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[SPECIES DEVELOPMENT] ELEMENTALS
#1
ELEMENTALS
[CW: very simple/brief mentions of reproduction (literally just a mention cmon now it's a SFW thread) and death/existentialism]

ORIGIN

  • Originated on ancient Morbit...supposedly
  • Creator unknown
  • First morph unknown
  • ????

CULTURE

  • Found in small populations throughout the world, either solitary or in small groups- tiny, secluded towns at best.
  • Not tied to any gods, worship demographics varied if not outright unknown
  • Elemental ailments are little understood by most Morbitian species, and individuals away from groups often find themselves in trouble if experiencing element overproduction or flare ups.
  • Goods relating to their cores/core sockets are very common, particularly jewelry
  • Elementals require different sleeping situations based on morph, but do seem to prefer softer surfaces that are compatible with their elements.
  • Due to their species having little information available to scientists and researchers, entering any of the Morbit standardized education systems can be a nightmare for elementals, and most individuals have to resort to a more personalized strategy.
  • Housing has to accommodate for their specific elements, despite being primarily housed in a safe membrane. Fire hazards must be accounted for, particularly water soluble materials must be put away, etc.
  • Elementals are excellent at combat, and can dispel most foes with little issue. They are sought out in times of trouble by any other locals in the area, and have been known as protectors since the beginning of Morbitian time.
  • ????

APPEARANCE

  • Shapes vary based on morph
  • Markings vary, but are typically simple and accentuate their element
  • Voice sounds like chanting of varying ranges
  • No tails
  • No hair
  • Range from 6’0-10’0 for "normal" adult height range.
  • Digitigrade legs
  • Long arms with big hands
  • ????

BIOLOGY

  • No skeletons, muscles, nerves, organs, and blood.
  • Composed primarily of their main element within a safe membrane, with parts of their element leaking out around the ears, neck ruff, elbows, and knees.
  • A core socket exists in an elemental’s chest, with inert cores generating under rare conditions. These cores can be fertilized and re-set in the socket to produce new elementals.
  • Mouth remains invisible unless opened, but most elementals have sharp, jack-o-lantern teeth.
  • Diet can consist of anything, though most elementals enjoy different things depending on morph.
  • Energy levels heavily depend on morph
  • Subdued body language, with many being described as hard to read
  • Pointed ears present on most, though downturned ears have been noted on some individuals
  • Eyes are crater-like, similar to cores
  • ????

LIFE CYCLE/FAMILY STRUCTURE

  • Lifespan of estimated 1000 years, reach maturity at 18-20 years old.
  • Elementals reproduce sexually and have no sexual dimorphism.
  • Elementals produce egg-like inert cores, typically one at a time. The resulting children post-fertilization are referred to as sparks.
  • Sparks are often introduced to members of other species as soon as possible, both to familiarize them with safety procedures with other, non-elemental species, and to do the same for the inverse.
  • Elemental families are small but close knit, with elementals valuing the lives of their children especially highly due to their occurrence being such a rarity. Those that take on non-elemental members do their best to take care of them throughout the entirety of their lifespans if possible, with outliving them being an inevitability.
  • Elementals prefer committed relationships to casual ones, though some may consider this foolish when it comes to other species, especially those with shorter lifespans.
  • Leaving the family is a serious decision not to be taken lightly, especially considering the chances of seeing another elemental are extremely low.
  • ????

GENETICS

  • Elemental morphs are inspired by different kinds of “elements”, both traditional, scientific, and otherwise.
  • Mixed morph parents may have an abstract “combination” of elements (such as water + fire = steam) or a mixture of both elements present at once.
  • First morph unknown, due to their origin being largely unknown.
  • Elemental hybrids are often times more common than pure elemental children, and typically have elemental traits present, along with a visible core.
  • Elementals are completely immune to horror mutation, a fact that everyone is thankful for. Their hybrid children, unfortunately, are usually not.
  • ????

MORPHS

[Image: WYh0N1R.png]
Fire
"????”
????
  • Inspired by fire
  • Embers and fire wisps around ears, neck, arms, and legs
  • Volcanic rock neck ruff, ears, arms and legs
  • Warm to the touch
  • Hot core
  • Flaming eyes
  • Claw hands

[Image: TEUvNL3.png]
Water
"????”
????
  • Inspired by water
  • Water spray around ears, neck ruff, arms and legs
  • Seawater stored inside membrane around ears, neck ruff, arms and legs
  • Cool to the touch
  • Cold core
  • Dripping eyes
  • Paw hands

Electricity
"????”
????
  • Inspired by electricity
  • Spikes around ears, neck ruff, arms and legs
  • Staticky to the touch
  • Electrified core
  • Slit eyes
  • Claw hands

RULES

This is a species development thread! Here you can have discussion on the species presented, and offer suggestions/ideas for developing them- thus directly contributing to the species! Anything is fair game so long as it follows the restrictions (if any are listed). This main post will be updated as we go, allowing for people to always have an up to date resource on the species.

Restrictions/No-go's
  • Keep it SFW!!!!
[Image: TCP%20customs.png][Image: 2411]
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#2
Do they posess any kind of advanced regeneration, if not, how does their healing stack up against the average?
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