10-04-2020, 06:25 AM
How common is it for morbitians to become scrap sensitive when they weren't previously? What causes it? Would constant exposure to scraps, or a constant loss of scraps, cause one to be more likely to spot them?
Morbitians becoming scrap sensitive when they weren’t previously is fairly rare, but not unheard of- though in the case of it happening, it has to happen through atypical means. Some examples include body modding, particularly replacing body parts with those of scrap sensitives, angel or horror scrap exposure, and significant identity changes. Constant exposure to scraps/constant scrap loss does not inherently or commonly cause scrap sensitivity, though it can be possible in highly specific cases.
Are the gods Involved in Darkest Night at all? Is it just like "they set traditions in their area" or do they have some deeper involvement. Also, does Rein even let Darkest Night happen. Can it even control that.
What are some darkest night traditions specific to each Team member's regions?
The involvement of gods on Darkest Night depends on region, there are absolutely some areas that don’t recognize it as a holiday. There are typically regional restrictions and traditions, and each area varies.
Turbine and Quarry are fairly hands off in terms of governing holidays in general- they participate in Darkest Night, but don’t make a big deal out of it or instruct people on how to partake. Cage has Darkest Night as a feast holiday with costumes, with no real trick or treating analogue due to the lack of houses. Respite has a large emphasis on costumes, but everything else is fairly standard.
Synalboc celebrates Darkest Night, but typically at the same time as other holidays due to the atypical nature of how the region works.
Darkest night is a very popular holiday in Idyth. Businesses are often open late or even all night, and all nighters are encouraged this night of all nights. Playing a hide-and-seek like game in the woods or abandoned places is also fairly common- though some places don’t allow it. Many places, however, do not care, or allow for locales to be rented. Costumes are a thing, but it’s more common to gift them to others the day of Darkest Night (rather than buying your own), especially to significant others. Making your own is fine, but the act of exchanging costumes is considered a special thing.
Cryptid hunting is also fairly common on Darkest Night in multiple regions (with a huge prevalence and origin in idyth), with a common cryptid hunted in wonder being a dog-sized, firefly-like creature said to communicate with the departed.
Darkest Night is very popular in Plaza, though the Plaza gods are very hands off and mainly just participate in celebrations versus govern them. They may just step in to prevent roughhousing and pranks. Large festivals are common, with kids encouraged to play carnival games for free candy- this was started as a way to reduce the risks of going door to door.
Monte banks on Darkest Night in order to make money on merchandise, and Stope sees it as potential for profit. Families in Monte have taken to one-upping each other with candy and parties, to the point of one legendary family creating a real-life holiday figure spoken about only in urban legends.
Prosperity does not celebrate Darkest Night, but Prospitans have a seasonal holiday where they split a large raw squash with their loved ones to commemorate the defeat of The Great Pumpkin (actually a very oversized crop pest that caused massive damage.) It’s a very commercialized holiday now, so it’s absolutely socially REQUIRED that you buy the biggest pumpkin possible every year...even if you’re alone.
Fallow is very traditional about Darkest Night, with lots of focus on the moon and lanterns in its celebrations. However, the holiday is also pretty fucking dangerous because of terrors using the cover of night to attack settlements, so there's a lot of tension and many take up guard posts in lieu of celebrations.
XXI loves Darkest Night and modern day Luxson has a lot of parties. Everyone goes hog wild on costumes and candy, the food is generally considered to be awesome, and there’s a sense of community in modern day that wasn’t often seen before the plague.
Grind enjoys the more traditional side of Darkest Night, but always loves a good festival. There’s lots of good will and sharing, and many enjoy time spent with their families and friends in small gatherings.
Wretch is a humongous fan of Darkest Night and spends the season preparing for the holiday and attempting to get as much of Hoopla hyped up for it as possible, with parties being commonplace and sometimes rather extreme. Haunted houses and a focus on horror (the genre) are very common.
Rein discourages partying aside from formal masquerades, but can't stop too much and mainly just frowns at everyone and makes everyone goes to church extra after. Solitude is not particularly exciting when it comes to this holiday.
Going to Consumption around Darkest Night is not recommended, especially not on the night of. Spit encourages cult activity especially around this season, particularly using the cover of darkness, masks and parties to get away with more evil deeds in her name than usual.
Wax encourages people to embrace their creativity, craft their own costumes, and celebrate with their friends and family. Hearth typically provides a lot of resources for communities to celebrate this holiday, and even the most low income communities are able to partake significantly.
Wane would do large, masked gladiator-like matches under Darkest Night’s new moon before their death, making a big spectacle of it. This was generally considered a disaster every year, and everyone in Bluster seemed to either love or hate it.
Velvet did not have a whole lot of direct involvement in Darkest Night due to her fear of the dark, but liked facilitating indoor celebrations where people could enjoy a quiet night reflecting on the year so far together and enjoy each others' company in safety.
Similarly to Velvet, Alloy doesn't really participate much in Darkest Night, but does enjoy seeing what people come up with for stories and watches from afar.
Knickknack’s city of Display goes hard for the holidays, namely due to essentially being a city-sized all-year fair ground.
This might be a dumb question, but do scrap tools appear different to those who are or aren't sensitive?
Non-sensitives will often see scrap-mounted tools as mundane objects, and are generally incapable of seeing their magical traits and qualities. Particularly strong wizards/scrap users can have their tools’s magical powers show up when active, though not to the degree that a sensitive would see it and typically in ways that are easily explained away. Those who are capable of sensing scraps but not seeing or interacting may get chills or strong vibes from scrap tools, those who are capable of seeing and interacting will be able to identify them and potentially see traits of scrap manifestation, and other scrap users will be able to identify them on sight providing they have enough training.
do witches and wizards have any particular relationship with angels? like, in terms of dealing with them, researching them etc.
Most wizards go their entire lives without consciously interacting with angels, and there is no direct connection between the vast majority of wizard operations and angels.
Witches lean into the supernatural, and are thus more likely to interact with angels. At the lowest levels they're enthusiasts for the paranormal who take part in all sorts of experimentation and investigation of their local area. If the area has had a history of particularly impactful angel meddling they're bound to cross paths. At higher levels of skill most witches are cautious enough to have at least some sort of failsafe should their work put them in a situation where they cross paths. Many tools at that point also may tap into mechanics of angels for research.
Scraps are potentially reactive to angels (but not always) and their innate magic can go haywire in an angel’s presence. Angels are also capable of controlling and manipulating scraps, to the point of interfering with wizards and witches (both their tools and their very selves) to a severe degree.
Morbitians becoming scrap sensitive when they weren’t previously is fairly rare, but not unheard of- though in the case of it happening, it has to happen through atypical means. Some examples include body modding, particularly replacing body parts with those of scrap sensitives, angel or horror scrap exposure, and significant identity changes. Constant exposure to scraps/constant scrap loss does not inherently or commonly cause scrap sensitivity, though it can be possible in highly specific cases.
Are the gods Involved in Darkest Night at all? Is it just like "they set traditions in their area" or do they have some deeper involvement. Also, does Rein even let Darkest Night happen. Can it even control that.
What are some darkest night traditions specific to each Team member's regions?
The involvement of gods on Darkest Night depends on region, there are absolutely some areas that don’t recognize it as a holiday. There are typically regional restrictions and traditions, and each area varies.
Turbine and Quarry are fairly hands off in terms of governing holidays in general- they participate in Darkest Night, but don’t make a big deal out of it or instruct people on how to partake. Cage has Darkest Night as a feast holiday with costumes, with no real trick or treating analogue due to the lack of houses. Respite has a large emphasis on costumes, but everything else is fairly standard.
Synalboc celebrates Darkest Night, but typically at the same time as other holidays due to the atypical nature of how the region works.
Darkest night is a very popular holiday in Idyth. Businesses are often open late or even all night, and all nighters are encouraged this night of all nights. Playing a hide-and-seek like game in the woods or abandoned places is also fairly common- though some places don’t allow it. Many places, however, do not care, or allow for locales to be rented. Costumes are a thing, but it’s more common to gift them to others the day of Darkest Night (rather than buying your own), especially to significant others. Making your own is fine, but the act of exchanging costumes is considered a special thing.
Cryptid hunting is also fairly common on Darkest Night in multiple regions (with a huge prevalence and origin in idyth), with a common cryptid hunted in wonder being a dog-sized, firefly-like creature said to communicate with the departed.
Darkest Night is very popular in Plaza, though the Plaza gods are very hands off and mainly just participate in celebrations versus govern them. They may just step in to prevent roughhousing and pranks. Large festivals are common, with kids encouraged to play carnival games for free candy- this was started as a way to reduce the risks of going door to door.
Monte banks on Darkest Night in order to make money on merchandise, and Stope sees it as potential for profit. Families in Monte have taken to one-upping each other with candy and parties, to the point of one legendary family creating a real-life holiday figure spoken about only in urban legends.
Prosperity does not celebrate Darkest Night, but Prospitans have a seasonal holiday where they split a large raw squash with their loved ones to commemorate the defeat of The Great Pumpkin (actually a very oversized crop pest that caused massive damage.) It’s a very commercialized holiday now, so it’s absolutely socially REQUIRED that you buy the biggest pumpkin possible every year...even if you’re alone.
Fallow is very traditional about Darkest Night, with lots of focus on the moon and lanterns in its celebrations. However, the holiday is also pretty fucking dangerous because of terrors using the cover of night to attack settlements, so there's a lot of tension and many take up guard posts in lieu of celebrations.
XXI loves Darkest Night and modern day Luxson has a lot of parties. Everyone goes hog wild on costumes and candy, the food is generally considered to be awesome, and there’s a sense of community in modern day that wasn’t often seen before the plague.
Grind enjoys the more traditional side of Darkest Night, but always loves a good festival. There’s lots of good will and sharing, and many enjoy time spent with their families and friends in small gatherings.
Wretch is a humongous fan of Darkest Night and spends the season preparing for the holiday and attempting to get as much of Hoopla hyped up for it as possible, with parties being commonplace and sometimes rather extreme. Haunted houses and a focus on horror (the genre) are very common.
Rein discourages partying aside from formal masquerades, but can't stop too much and mainly just frowns at everyone and makes everyone goes to church extra after. Solitude is not particularly exciting when it comes to this holiday.
Going to Consumption around Darkest Night is not recommended, especially not on the night of. Spit encourages cult activity especially around this season, particularly using the cover of darkness, masks and parties to get away with more evil deeds in her name than usual.
Wax encourages people to embrace their creativity, craft their own costumes, and celebrate with their friends and family. Hearth typically provides a lot of resources for communities to celebrate this holiday, and even the most low income communities are able to partake significantly.
Wane would do large, masked gladiator-like matches under Darkest Night’s new moon before their death, making a big spectacle of it. This was generally considered a disaster every year, and everyone in Bluster seemed to either love or hate it.
Velvet did not have a whole lot of direct involvement in Darkest Night due to her fear of the dark, but liked facilitating indoor celebrations where people could enjoy a quiet night reflecting on the year so far together and enjoy each others' company in safety.
Similarly to Velvet, Alloy doesn't really participate much in Darkest Night, but does enjoy seeing what people come up with for stories and watches from afar.
Knickknack’s city of Display goes hard for the holidays, namely due to essentially being a city-sized all-year fair ground.
This might be a dumb question, but do scrap tools appear different to those who are or aren't sensitive?
Non-sensitives will often see scrap-mounted tools as mundane objects, and are generally incapable of seeing their magical traits and qualities. Particularly strong wizards/scrap users can have their tools’s magical powers show up when active, though not to the degree that a sensitive would see it and typically in ways that are easily explained away. Those who are capable of sensing scraps but not seeing or interacting may get chills or strong vibes from scrap tools, those who are capable of seeing and interacting will be able to identify them and potentially see traits of scrap manifestation, and other scrap users will be able to identify them on sight providing they have enough training.
do witches and wizards have any particular relationship with angels? like, in terms of dealing with them, researching them etc.
Most wizards go their entire lives without consciously interacting with angels, and there is no direct connection between the vast majority of wizard operations and angels.
Witches lean into the supernatural, and are thus more likely to interact with angels. At the lowest levels they're enthusiasts for the paranormal who take part in all sorts of experimentation and investigation of their local area. If the area has had a history of particularly impactful angel meddling they're bound to cross paths. At higher levels of skill most witches are cautious enough to have at least some sort of failsafe should their work put them in a situation where they cross paths. Many tools at that point also may tap into mechanics of angels for research.
Scraps are potentially reactive to angels (but not always) and their innate magic can go haywire in an angel’s presence. Angels are also capable of controlling and manipulating scraps, to the point of interfering with wizards and witches (both their tools and their very selves) to a severe degree.