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[SUPERCYBER SPECIES DEVELOPMENT] SPHINXES
#1
SPHINX
[Image: 1nAvh7d.png]
[this will probably be reformatted as more gets added, still figuring out a good format for supercyber species]
 

BASICS

  • Afterlife Denizens, Fae Subclass
  • Beings with heavy ties to mystery, spirituality, and strong personal beliefs. 


POWERS

  • Sphinxes, like most fae subclasses, require a deal/trade in order to use their powers. Sphinxes in particular accept answers to riddles and puzzles, with harder challenges leading to more power potentially up for use.
  • Power stacks up- the more riddles answered, the higher their potential power grows
  • To indicate power being available, runes appear on a sphinx’s body, and glow brighter the more power is stored
  • Runes are unique to the sphinx in both placement and appearance, and often carry a personal meaning/ties to the life they had before death
  • Sphinxes typically cannot use their powers on their own due to the need for a deal/trade, but can circumvent this by solving puzzles that someone else has given to them beforehand. 
  • Sphinxes that require use of their powers on their own will often carry portable ways to access said powers along with them, such as puzzle cubes and riddle books with the answers removed. These objects have to be given to them by another person to be effective, however- store bought will not do.
  • Sphinx powers themselves are based around protection, and can vary from being able to create shielding runes on both surfaces and living things, constructing magically sheltered areas with standard materials, and reflecting damage/injuries onto their assailants

 

PHYSICAL TRAITS

  • Physically powerful, typically able to hold their own in combat even without using their abilities
  • Typically have sharp teeth and claws on both their hands and feet
  • Digitigrade legs
  • Wings, can vary in style but typically resemble that of birds’. 
  • Mask-like, often humanoid faces, deceptively covered in whatever the rest of their body is covered with (typically, fur)
  • Often have long, twisty necks (some can be shorter than others!)
  • As with most afterlife denizens, they have tails
  • Majority are feline in appearance/body language
  • 7'0-9'0 ft for average height (assuming denizen died at adult age)
  • Usually come in golds/blacks/whites/jewel tones
  • Pattern fades on arms, neck, legs, and tail


LINKS

  • Supercyber denizens looking for bodyguards/protection will often seek out sphinxes
  • Many religious groups value the help of sphinxes due to their ability to make magically protected shelters, ideal for safe worship
  • The reflective abilities of a sphinx can be used to cause serious harm to people, leading to some malicious parties using them as bait/traps for their enemies to harm, and then have that harm rebounded
  • Objects protected by sphinx runes are considered very valuable, and some will link to a sphinx in order to produce rune-bound goods for others to purchase


GALLERY

[Image: rcMEb6c.png]

RULES

This is a species development thread! Here you can have discussion on the species presented, and offer suggestions/ideas for developing them- thus directly contributing to the species! Anything is fair game so long as it follows the restrictions (if any are listed). This main post will be updated as we go, allowing for people to always have an up to date resource on the species. 
 

Restrictions/No-go's

  • Keep it SFW!!!!
[Image: TCP%20customs.png][Image: 2411]
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#2
With the puzzle-based charging, would items given to them to solve need to have them take possession or responsibility for the item? It feels like an easy way to get lots of charges would be doing technical support that requires lateral thinking.
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