forming new bottomless holes at their centers.

"...what was that...?
...about being careful?"










The new Rank 4 unit moves one space to the left, colliding with one of your remaining Rank 1s.

                                                        COMBAT ENGAGED!
                                                  GOLD Rank 2 vs. GREEN Rank 2

The containers raise to the arena.

                                                             S T A R T !

Your unfortunate Rank 1 robot fares about as well as you expected.
It manages to slam one of the creature's legs with its flail before being unceremoniously sawed into four pieces by the heads.


                                                           F I N I S H !

                                                  GOLD Rank 3 is the victor!

"Congratulations, this is a slaughter now."





Not done yet, the Rank 4 moves one more space to the right before mercifully coming to a stop.

It rests only a few spaces from Cerulean, who is now partially blocked in by Rank 1 units.


[Image: nHqVoqR.png]

                                                          It's your turn!
                                       You may input TWO movement commands.

You don't feel good.

Show Content

Show Content
Posted by ಠ_ಠ - 08-30-2021, 02:06 AM
ask cerulean if they want to quit or switch. i dont imagine theyre enthused at the prospect of fighting an eldritch horror
Posted by knux400 - 08-25-2021, 02:15 AM
Take a moment to collect yourself. Think about what we just learned here.

"Okay. Okay. So. Damage is cumulative, and units can be weakened over time. It seems like all units of the same rank are the same thing, since both of our rank 2s had guns. So that means, what... one slime thingy, one crazy wooden bone flesh thing, four somethings we don't know what they are, and one big something we don't know what it is.

On our side we've got three flail spheres, one damaged gun sphere, one sphere that does something else... and Captain Extendo-arms, of course. And we could swap me in if you get too messed up.

Our units move first and combat is resolved immediately, before the other team gets a chance to move, so it's possible to screw up whatever move they're going to make by having our units be in the wrong place, or damaging one of theirs that's going to attack."

"...I think I want you out of harm's way for now. If you do end up having to fight that thing, I at least want to throw a couple rank 1s at it first to weaken it a bit. I'm going to bring our big sphere up to keep them busy, since their rank 4 is blocked in by other stuff. I should be able to take out some weaker stuff over there as long as I'm careful."

{R4: RIGHT 2}
{R3: UP 3}
Posted by SHIVERS - 08-25-2021, 12:54 AM
"If you've got suggestions, I'm all ears."
"No, no, you do your thing.
If you want me calling the shots, then we switch.
Otherwise, just do your best not to get me killed."



You input your commands.


{R2A: RIGHT 1, DOWN 1}
{R2B: UP 1, LEFT 1}




                                                        Commands accepted!
                                                                Moving pieces . . .


You move your leftmost Rank 2 piece over and downward, forming a diagonal blockade with your remaining pieces.
Your other Rank 2 makes its way upward, moving onto the same space as an enemy team for the first time.

The container stops just before touching the opposing piece. 


                                                        
COMBAT ENGAGED!
                                                  GREEN Rank 2 vs. GOLD Rank 2


Both containers raise upwards, stopping their ascent when they reach a height parallel to you.
A translucent floor emerges from the side wall under them as the containers move to opposite ends of the newly-created arena.

You can see Cerulean standing up on their tip-toes, trying to get a better view of the scene above them.



                                                            
S T A R T !

The containers disappear, revealing the opponent:
It's a near-shapeless mass of pure black, only a couple of feet tall.
It rivals the size of your spherical robot, but it seems to be... writhing, an incomprehensible motion coming from its surface.

Even looking at it unnerves you.

"...What the HELL is THAT?!"

Box-shaped armaments emerge from the sides of the sphere, which begin firing on the black shape.
It slides across the floor with surprising quickness, stray gunfire leaving a trail of bullets in the mass's wake.

The creature speeds along, shifting this way and that before nearing the bot, which backs up as it continues firing.
However, the shape is too quick and leaps sideways, splaying into dozens of writhing tendrils which grip around the robot's hull.

The bot's guns do their best to target the mass enveloping it.
They manage a few potshots here and there - scarring the shape's surface with red blood - but errant tendrils keep the weapons at bay.
Cracks ring through the air as the machine whirrs and beeps, starting to dent along its middle.

After a few more landed shots, the robot bows heavily inward and seems to shut off entirely, falling to the floor.


                                                          
F I N I S H !

                                                 GOLD Rank 2 is the victor!



The bleeding black mass slides off after a few seconds, and containers once again form around the two.

The robot's container rises upwards instead of returning to the board, disappearing out of view
While the black mass's container lowers back into its former spot on the board.

"...sickening..."





                                                       
It's GOLD TEAM's turn!
                                                                Moving pieces . . .

Immediately, the same Rank 2 piece moves downwards, colliding with the only Rank 2 you have left.



                                                        
COMBAT ENGAGED!
                                                  GOLD Rank 2 vs. GREEN Rank 2

Just like before, an arena forms as the two containers raise up.



                                                             
S T A R T !

Repeating its predecessor, your other Rank 2 bot begins its firing barrage, though it proves to be much more successful this time, landing many direct hits as the wounded creature approaches.

The shadow manages to bat aside the bot briefly with its tendrils as the sphere fires upon it, but quick work is made of the mass once the bot rights itself.
Surrounded in red, the creature sinks into itself oddly, creating what looks like a puddle on the floor before it dissipates entirely.

The Rank 2 bot succeeds, but is left partially damaged for its effort, sparks occasionally popping from its side.

                                                              
F I N I S H !

                                                  GREEN Rank 2 is the victor!

"I suppose trading isn't the worst outcome.
...And I can take those ...digusting things, if it comes to that,"
the amerveille assures you, not sounding sure in the slightest.





Back at the board, Gold Team's Rank 3 piece mimics its teammate's movement, making its way downward three spaces and engaging one of your Rank 1 pieces.

                                                         
COMBAT ENGAGED!
                                                  GOLD Rank 3 vs. GREEN Rank 1

The containers raise up and separate on the arena in front of you.



                                                             
S T A R T !

The containers vanish.

Now visible, Rank 3 creature is four-legged and surprisingly tall, a foot or two above Cerulean, including its head.
Its body looks wooden and almost mechanical, full of interlocking parts and pieces that move together, yet its very middle is pale and unsettlingly fleshy - something pink pulsing at its center.
Braces lead from its body to its legs, which are quite long and look sharp at their tips - a single joint at the middle. 
They look like bone, you think.

The creature's neck is almost as long as its legs, the same pale flesh extending up to a round head with two white, horn-like appendages on its sides
In the center of its head is a gaping hole, perfectly round and of an unknown depth you can't quite process - seemingly extending inward far beyond the entire length of the creature itself.

You try not to look at it.

The monster stands mostly still, swaying listlessly as if a gentle breeze was present.



Cerulean says nothing.










Rather than guns, the Rank 1 bot seems to only have a single large arm that emerges, a heavy, mace-like attachment at the arm's end.
It begins to rotate, the mace arm swinging faster and faster as it approaches its opponent.

The hole-headed creature doesn't move.



As the machine bares down on it - arm now swinging sufficiently fast enough to cause serious damage - the creature finally reacts.
Its head dips down low, facing upwards to 'stare' at the bot.

With the bot almost in striking range of the monster's body, its head rotates to the side. 
The hole on the front tints pink and shudders.
There's a small flash, and the robot's arm flies off.
It bounces off the side wall, rebounding to slam against one of the creature's legs, chipping off a chunk but otherwise not harming it.
It doesn't flinch.

You have no idea what happened.







The robot, now otherwise defenseless, attempts to ram itself against its opponent.

You pay close attention this time.

The monster's head swings sharply upwards, the hole in its head glowing pink once more.
You barely catch it:
Some sort of blade or thin tooth emerges in time with the swing to make contact with the bot, effortlessly bisecting it before rapidly retreating back into its head.

The two halves of your Rank 1 robot flop to the floor in a useless heap.


You see the color drain from Cerulean's face.



The beast's neck twists in an unsettling manner, its head shaking briefly before returning to its upright position.

With that, it becomes motionless just as before.


                                                           
F I N I S H !

                                                  GOLD Rank 3 is the victor!

The robot's remains are lifted out of the arena, while the Rank 3 container descends with the strange being back to its spot on the board.





You're down two pieces after a single turn.

Cerulean looks dazed.

They're up against the back corner of their container, staring dead at the thing in the Rank 3 container.



[Image: fixed_ps_img.png]

                                                       
It's your turn!
                                          You may input TWO movement commands.

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Posted by knux400 - 08-22-2021, 01:57 AM
{R2A: RIGHT 1, DOWN 1}
{R2B: UP 1, LEFT 1}

"If you've got any suggestions, I'm all ears."
Posted by SHIVERS - 08-21-2021, 08:24 PM
"Think I got it. Pretty simple, honestly.
Don't like not knowing how it decides which piece wins, though. 
...You're the only actual person on our team, by the way.
All the rest are these sphere things."

"I can see that."

"No clue about the other team."
"Well, if it's just more of those, then we have no problem.
I can take them. Easy."






You decide to move your Rank 3 piece into the field while intercepting their advancing Rank 1.


{R2A: LEFT 1, UP 1}
{R3: UP 2, RIGHT 1}



                                                       
Commands accepted!
                                                                Moving pieces . . .

Your pieces move up in order, fanning out slightly to the sides.





                                                       
It's GOLD TEAM's turn!
                                                                Moving pieces . . .


[Image: w3mk5Bl.png]

The gold Rank 3 pieces suddenly moves forward, getting between your Rank 2 and the Rank 1 you were trying to overtake.
An enemy Rank 2 piece moves up just next to it, forming a barrier.

"...You're sure you've got this?"


                                                       
It's your turn!
                                          You may input TWO movement commands.

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Posted by ಠ_ಠ - 08-10-2021, 10:27 PM
think about ball
Posted by knux400 - 07-25-2021, 01:03 AM
Let's bring our Rank 3 out into the field while allowing one of our Rank 2s to intercept the Rank 1 that's moving towards us on the left. We've got good odds of winning that fight, and I still want to know what's inside the enemy pieces.

{R2A: LEFT 1, UP 1}
{R3: UP 2, RIGHT 1}

"Yeah, I think I got it. It's pretty simple, honestly- although I don't like how much ambiguity there is over which piece wins in combat. I can't tell what's inside the opponent's pieces, but as far as our side is concerned, you're the only real person. All of our other pieces are these sphere things."
Posted by SHIVERS - 07-24-2021, 08:21 PM
"Did you read the rules? 
Looks like a strategy game."


Cerulean glances around in their container, and finds a small panel on the side wall.
They activate it, and start scrolling through with their claw.

Their voice comes through the intercom shortly after.
"I'm reading them now, yes.
Not very descriptive. 
Combat system, blah blah."
They swirl their hand around in the air.

"Hopefully you have enough to go on up there.
I'd rather this wasn't a slaughter."


You give a thumbs up.
They roll their eyes, turning to look ahead.





Curious about your opponent, you look across to the opposite wall on the other side of the board, and find a similar container to the one you're currently in.
Though, this one is opaque, and has text reading 'COLOSSEUM AI' printed on it.

Now that you think about it, the floating ball machines look exactly like the one you bumped back in the alley.
Same shape, same design, same everything, as far as you're able to tell.

You're not sure this information helps you at all, but you have it.





After a few moments of thought, you input your commands, deciding to push your Rank 2 pieces forward.


{R2A: UP 1}
{R2B: UP 2}




                                                        Commands accepted!
                                                                Moving pieces . . .

As you watch, the two Rank 2 containers move forward, one after the other.






                                                        It's GOLD TEAM's turn!
                                                                Moving pieces . . .

Your opponent's pieces move; a Rank 1 piece scooting ahead to allow their Rank 3 piece to make it out in the open.

You'll probably need to be careful about that one.



[Image: joC4HnB.png]
 
                                                        It's your turn!
                                          You may input TWO movement commands.

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