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[GAME THREAD] Pick And Mix Play By Post Adventure IC Thread
#11
[STATIONARY_FRICTION]:
Cliche doesn't particularly have much to say at the moment, as they look over their equipment a couple more times while they lead the way forward. This continues until a distant immense shriek is heard. "...ah hell. What in blazes...I'll have to check that out. I don't think that's a sign of anything good." They tense up and stretch, presumably preparing themselves to charge into the woods at breakneck pace.

The deer carefully watches Do, taking note of the odd being's movement. The intent in its eyes is blurred by the light and it also being a weird deer. The awkward scuttle occurs and it stays still, watching carefully until a violent shriek is heard in the distance. It quickly breaks eye contact and dashes away towards the distant sounds. It seems it's found something more apt to take interest in. Do can of course, also hear the shriek.

Kara gets through the hatch. There's a ladder to grab onto if she's quick enough, otherwise taking a short tumble down into a room that seems to have some sort of bulkhead. That seems to have a little doorbell and panel with a screen and a speaker. There's also a small table and a pair of chairs. Otherwise, the ladder back up is present. If desired, one could try to bar the hatch from this side.
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RE: [GAME THREAD] Pick And Mix Play By Post Adventure IC Thread - by Ignispark - 01-29-2022, 04:14 AM

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