Post a New Reply
Reply to thread: Let's Play Mewgenics: The Bad Care Run
Username:
Post Subject:
Post Icon:
Your Message:
Smilies
Smile Wink Cool Big Grin
Tongue Rolleyes Shy Sad
At Angel Angry Blush
Confused Dodgy Exclamation Heart
Huh Idea Sleepy Undecided
[get more]
Post Options:
Thread Subscription:
Specify the type of notification and thread subscription you'd like to have to this thread. (Registered users only)




Human Verification
Please tick the checkbox that you see below. This process is used to prevent automated spam bots.

 

Thread Review (Newest First)
Posted by Shifter55 - 11 hours ago
[Image: AkcY80k.png][Image: qg2DNhs.png]
Out of the tutorial we have Puntita and Mr. Dingus as our starting cats with the standard set of abilities. Being able to pass on Mr. Dingus' 7 CON successfully is a priority at this stage, as it will counteract the negative health values we are going to accrue, and allow more successful runs by fielding cats with HP above a critical threshold, even with stat decreases from classes and injuries.
[Image: oRgsk2v.png][Image: 5JiqhRh.png]
One night later we can see that their kitten has inherited not just his high CON and SPD, but also Puntita's DEX and LUK. Even if the abilities look very lackluster with Spit, we can fix that by giving her a ranged class to replace the poor Melee attack.
A stray, Gimli has also turned up, with similarly high CON and decent INT. Interestingly he has Burgeoning Barrier, which is a good emergency ability if his high CON proves to not be enough in a fight.

[Image: l3rAa4r.png]
Another two nights pass, and we also pick up two uninteresting strays, Chernobyl and Sernik, while Gimli has a kitten with Puntita. But more importantly, we have poop! And right away you can see how it has dropped our Comfort and Health stats into the negatives, which means it's time to progress to adventure, and work on a way to acquire furniture and remove cats from our house.
[Image: T3Bn5Xj.png]
Posted by Shifter55 - 11 hours ago
This is going to be my second serious run of this game, if you don't know what Mewgenics is, it's a tactics RPG by Edmund Mcmillen, where you breed cats to use in a DnD-inspired dungeon crawl. In my first playthrough, I didn't really take advantage of disorder traits at all, so that is what this one I'm posting here is going to focus on showcasing.

Rules:
-Tutorial and minor events will be skipped for brevity
-Where possible select cats that have disorders for runs and breeding
-Kamikaze, Chungus, and Deja Vu do not count for this, as they do not affect cats beyond giving a uniformly negative or positive effects.
-Fight god and win! No need for secret ending, it's too long to do.

As for why this playthrough is called that? Disorders can be gained easily through two methods, inbreeding and low health. Most people will play this and encounter the inbreeding disorders as they are a consequence of selectively breeding for desired traits, but these are not what I'm going for to start, and that means we require a certain house feature...

Poop.
[Image: FURNITURE_poop.svg]
Each poop in our house gives -2 health, which we will be trying to keep at a fairly high negative value, as disorders only have a 15% chance of being passed on to offspring cats. The comfort loss from doing this also means we are going to have to specialise our cat breeding more, as we will be only able to support small amounts of cats in the house for a limited time.

Please comment in this thread if you have anything to share, feedback, ideas, lamentations over kitties, etc.
For more information on any terms used in this thread, please consult https://mewgenics.wiki.gg/