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Calyx's Character Board
#1
Table of Contents
 

  1. Ren (Ruffneck)
  2. Flicker (TCP, research center)
  3. Trophy (DN TCP, research center)
  4. Banan (TCP, Maze Trials)


Research prompts completed
Flicker: SP-1-1 to SP-1-3, HR-1-1, DN-1-1 to DN-1-4
Trophy: None
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#2
REN
[Image: x0PZzbo.png]

Species: Ruffneck
Location: Luxson
Housing: Wooden, hand-built house just outside the town of Maghem, near the woods that conceal a horror plague mass grave.
Inventory:
  • Backpack
  • Hatchet
  • Lighter
  • Rope
  • Foldable shovel
  • Knife
  • Gloves
  • Shoes
  • Plain, airy clothes
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#3
FLICKER
 
[Image: e2bCcxf.png]
[Image: 46L7SNf.png]

Notes from research center: Decent performance during ability tests, however he struggles with practical applications. Seems particularly upset if plants he creates are disturbed or worse, destroyed. Prefers meaty food type products, has an average energy level, and prefers the company of small groups and individuals to larger social circles. Would best be paired with a companion versus a housing project, and has expressed such personally. Has good behavior with staff, no infractions.
Notes: Likes papier-mache.

Ability: Flicker can create and control flytraps.
Inventory:
  • Backpack
  • Laptop
  • Multitool
  • TBD...

 

Scraps

  1. Scrap from the woods

  • Memory: TBD
  • Emotion: TBD
  • Energy: TBD
  • Type: TBD
  • Appearance: TBD
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#4
Trophy

[Image: AHz4tPs.png]
[Image: AccxU29.png]

Notes from research center: Performs well in ability tests, finding practical applications with ease. Has requested multiple times to be allowed to go hunting for terrors, even after our reassurance that there are no terrors in the area, and no need for such protection. Prefers bitter food type products, especially herbal ones. Has an above average energy level and does not tire easily, resists socialization and keeps to herself. Will take time to adjust to a new housing situation, and should not be placed with people who will limit her independence and freedom. Has shown some resistance with staff, but insists that it's for a greater good.
Ability: Anything touched by Trophy's horn will be purified, removing toxins or bacteria.
Inventory:
  • Backpack
  • Phone
  • Scimitar
  • TBD...


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#5
BANAN
[Image: 887165010692947989_squish_banan_MT.png]

Source: grandma maze trials sona
Notes: Likes nature magazines and flowers.
Ability: Banan can sacrifice health to change objects or beings they touch into flat, wide versions of themselves.
Inventory:
  • flower accessory


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