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What would you think of a TCP Forum Game?
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So, im planning to make a forum game version of TCP in the future, but it isnt done yet. This thread is more of an interest check, and also me asking what you would like to see in a TCP forum game, because a lot of stuff has to be stripped off to make it simpler, but its a bit lame if too much is taken out.

What I'm thinking so far is, each player gets a certain amount of 'creation points' per round, which they can spend to create certain things, like tcps, comfort objects, or forcefield generators. The win condition is like capture the flag, to retreive a certain object from other players' bases (or maybe just a single object out in the world that needs to be retrieved, i haven't really decided yet). So the things you can create will usually be beneficial to you, or obstruct your opponents. You will also have tcps of course, which have abilities (probably altered slightly to fit into these simplified rules though) and which you can send out in order to do things.
I'm also thinking that the things you can create start out simple, but become more advanced later. Possibly some sort of tech tree deal, where you can put points into 'research' in order to unlock things, but that sounds like it might be too complicated. If i did make it a tech tree i wouldnt meticulously plan out its branches, id just do make whatever made sense.
Roleplaying for the game would be welcome but not required.

How does this sound so far? If you have any questions, please ask them, they help me think about this in more depth.
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What would you think of a TCP Forum Game? - by 1011686 - 05-20-2019, 11:59 PM

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